Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 05-31-2009, 09:36 PM   #2281
qqwref
stepmania archaeologist
Retired StaffFFR Simfile AuthorFFR Veteran
 
qqwref's Avatar
 
Join Date: Aug 2005
Age: 34
Posts: 4,090
Default Re: R1 - Actual Song Difficulties V2

It's already being debated, Sprite- and me think it feels like FMO, other people think it feels like VC. It's definitely about that difficulty where a lot of people will argue about it, though.
__________________
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
qqwref is offline   Reply With Quote
Old 05-31-2009, 10:04 PM   #2282
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: R1 - Actual Song Difficulties V2

the trill in la campanella is easy


the jumptrill is a different story :twisted:
__________________
who_cares973 is offline   Reply With Quote
Old 05-31-2009, 10:17 PM   #2283
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: R1 - Actual Song Difficulties V2

don't you mean cryosleep is a high VD? lol
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 06-1-2009, 07:57 AM   #2284
stavie33
FFR Player
Retired StaffFFR Veteran
 
stavie33's Avatar
 
Join Date: Aug 2006
Posts: 1,925
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by Patashu View Post
don't you mean cryosleep is a high VD? lol
thanks so much for the correction, but yes, that's what I meant, and @ who cares, by trills, I mean the jump trills, sorry it's unclear
__________________
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
stavie33 is offline   Reply With Quote
Old 06-1-2009, 08:10 PM   #2285
awein999
(ಠ⌣ಠ)
FFR Veteran
 
awein999's Avatar
 
Join Date: Oct 2007
Posts: 4,642
Send a message via Skype™ to awein999
Default Re: R1 - Actual Song Difficulties V2

I'd give PianoCore a 77 a solid low fmo, no way it's vc. Paing that entire song in one run is very very difficult

PS I think it's my new favorite song to play in the game, I love the steps and the song
__________________
Quote:
Originally Posted by Staiain View Post
i am super purple hippo

Last edited by awein999; 06-1-2009 at 08:17 PM..
awein999 is offline   Reply With Quote
Old 06-1-2009, 08:13 PM   #2286
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: R1 - Actual Song Difficulties V2

I dunno, I think it could go either way. The hard part IMO is the 24th trills, mainly the single group that's longer than the others.
bmah is offline   Reply With Quote
Old 06-1-2009, 08:25 PM   #2287
qqwref
stepmania archaeologist
Retired StaffFFR Simfile AuthorFFR Veteran
 
qqwref's Avatar
 
Join Date: Aug 2005
Age: 34
Posts: 4,090
Default Re: R1 - Actual Song Difficulties V2

I will say low FMO because the patterns are tricky and the trills are pretty fast. But low FMO doesn't exist anymore, so it's VC, right?
__________________
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
qqwref is offline   Reply With Quote
Old 06-1-2009, 08:36 PM   #2288
One Winged Angel
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Retired StaffFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
One Winged Angel's Avatar
 
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
Default Re: R1 - Actual Song Difficulties V2

+1 for 77

and +1 for somebody to update the full list of difficulties lol
__________________


Quote:
Originally Posted by ilikexd View Post
i want to be cucked by cirno

Last edited by One Winged Angel; 06-1-2009 at 08:38 PM..
One Winged Angel is offline   Reply With Quote
Old 06-1-2009, 08:39 PM   #2289
Vanilla Mnm
cavs
FFR Veteran
 
Vanilla Mnm's Avatar
 
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
Default Re: R1 - Actual Song Difficulties V2

I agree, Pianocore should be a 77.
Vanilla Mnm is offline   Reply With Quote
Old 06-2-2009, 03:02 AM   #2290
Bolth mannn
FFR Veteran
FFR Veteran
 
Bolth mannn's Avatar
 
Join Date: Aug 2008
Age: 29
Posts: 2,228
Default Re: R1 - Actual Song Difficulties V2

75 for pianocore, its really easy to jumptrill the trills.
__________________
Bolth mannn is offline   Reply With Quote
Old 06-2-2009, 03:19 AM   #2291
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: R1 - Actual Song Difficulties V2

i agree all low fmos should be demoted to vc
__________________
who_cares973 is offline   Reply With Quote
Old 06-2-2009, 03:29 AM   #2292
qqwref
stepmania archaeologist
Retired StaffFFR Simfile AuthorFFR Veteran
 
qqwref's Avatar
 
Join Date: Aug 2005
Age: 34
Posts: 4,090
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by who_cares973 View Post
i agree all low fmos should be demoted to vc
low FMO?

Did you mean: high VC
__________________
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
qqwref is offline   Reply With Quote
Old 06-2-2009, 03:30 AM   #2293
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: R1 - Actual Song Difficulties V2

There won't be an agreement on where things should be because people are placing only subjective opinions. The best way to place songs by difficulty is to statistically compare them while accounting for general technique difficulties, speeds, scoring, etc.

I'm gonna play these songs that are considered debatable and I'll give my own thoughts on them too.
TC_Halogen is offline   Reply With Quote
Old 06-2-2009, 04:02 AM   #2294
Patashu
FFR Simfile Author
Retired StaffFFR Simfile Author
 
Patashu's Avatar
 
Join Date: Apr 2006
Location: we traced the call...it's coming from inside the house
Age: 33
Posts: 8,609
Send a message via AIM to Patashu Send a message via MSN to Patashu Send a message via Yahoo to Patashu
Default Re: R1 - Actual Song Difficulties V2

Except no one has a general algorithm to rank songs by difficulty and no one has ever proposed an algorithm that can run without subjective input and take all aspects of a chart into account.
__________________
Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
Patashu is offline   Reply With Quote
Old 06-2-2009, 04:18 AM   #2295
MinaciousGrace
FFR Player
D7 Elite Keysmasher
 
MinaciousGrace's Avatar
 
Join Date: Dec 2007
Location: nima
Posts: 4,278
Default Re: R1 - Actual Song Difficulties V2

the hilarious part is if such an algorithm were to be presented everyone would disagree on how accurate it was
MinaciousGrace is offline   Reply With Quote
Old 06-2-2009, 04:18 AM   #2296
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: R1 - Actual Song Difficulties V2

Well--I'm doing it non-subjectively here as best as I can.

Cryosleep -- While the 32nds and the very short 2 note jack sequences are definitely enough to make it a VD, I think 58 is a bit too far up. To me, this falls somewhere in the 55-57 area.

La Campanella -- There isn't much to compare this song to since the FGO line is short, but you got this one right. 91 is perfect for this one.

Inside the Fire -- During the beginning of the song, I was like--"Why the hell is this a 9?" But then the solos and the second half came in. Definitely picks up at the end of the song. Comparing to the other 9s, this song peaks at 175 BPM 8th note (or 87.5 16ths, as the chart is) constant jumps, something that isn't out of the ordinary, making the song relatively easy to score on. FC and AAA difficulty are both pretty easy too. I would say that this is one of the easier 9s, a 60 in my point of view.

Run Through the Stream of Time -- This song's difficulty spreads all over the place. The ending is extremely difficult for a VC; some ridiculous jump-stream in the end that is faster than most VCs. And to top it all off, there is a massive amount of jumps and even the occasional 32nd burst to really mess you up. This song has a decently easy FC difficulty, because you can mash out the bursts and more than likely hit them, but the AAA difficulty is a bit high because you have to be very consistent. 73/74 sounds about right to me.

Bus Rides With People -- I'm glad I did this after Run Through the Stream of Time because I had a feeling they'd be close in difficulty. Just like Streams of Time, the difficulty is spread pretty randomly, but this chart has many more jumps. The jumps are a bit more congested in any given area, and where they are together, a 16th run follows, layered on top of them. Even though this song is 4 BPM slower than Run Through the Stream of Time, it is definitely more technical, it requires better arrow reading skills too. The FC and AAA difficulty are pretty high as well. It's a surprise to me that there hasn't been a lot of debating about this song being an FMO. This is a 75 to me.

Ievan Polka -- Jacks are a bit difficult at that speed, but the file really slows itself down. 72 seems ideal to me.

And I also played Kanon Kanon to see what all the fuss is about, and you know what--I can see why everyone is complaining about it being an FMO. Speed-wise, yes, it does require a heck of a lot of speed, I totally understand that. But you have to understand, files should also be judged based on an average of their entire difficulty. Take a look at Excite Bike for example, you don't see 16th notes that numerous in any other 2 difficulty song, because Excite Bike is 8 seconds long. Pita is another example--a really short song that is rated a 3, but has patterns that are commonly found in a song way above that level. The fact of the matter is, while Kanon Kanon does require an pretty decent amount of speed to do well, it doesn't last the whole song. The intro is slow, and there are parts where you are only following the melody, which is 3 notes repeating. Balancing everything out, you have the small combined portion of the song that averages out to a mid FMO, with the much larger portion of the entire intro, and beginning parts of the main melody. If you were to assign a number rating to this, I'd put this at a 74/75.
TC_Halogen is offline   Reply With Quote
Old 06-2-2009, 04:20 AM   #2297
MinaciousGrace
FFR Player
D7 Elite Keysmasher
 
MinaciousGrace's Avatar
 
Join Date: Dec 2007
Location: nima
Posts: 4,278
Default Re: R1 - Actual Song Difficulties V2

aj what the **** are you doing up go to bed damn
MinaciousGrace is offline   Reply With Quote
Old 06-2-2009, 04:21 AM   #2298
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by MinaciousGrace View Post
aj what the **** are you doing up go to bed damn
I'M NOT TIRED

You go to bed. :[
TC_Halogen is offline   Reply With Quote
Old 06-2-2009, 04:29 AM   #2299
Bolth mannn
FFR Veteran
FFR Veteran
 
Bolth mannn's Avatar
 
Join Date: Aug 2008
Age: 29
Posts: 2,228
Default Re: R1 - Actual Song Difficulties V2

would you be 'tired' if I happened to be waiting in that bed?
__________________
Bolth mannn is offline   Reply With Quote
Old 06-2-2009, 04:33 AM   #2300
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: R1 - Actual Song Difficulties V2

Where the hell did that come from? xD

And no--I'd still be awake; I've only been up for 13 hours now, leave me alone.
TC_Halogen is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 06:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution