01-24-2011, 09:27 PM | #381 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
|
Re: FFR Suggestions
|
01-24-2011, 09:33 PM | #382 |
Nope. Chuck Testa.
Join Date: Aug 2009
Location: Inside your head
Age: 32
Posts: 288
|
Re: FFR Suggestions
|
02-1-2011, 01:51 PM | #383 |
Rhythm game specialist.
|
Re: FFR Suggestions
FFR Shop doesn't allow me to click songs in your engine to purchase.
|
02-1-2011, 11:13 PM | #384 |
FFR Player
Join Date: Mar 2004
Posts: 1
|
Re: FFR Suggestions
Something that has bothered me from day 1 is that there are no volume controls or anything. I'm not sure if this is a limitation of flash or what but it would be an amazing addition if its possible.
|
02-1-2011, 11:15 PM | #385 |
Rhythm game specialist.
|
Re: FFR Suggestions
If you're on Windows 7 (not sure about Vista), you can control volumes of individual programs in the mixer. It seems like an unnecessary addition when the problem can be directly controlled through the computer (although, if a person was doing something else like talking in a video chat via Skype or through a mic, a volume control isn't quite as easy off of Windows 7).
|
02-1-2011, 11:18 PM | #386 | |
Retired
|
Re: FFR Suggestions
Quote:
Also whats really bugging me is that token songs are not seperated from public songs. An option next to the Hide AAA's and FC's section to hide token songs would be amazing
__________________
|
|
02-3-2011, 08:56 PM | #387 |
Aka Shinboro
Join Date: Nov 2007
Location: Indianapolis, Indiana
Age: 31
Posts: 895
|
Re: FFR Suggestions
fix it that when you leave multiplayer, this doesn't happen.
|
02-3-2011, 11:20 PM | #388 |
same world/diff dimension
Join Date: Sep 2008
Age: 29
Posts: 843
|
Re: FFR Suggestions
Adding left and right instead of just mirror and regular. (mirrors)
|
02-3-2011, 11:34 PM | #389 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
|
Re: FFR Suggestions
It would make a lot of songs that have 1 handed trills way too easy. Blooddrunk is a perfect example of it. Play that on left/right mod on the lightdarkness engine and it's more like a 10 than an FMO.
__________________
Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38 |
02-4-2011, 12:13 AM | #390 | |
Rhythm game specialist.
|
Re: FFR Suggestions
Quote:
I suggested that if left/right was added into the game, that it shouldn't allow scores to record (in the event that a song becomes considerably easier). |
|
02-4-2011, 12:18 AM | #391 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
|
Re: FFR Suggestions
In all honesty, I think the concern over it being 'cheating' to use left/right mods is slightly unnecessary....I understand where the concern is, but literally every user on the site gains access to that option, so if everyone wanted to do it, they could. For those of you who suffered through AAA'ing things like Blooddrunk without it, it just goes to show you have a lot of skill and can handle that. For those who can't, they'd use that to feel good about their own abilities. Sometimes I just think this site takes things a little too seriously..I mean the only time it really makes a huge difference might be in a tournament or something, but in that case maybe it could be required to provide proof you didn't do it like that or something...
All in all, the option to 'cheat' (even though I don't really think it is...it's just being creative imo. I wouldn't use it. Same reason I didn't cheat on Revo and P4Uv2 when the backgrounds weren't working on Velo's engine..) would be available to everyone, so it keeps the playing field even either way...If someone wants to play like that, why shouldn't they be allowed? It's not going to kill the community..
__________________
|
02-4-2011, 11:24 AM | #392 |
(╯°□°)╯︵ ┻━┻
|
Re: FFR Suggestions
Your engine is giving boos out with every note, velocity (this is the wide.swf engine btw)
|
02-4-2011, 11:37 AM | #393 | |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
|
Re: FFR Suggestions
Quote:
Simply close the 'standalone' or web browser you're using, and re-open it.
__________________
|
|
02-4-2011, 03:17 PM | #394 |
(╯°□°)╯︵ ┻━┻
|
Re: FFR Suggestions
|
02-4-2011, 03:31 PM | #395 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
|
Re: FFR Suggestions
So is there never going to be a save replay button on the regular swf?
__________________
|
02-4-2011, 03:58 PM | #396 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
|
Re: FFR Suggestions
I'm going to assume that the Velocity engine will eventually be the main engine.
__________________
|
02-4-2011, 03:58 PM | #397 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
|
Re: FFR Suggestions
Then put MP on velocity engine.
__________________
|
02-4-2011, 04:01 PM | #398 |
snooches
|
Re: FFR Suggestions
|
02-4-2011, 04:02 PM | #399 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
|
Re: FFR Suggestions
Then put a save replay button on the main engine.
__________________
|
02-4-2011, 04:06 PM | #400 |
snooches
|
Re: FFR Suggestions
It'll be put on when it gets put on, stop crying.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|