08-17-2005, 12:26 PM | #201 |
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I beat your level Reach, in the 36
I found 2 ways to do it in 37, im not sure if either can be optimized to be 35... i doubt it still stuck on 52
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08-17-2005, 12:30 PM | #202 |
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can anyone help me on 47 i need 2 more steps 2 win anyone kno how 2 save 2 more steps???
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08-17-2005, 12:30 PM | #203 | |
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Quote:
I am fairly certain 36 is the most optimal route.
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08-17-2005, 01:43 PM | #204 |
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im stuck on 47 and i have 2 left till i win does anyone know how i can save 2 more spaces so i can win???
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08-17-2005, 02:02 PM | #205 | |
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Age: 32
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Quote:
EDIT: On 48. I don't even see a way to get to the exit if I were even close enough |
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08-17-2005, 07:11 PM | #206 |
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Thanks Reach,
the level is good but its got so many exits that there probably a better path.. too many permutations <_< Bahamut, remember TRUST YOUR FEELINGS, look inside yourself and the solution will make itself clear to you if that doesnt work, you could always use the force >_> ok really, The level is called look forward theres a move you can make that helps you way ahead you have to see into the future resist the temptation to burn through the level like a toasted bugger oh and person with too many x es in your name level 47 is straight forward as it seems, but you have to be willing to think out of the box for the solution, dont just burn through on the same patterns
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08-17-2005, 07:23 PM | #207 |
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No, it is impossible to beat it in less than what it is currently. I must say, it's a good level. So many choices and possible routes.
I made another one, but rather quickly. There is no faster route on it, and it's not all that hard. I'll see what I can come up on the weekend for another level.
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08-17-2005, 08:49 PM | #208 |
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Yea chicken, I'm onto something. You have to move a block early in the level that will help you later. I now understand the title.
EDIT: 49! That was a fun level Erghhhh.... I'm of by 1 XD. |
08-17-2005, 09:50 PM | #209 |
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oh that level >>>>XD
you either get it right away... or you look over it for hours and then shoot yourself when you get the answer
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08-17-2005, 10:02 PM | #210 |
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I think I'm gonna be the latter >.<
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08-17-2005, 10:03 PM | #211 |
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I think I'll work on 52 tomorrow. I'm too exhausted tonight from table tennis to think.
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08-17-2005, 10:31 PM | #212 |
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AHA! Oh, that's tricky. You have to consider ALL possibilities. The guy who made that was a genius. onto 50
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08-17-2005, 10:38 PM | #213 |
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actually if you pick up on the fact that you were exactly one short, it isnt hard to figure out
on the other hand, 52, I keep coming up 2 short <_< ahh what the heck
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08-17-2005, 11:06 PM | #214 |
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Ughh, I've got the classic "gotta shave 2 off" thing goin.
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08-17-2005, 11:12 PM | #215 |
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Same
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08-17-2005, 11:51 PM | #216 |
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Reach, I beat your circle geometry
EDIT: Haha, 51. Had to get a little creative. |
08-18-2005, 12:38 AM | #217 |
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RE: Psychopath - A Fun, Challenging Game
Meh i cant figure out 10. Ah well. I'll probably play later.
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08-18-2005, 12:42 AM | #218 | |
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Re: RE: Psychopath - A Fun, Challenging Game
Quote:
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08-18-2005, 07:09 PM | #219 |
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RE: Re: RE: Psychopath - A Fun, Challenging Game
WAHOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I beat level 52 Its very challenging its not one of those doh Im stupid mistakes, its very well o_O i cant belive that worked And theres no more levels, so I beat the game and I beat Circle Geometry too so as of now I BEAT THE GAME! Yeah im pumped after beating that level, It took a lot of brain power
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08-18-2005, 07:29 PM | #220 |
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RE: Re: RE: Psychopath - A Fun, Challenging Game
Nice. I still haven't touched it. XD I've been busy.
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