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12-20-2017, 12:29 AM | #1 |
Vice President Of TGB
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I have no idea how to put in a speed mod?????? like 2.5 rate.
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12-20-2017, 12:31 AM | #2 |
Digital Dancing!
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
R^3 engine only. It's the "Rate" mod in Options.
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12-20-2017, 12:34 AM | #3 |
Vice President Of TGB
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
found it, thanks.
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12-20-2017, 03:45 AM | #4 |
SometimesIMakeMusic&Stuff
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Small improvement
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✪ Keysmashing Like There's No Tomorrow ✪ Last edited by HardstyleLover; 12-20-2017 at 03:52 AM.. |
12-20-2017, 12:02 PM | #5 |
*\(^o^)/*
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Super sorry, will have to drop out of this tournament. Have zero time on my hands
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12-20-2017, 01:39 PM | #6 |
✘ Forever OP✘
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Lets go Rob, I know you have a handicap but you can crush this on 3.5x I'm sure. *Trying to spark some competition*
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12-20-2017, 01:53 PM | #7 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
you're right, I'm probably capable of getting 3.5x but most definitely not on this laptop...to give you an idea of how bad it is, I can't get a single digit misscount on raged in vegas
there's a reason I stopped playing ffr lol |
12-20-2017, 02:02 PM | #8 |
✘ Forever OP✘
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Yeah I mean, loooong ago (like maybe 5 years ago) I used to have lag spikes that would 100% give me a few misses in a row so I know the feel. Ganbatte
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12-20-2017, 03:31 PM | #9 | |
Digital Dancing!
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Quote:
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12-20-2017, 03:34 PM | #10 |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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12-20-2017, 02:11 PM | #11 |
FFR Veteran
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
So like is anyone in D5 gonna post a score so I can have competition or what
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12-20-2017, 02:14 PM | #12 |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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12-20-2017, 09:05 PM | #13 |
FFR Player
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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12-20-2017, 04:12 PM | #14 |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
3.5 is more than doable, at that point the streamy section is probably worse than the jacks (but still fine with 22g to work with)
Last edited by One Winged Angel; 12-20-2017 at 04:14 PM.. |
12-20-2017, 04:17 PM | #15 |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
I'd argue that the last long anchor jack on 4 that starts with a minijack is harder but yeah the stream is getting rough at that speed.
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12-20-2017, 05:39 PM | #16 |
Digital Dancing!
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
speed = how fast the arrows go up the screen, actual time between notes does not change.
rate = speeds up or slows down the music and the notes with it, making the song harder or easier. Time between notes changes (shorter for rates above 1.0, longer for rates below 1.0)
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Last edited by rushyrulz; 12-21-2017 at 12:57 AM.. |
12-20-2017, 07:02 PM | #17 |
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Okay, I have uploaded my results to Imgur.
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12-20-2017, 10:49 PM | #19 | ||||||
Kawaii Desu Ne?
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
Everything should be updated to here~
If not, please let Xel or myself know. ========================= Quote:
Yes, you are allowed to post a score that is exactly AT the threshold for the maximum number of goods. Quote:
I do see the point, although if we do put different weightings for each round, then it becomes a question of what weights to use and it's not quite obvious what those would be. I know that standard cumulative tournaments have suffered the opposite problem: the range in the number of goods achieved in earlier rounds is usually much less than the number of goods achieved in later rounds and this usually makes it so that there is more emphasis on later rounds. In order to make the weightings ideal, the weighting would need to take into account the specific file involved, the division, and the good threshold as well. Also, since rate tournemants aren't the default and there has already been some confusion about what how the tournament works, I'm worried about making the scoring system even more complicated. I'll discuss this with Xel though (hopefully tonight) and try to figure out what to do. In the case that we do stick with unweighted rounds and the emphasis on earlier rounds significantly affects the tournament in a very negative way, we'll at least have some good data to work with to try to come up with weightings for future tournaments. I love this post just because of this right here~ Quote:
Just a friendly reminder that this is a rates tournament so try see if you can play the file on a rate that is faster than 1.0x! For this round, you want to try to play as fast as you can while still getting under 22 raw goods. I know your score is updated, but I did want to make a friendly reminder that we take scores that are in multiples of 0.05 and anything else would be rounded DOWN to the nearest multiple of 0.05. So your 1.425x score would be rounded down to a 1.40x score. Quote:
Quote:
Thanks Xel~ Quote:
I've placed you in D4 at the moment given your past history of scores, it seems you haven't played for awhile s: If you want, you could "ghost" another division although you wouldn't be eligible for prizes (with the exception of participation prizes). I'll be ghosting D5 myself (so I won't be eligible for prizes for obvious reasons :P) I don't know if I can provide much competition though...my current score on the file is not even close to what I'm seeing others in D5 getting :P |
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12-21-2017, 02:52 AM | #20 |
[Nobody liked that.]
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Re: Benguin's (and Xel's!) Rates Tourney #2 (Registration Open)
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