05-8-2019, 10:02 AM | #1141 |
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
You're forgetting Antori also hasn't been greenchecked as I said in the post you read where I got that I was VT
__________________
|
05-8-2019, 10:35 AM | #1142 |
FFR Player
Join Date: Dec 2013
Posts: 10
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
antori claimed 1 shot roleblocker
__________________
|
05-8-2019, 10:39 AM | #1143 |
FFR's Resident Trashpanda
Join Date: Sep 2012
Location: Michigan
Age: 29
Posts: 1,095
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
Home in 5 hours and then I can respond to stuff, swamped at work but im sneaking in reading every little bit and my break
|
05-8-2019, 10:43 AM | #1144 |
FFR Veteran
Join Date: Aug 2018
Location: Agadir, morocco
Age: 24
Posts: 296
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
either cops can check me if they want I'll let you all know if I'm roleblocking someone before night incase i get targeted
__________________
"humans are allergic to happiness" -exurb1a "the only successful prank is the one you just dont f***ing pull" - penguinz0 "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a |
05-8-2019, 10:44 AM | #1145 |
FFR Player
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
Oh I see what you meant. You were going off the CCCBB setup. You said based on green checks so I thought it'd be off of the cop checks only.
__________________
|
05-8-2019, 11:19 AM | #1146 |
FFR Player
Join Date: Dec 2013
Posts: 10
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
i say "after taking out green checks or claimed pr"
__________________
|
05-8-2019, 12:35 PM | #1147 | ||||
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
Quote:
the first occurring thought to me once i sat down and parsed things was that mml was completely self-resolving, and even though that's not 100% true, i'm not sure the exact reason for that would occur so close to deadline, and i don't see why else someone'd double take there Quote:
Quote:
Quote:
so much for the worry about mass claim i guess. i am a vanilla town 1-shot rb is only as good of a claim as it is informational, independently of it being antori, because the role is not really accountable to anyone/thing or very verifiable |
||||
05-8-2019, 12:36 PM | #1148 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
so it doesn't get buried in my post, i am claiming vt
was very confused waking up to people claiming |
05-8-2019, 12:48 PM | #1149 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
CC(CC)BB?
just playing at probability/game actions so far, ? seems unlikely T, but (CC) could be TT fairly straightforwardly so 0T dream is kinda alive but i'm not sure we can believe it until/unless we see either a godfather flip or enough VT flips in CCCCBBA (for instance) that's 2 town cops 1 town blocker 1 town 1-shot blocker 1 town angel 5x vt 2 wolf role cops 1 wolf roleblocker we have 4 dead vts, so not quite enough yet. not to mention that setup requires both people left over to have power roles if i've got things down right this also kinda feels like wolves ran insanely, legendarily bad? they would have had 2 chances at finding a role to kill with a 5/9 shot on each guess and just didn't, and then would have missed a 4/6 (discounting mml) shot the following night with that info. so in lieu of new information i want to spec that this isn't the world after that i'm not really sure what to do though. i think we absolutely need to resolve a claim because lynching a vt doesn't solve much in any setup, and thankfully this is the right day to be able to do that |
05-8-2019, 12:49 PM | #1150 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
mml, can you run me through why you chose to peek xel again?
|
05-8-2019, 12:50 PM | #1151 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
unvote
the wheel of fate is turning |
05-8-2019, 12:51 PM | #1152 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
|
05-8-2019, 01:03 PM | #1153 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
an aside post since apparently i'm the only one here but everyone must deal with my opinions
endgame was ok even though it's hilarious how they deal with one of the major plot elements in it that's traditionally hard to deal with. there are also obvious elements of playing to the fans that just don't work for what kind of fan of those movies i am. it's fun if you're not watching it with a laser focus for detail, which i guess is true of a lot of these movies i've been playing castlevania: dawn of sorrow and i'm almost done with it. i don't appreciate hammer gouging me by making high potions cost way above rate for what they do, literally only because you can only hold 9x of an item. also finding the secret hint enemies a little annoying |
05-8-2019, 01:08 PM | #1154 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
the 5/9 i posted isn't quite right bc events aren't independent. that actually makes the scenario look even worse
|
05-8-2019, 01:20 PM | #1155 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
hold on a sec
was it svaz who had the idea of killing vanillas in a recent game? because if it was then i'm not too worried but maybe someone felt like taking inspiration i *think* wolves have to know by now what setup we're in if they're making no sk assumption and it seems dangerous to be doing that |
05-8-2019, 01:25 PM | #1156 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
i'm an idiot
if dai and i are both telling the truth then it's never 0T |
05-8-2019, 01:44 PM | #1157 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
CCCCBBT = 2 town cops, 1 town blocker, 1 town 1-shot blocker, 5x vt, 1 SK, 1 wolf role cop, 1 wolf roleblocker, 1 wolf godfather
someone is lock fake up to now we lynch antori if no full blocker manifests, but other than that we must decide who's lying gradiant should claim; i don't know why shado removed him from the "yet to claim" pool but we need it there are a few dyads i could see stalling to make town sort this shit out |
05-8-2019, 01:50 PM | #1158 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
|
05-8-2019, 01:58 PM | #1159 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
cop may be the easiest role to fakeclaim for the calculus here
that's kinda weird to think about but it'd be true to OG C9++ as well |
05-8-2019, 02:03 PM | #1160 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
|
Re: TWG CLXXXV: C9+++++++++ Game Thread
oh i misread dai's thing as a yet-to-claim list as well and therefore neglected to look for shado claiming
that would put the VT count at 7 CCBB??? for TTT: 1 town cop, 1 town blocker, 1 town 1-shot blocker, 6x vt, 1 SK, 1 wolf role cop, 1 wolf roleblocker, 1 wolf godfather ATT trades the SK for an angel and the VT count is same more than one person has lied |
Currently Active Users Viewing This Thread: 2 (0 members and 2 guests) | |
Thread Tools | |
Display Modes | |
|
|