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Old 11-16-2010, 02:15 PM   #101
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Default Re: Anti-tokens

Quote:
Originally Posted by MrMagic5239 View Post
So what about that scarhand file of dag12's and hi19's? That should be used as a skill token of some sort here. Considering that file was for FFR after all.....
Only hi19 sent a file for the song. It's still in the queue. It'll most likely be a candidate for a token song in the future...we'll see.
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Old 11-16-2010, 07:05 PM   #102
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Default Re: Anti-tokens

my best attempts

2-5-6-10-7 12 combo
3-5-6-7-7 12 combo
2-4-6-13.....-4 12 combo
3-4-6-9-6 12 combo
3-4-6-7-6 12 combo............................
getting there at least

also next anti-skill token, get all anti-skill tokens
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Old 11-16-2010, 07:09 PM   #103
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Default Re: Anti-tokens

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Originally Posted by master q60 View Post
my best attempts

2-5-6-10-7 12 combo
3-5-6-7-7 12 combo
2-4-6-13.....-4 12 combo
3-4-6-9-6 12 combo
3-4-6-7-6 12 combo............................
getting there at least

also next anti-skill token, get all anti-skill tokens
don't give them ideas
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Old 11-16-2010, 07:26 PM   #104
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Default Re: Anti-tokens

I'm still not telling them what to do though

EDIT: OMFG

EDIT2: Got it 2 tries later........... Keep making anti-skill tokens Rubix, this was fun and very very frustrating at the same time
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Last edited by master q60; 11-16-2010 at 07:46 PM..
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Old 11-16-2010, 10:47 PM   #105
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Default Re: Anti-skill tokens

My only problem is i don't know how to hit averages?
I swear the arrows don't even touch and i still get a good/perfect. wtf is that?
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Old 11-16-2010, 11:03 PM   #106
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Default Re: Anti-skill tokens

Hit way early.

good
perfect
perfect
perfect
good
average
miss

(frames)




53 people have unlocked skill token 102

Come on people..
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Old 11-16-2010, 11:32 PM   #107
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Default Re: Anti-skill tokens

Still not even getting close...
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Old 11-16-2010, 11:34 PM   #108
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Default Re: Anti-skill tokens

Quote:
Originally Posted by rushyrulz View Post
good
perfect
perfect
perfect
good
average
miss

(frames)
According to the game:

Start frames to end frames:

Average
Good
Perfect
Perfect
Perfect
Good
Good
Miss
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Old 11-16-2010, 11:39 PM   #109
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Default Re: Anti-skill tokens

I think I should fix up hi19's st.scarhand for future one.
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Old 11-16-2010, 11:48 PM   #110
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Default Re: Anti-skill tokens

I am terrible at getting bad scores. too used trying to going for AAA's. took me forever to get Starman.
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Old 11-17-2010, 12:19 AM   #111
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Default Re: Anti-skill tokens

I just noticed the new token is putting up it's middle finger, lol, good job guys, that's gold
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Old 11-17-2010, 12:19 AM   #112
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Default Re: Anti-skill tokens

Let's just not add the scarhand file period.

Fo sho!
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Old 11-17-2010, 12:22 AM   #113
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Default Re: Anti-skill tokens

Took a couple of tries, but I got it.

Really the hardest part is getting the correct misscount/boo count
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Old 11-17-2010, 12:22 AM   #114
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Default Re: Anti-skill tokens

I'm kinda confused on how to do this and would like advice. I've tried getting the token, and have gotten 2-4-6-6-10 like, 8 times now. I have the auto-fail set perfectly and all, I just keep failing the song at 6 misses, and since you have to combo the song, I don't see how when you get the misses/boos makes much of a difference. I hit 6 boos before the first notes, hit the first two as perfect, jump the 4 goods (giving me the 4 remaining boos and canceling out the life given by the goods), hit the averages, then wait till auto-fail kicks in and I die everytime around 6 misses. WTF? How do you do this?
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Old 11-17-2010, 12:23 AM   #115
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Default Re: Anti-skill tokens

i wish i was good enough to do bad enough on a song lol if that makes since
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Old 11-17-2010, 12:27 AM   #116
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Default Re: Anti-skill tokens

Quote:
Originally Posted by stavie33 View Post
I'm kinda confused on how to do this and would like advice. I've tried getting the token, and have gotten 2-4-6-6-10 like, 8 times now. I have the auto-fail set perfectly and all, I just keep failing the song at 6 misses, and since you have to combo the song, I don't see how when you get the misses/boos makes much of a difference. I hit 6 boos before the first notes, hit the first two as perfect, jump the 4 goods (giving me the 4 remaining boos and canceling out the life given by the goods), hit the averages, then wait till auto-fail kicks in and I die everytime around 6 misses. WTF? How do you do this?
You need to hit the last 2 boos during the timeframe where autofail kicks in at 8 misses

A 2-4 jump works best imo
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AAA's = 800

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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 11-17-2010 at 12:31 AM..
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Old 11-17-2010, 12:31 AM   #117
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Default Re: Anti-skill tokens

Quote:
Originally Posted by DarkManticoreX2 View Post
You need to hit the last 2 boos during the timeframe where autofail kicks in at 8 misses

A 2-4 jump works best imo
REALLY? Lame.
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Old 11-17-2010, 06:13 AM   #118
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Default Re: Anti-skill tokens

Oh god **** everything about this token

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Old 11-17-2010, 10:19 AM   #119
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Default Re: Anti-skill tokens

Quote:
Originally Posted by Velocity View Post
According to the game:

Start frames to end frames:

Average
Good
Perfect
Perfect
Perfect
Good
Good
Miss
Eh, I just forgot a good, nobody hits late anyway :P
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Old 11-17-2010, 10:33 AM   #120
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Default Re: Anti-skill tokens

Quote:
Originally Posted by Xx{Midnight}xX View Post
Let's just not add the scarhand file period.

Fo sho!
Why not, Scarhand is fun.
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