01-26-2016, 08:32 AM | #9541 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,868
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Waking up and seeing that post was unfortunate, although I have a plan for transitioning with Silvuh's leave from the GM Team:
- Post the Set 4 Notes for November/December 2014. - I have someone else in mind for being a GM that will fill in Silvuh's position, but I'm going to discuss this with staff members first. - TC_Halogen is going to work on the remaining sets assigned to him, and I'll try to leverage time for some reviewer judging this weekend as well. I probably gave too many chances and it resulted in delays for judging. In the future I'll be less lenient, all these delays have been detrimental to the stepartists.
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Last edited by DossarLX ODI; 01-26-2016 at 09:18 AM.. |
01-26-2016, 08:42 AM | #9542 | |
Rhythm game specialist.
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
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If there's the potential to give another active judge the main sets, that might be a more viable solution at the moment since my attention has been and still will remain the official tournament batch. |
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01-26-2016, 09:35 AM | #9543 |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Discussing with Dossar some things that should probably happen with the batch at this point. We'll give you all an update later when we have things more solid.
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01-26-2016, 09:44 AM | #9544 |
Forum User
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Is there any way I can help?
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Twitch | Stepping Stones 2! | Stepping Stones 3! | Stepping Stones 4! Submit to this - |
01-26-2016, 10:36 AM | #9545 |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Not currently, there's a lot of things that need to be smoothed out if we do go to a more public system. Most permissions are based on the mp3s not being distributed which means we can't just post up the zips for people to grab. We'd have to set up a new engine or something for public judging.
Just don't worry for now, we're working on it and will update you guys on where we are. |
01-26-2016, 04:17 PM | #9546 |
tane orb
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
im here 2 help if you need me bbs
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01-26-2016, 04:23 PM | #9547 |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
We're still working on getting everything together, just wanted to give a quick update. I've started setting up a new forum for batch/judgement stuff. It's currently private while it's being set up but you all should see it soon.
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01-26-2016, 06:53 PM | #9548 |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Have made a good deal of progress and are smoothing out a few blips. I'm waiting for Dossar to get back from his meeting to see when we can roll this out.
Edit: Looks like gonna still take a lil bit longer, bear with us. Will give more updates tomorrow.
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Last edited by psychoangel691; 01-26-2016 at 08:10 PM.. |
01-27-2016, 07:35 AM | #9549 | ||
FFR Veteran
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
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FFR'S GOING TO DIE!! obviously, bruh
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01-27-2016, 08:23 AM | #9550 | |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Quote:
(p.s. I've been suggesting a public system since like 2011)
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Last edited by psychoangel691; 01-27-2016 at 08:32 AM.. |
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01-27-2016, 11:12 AM | #9551 | |
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
Posts: 3,865
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
hipsters
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01-27-2016, 03:30 PM | #9552 | ||
FFR Veteran
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
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Why aren't we having the public system then? Is it because ONE person with too much power is against it? "We have always had this system and it works." Well FFR hasn't been this quiet in fucking ages. Something drastic needs to be done, and I'm not even sure is even that good enough. A shitload of new things and concepts have been applied since the thread I made a couple of months ago, but we face a problem when there are not any more people to work with them than there was before. The amount of concepts and responsibilities should go to an absolute minimum.
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01-27-2016, 04:07 PM | #9553 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Relax bro, she already said she was doing something about making it public. Wait a little and see what happens.
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01-27-2016, 05:05 PM | #9554 | |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
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So if you'd kindly back off, I'd appreciate it. By the way, my job here is events. I've been busting my butt as it to get the OT going. Now I've jumped on here to help get this going and I'm still working on the OT batch. I'm slightly limited because I don't have access to upload files to the engine we're using I have to catch dossar between his busy schedule, and let me tell you he's busting his ass for ffr stuff despite having a busy outside life.
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Last edited by psychoangel691; 01-27-2016 at 05:37 PM.. |
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01-27-2016, 05:07 PM | #9555 | |
Rhythm game specialist.
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
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back the fuck off and wait for progress to actually happen. things just started in motion -yesterday-, and there has been progress already made. if you took the time to realize who all is working on stuff, you'd realized that you have two of the most transparent staff members working on making progress. this kind of impatience when change is abound is why people hate working in the first place. |
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01-27-2016, 05:23 PM | #9556 |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Here maybe this will reassure you enough to stop making posts like that
I'm not done in the forum yet for it to be public and I still need to discuss some things with Dossar. So you're just going to have to be patient. Before anyone comments on the engine that it's on, this is what we have for now. Pretty sure R^3 is in the future (Dossar is the one that knows how all that works), but this is what we have for now. I guess I should also note that this new system is starting on the Jan 2015 batch because the other one is already in progress and a little bit messy. I'm pretty sure with some of us banding together we can get that one out soon.
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Last edited by psychoangel691; 01-27-2016 at 05:36 PM.. |
01-27-2016, 05:40 PM | #9557 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Hmm... for R^3 use, I think all you need is make an xml for it and you'll be good to go.
Don't think you need to do anything fancy to t-xmlfeedbacktest.php So something like this <arc_engines> <engine legacySync="true" legacySyncLevel="29" legacySyncLow="-6" legacySyncHigh="0"> <id>ffrbatch</id> <name>Public Batch</name> <domain>(Wherever you're hosting them)</domain> <songURL>(Wherever you're hosting them)/levels</songURL> <playlistURL>(Wherever you're hosting them)/t-xmlfeedbacktest.php</playlistURL> </engine> </arc_engines>
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Last edited by Charu; 01-27-2016 at 05:43 PM.. |
01-27-2016, 05:42 PM | #9558 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Also, I'd probably start at level id being 100 because I've learned when I dealt with this in Team Blaze (I still kind of handle it) that older levels are hard coded (I guess?) to have weird ass syncs to them.
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01-27-2016, 05:45 PM | #9559 | |
Retired Staff
All the things
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Dossar knows how to do the R^3 thing, he's had something for it before. I'm just out of the loop because I don't use it and haven't really worked with it. I just don't want to say anything is concrete when I don't have all the answers.
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Basically my last two days have been looking at all the files in ddream to make sure the offsets are correct and fixing the ones that aren't, then converting each file which as you know is time consuming. Then breaking them down into sets because we are still keeping sets, individual threads will get messy and confusing. From there Dossar is uploading them to the engine. We didn't know what this engine's offset was going to end up being so I actually ended up reconverting a ton of files so that all of them should hopefully play at the same offset. Then working on setting up the new forum, getting the threads up for the sets, etc. Plus I've been reviewing OT files and there's 3 more sets of those up too, so yeah.
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Last edited by psychoangel691; 01-27-2016 at 05:48 PM.. |
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01-27-2016, 05:50 PM | #9560 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]
Sure sure, but just letting you know that it's relatively painless, dohoho.
EDIT: The R^3 thing I mean. =T
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Last edited by Charu; 01-27-2016 at 05:52 PM.. |
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