77 (M) Hajnal (2000 Notes / BPM 174) - If you can roll (and NOT jumptrill), this should be easy.
77 (R) The Divine Suicide of K [Heavy] (2495 Notes / BPM 126-260) - If you have the patience and are aware at all times, this is easy.
78 (S) Midnight Dragon (1396 Notes / BPM 180 - If you can consistently nail that 24th mess, this is easy.
78 (S) Rottel-da-station (1218 Notes / BPM 200) - This is my first Oni get. If you can do the beginning (I have a tip for that), this is easy.
78 (P) AIM Anthem (736 Notes / BPM 110) - This can be obtained easily if you use a different setup. Very index friendly as well.
79 (D2) Setsujou! Hyakka Ryouran (1817 Notes / BPM 184) - If you can jack and JS awkwardly, this isn't hard.
80 (D2) Exciting Hyper Highspeed Star (1337 Notes / BPM 180) - Likewise, if you can JS, this isn't hard.
80 (A) BB Evolution (2631 Notes / BPM 210) - If you have the patience to sit through a song consisting of mostly streams, this isn't hard.
81 (A) Final Fantasy Last Battle Festival (3648 Notes / BPM 49-196) - Similarly, the same with BB Evolution, but throw in some 12ths and 32nds.
81 (A) Mario Minor (2450 Notes / BPM 100-430) - Not hard if one of your hands are good with awkward patterns. I can AAA this on command now since my left hand is so much better with awkward anchor jumps.
81 (M) Club (573 Notes / BPM 120) - Because my left hand is better with anchor jacks, this isn't hard for me on non-mirror. On mirror... I can't do this for the life of me.
82 (A) 4 Chord Touhou (1796 Notes / BPM 175) - If you can trill and JS, this isn't too bad, but this is one of the harder FMOs for me to AAA.
82 (C) Piano Etude (Demon Fire) (1687 Notes / BPM 88-201) - If you can get past the minijacks and the weird JS patterns, and not get nerve attacks, this isn't too bad. Very easy to mindblock though.
82 (R) Eradication (1342 Notes / BPM 200-220) - I BF'd this before I got my first FMO AAA. This is really a hit or a miss. Very easy to mindblock the polyrhythms, especially the beginning.
83 (A) Big Blue (1370 Notes / BPM 226) - This isn't bad if you are consistent with minijacking and short quick patterns. Two of my major weaknesses, so this is actually difficult for me.
83 (R) Blooddrunk [Heavy] (2275 Notes / BPM 180) - Consistency is key for this file. Being able to trill and have a lot of control is necessary. I have a BF on it because of nerves at the end, so this isn't too bad.
83 (C) Piano Etude (Gymnastics) (1253 Notes / BPM 40-166) - If you are great with jumpglut patterns, this one is for you. Another weakness of mine.
?? (D2) 300 (1113 Notes / BPM 2-300) - Speed is key here. There are some framer messes here and there but this isn't bad if you can follow the tempo.
?? (D2) 3020 (1596 Notes / BPM 178) - You need consistency, jacks, and ability to adapt to different trilling speeds here. This isn't too bad if you can do this.
?? (A) Battle Theme #37 (1337 Notes / BPM 200) - Generic JS file and occasionally weird jack patterns. Not tricky overall.
?? (R) Bloodmeat [Heavy] (1905 Notes / BPM 124-510) - If you can trill, this file becomes a piece of cake. Too bad I can't trill consistently haha.
?? (P) Blue-Violet (914 Notes / BPM 175) - If you are good with framers and jumpjacks, this one is for you. This was really annoying for me to AAA.
All in all, the only three files I haven't AAA'd in Group One are Big Blue, Blooddrunk and Bloodmeat, simply because they test my weaknesses. There are a good variety of skills (not as difficult) needed that Group One offers over Group Two, especially for newcomers who are beginning to get their first FMO AAA. Therefore, Group One in my opinion.
By my AAA levelranks, I would say it is easier to use List 1. in the spoilers are the AAAs I have achieved that appear.
1st in Kommisar's 2009 SM Tournament 1st in I Love You`s 2009 New Year`s Tournament 3rd in EnR's Mashfest '08 tournament 5th in Phynx's Unofficial FFR Tournament 9th in D3 of the 2008-2009 4th Official FFR Tournament 10th in D5 of the 2010 5th Official FFR Tournament 10th in D6 of the 2011-2012 6th Official FFR Tournament FMO AAA Count:71 FGO AAA Count:10
Comment