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#21 |
¯\_(ツ)_/¯
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Location: Massachusetts
Age: 31
Posts: 3,268
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![]() I'm so happy too \o/
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#22 | |
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#23 |
¯\_(ツ)_/¯
![]() ![]() ![]() Join Date: Oct 2006
Location: Massachusetts
Age: 31
Posts: 3,268
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![]() Oops my bad
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#24 |
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Join Date: Aug 2005
Location: Banned
Posts: 1,770
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![]() this looks pretty dope
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#25 |
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![]() Ok so there we are guys. i'm one step closer to finishing this pad. There will be an ITG tournament in my region later next month and i'll make sure to have it tested throughly. Here are some high definition pics of the details. Nothing has been mounted yet cause i need to insert the electronic circuit first, which i'll have ready by tomorrow
![]() EDIT: accidentally uploaded the original photos, they are MASSIVE, if you wanna see them they are in the spoiler. ![]() ![]() ![]() ![]()
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![]() ![]() ![]() Last edited by Mollocephalus; 06-24-2013 at 01:40 PM.. |
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#26 |
Batch Manager
Game Manager, Song Release Coordinator
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Age: 29
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![]() Hey Mollo you should make several of these pads and sell them when you figure out how to build them. You can definitely make a good chunk of money from this if they can match arcade-quality pads (especially if they're like the pads Chino uses, holy fuck)
I also think it would be nice if you showed how much it cost to make the pad, with the price of the sensors/what type, aluminum or whatever other materials you used, and what makes the pad more sensitive and reliable. |
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#27 |
¯\_(ツ)_/¯
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![]() I'm pretty sure he plans on selling this
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#28 |
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![]() i made this pad with the idea of selling it, so i can replicate it whenever i want. I just need to test it for various issues before selling it far away. ill first sell them locally so if anyone has a problem i can personally fix it.
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#29 |
Mrow~
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![]() Looking good Mollo, awesome to see things happening and pieces coming together. Can't wait to hear about a first test run. =3
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#30 | |
¯\_(ツ)_/¯
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#31 | |
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#32 |
Dark Chancellor
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![]() I was just talking about this on facebook.
ship to canada? hahah
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#33 |
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![]() shipping abroad is expensive... the pad itself doesn't weight much cause it's all alluminium and wood, but the package would be fairly large... we'll see about that.
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#34 |
h
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![]() hoW ABout new york
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#35 |
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speaking of this, what would the price be for something like this? i know what it costed me and it's already quite a bit, but i wanna know how much a player would spend on an arcade level pad.
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#36 |
FFR Player
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![]() If it really is arcade quality, I would spend at least $1,000 USD, especially because it is being sold as never used.
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![]() Last edited by FissionMailed1; 06-24-2013 at 05:43 PM.. |
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#37 |
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![]() A lot of money. Also I would of course not expect you to pay for shipping, shipping costs are fine, I think for something like this shipping is important (US here, too)
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#38 |
h
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![]() I say 500
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#39 |
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![]() Well for 1000-1200 + expedition i'd say we are p close, i'll do the math again later to see what this costed me. 500? no way lol, i think i don't even cover the expenses with that. But if you don't have as much to spend the next pad in line will be a complete revamp of the cobalt flux system, with better sensitivity and more reliable materials - i'm positive that would cost much less.
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#40 |
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Posts: 711
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![]() omg you use the same wires I use :]!!
old school pic ![]()
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