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#2021 |
good hot
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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![]() AAA'd Since 1983 with no problem, really fun file. Wish there could have been something with more spikes because this seems more of a breather from last round.
Updated my tournament blog. http://www.flashflashrevolution.com/...hought/235525/
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#2022 | |
FFR Player
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![]() ![]() ~ Overall had more trouble on the first 500 notes than the rainbow/jump trills.
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Quote:
Last edited by ca25nada; 07-15-2012 at 01:45 AM.. |
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#2023 |
⠀
![]() Join Date: Dec 2010
Location: Singapore, SG
Age: 26
Posts: 6,858
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#2024 |
`~`
![]() ![]() ![]() Join Date: Oct 2005
Posts: 7,327
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![]() stuck with a blackflag on the D5 song
bmah just had to use the one 32nd roll pattern I'm the worst at rofl
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#2025 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,870
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![]() I really can't continue like this. Yes, I did manage to get an AAA this round, but I lucked out all the blips in the 16th streams or emptier sections. The run before was a lag spike in the last 20 notes so bad I failed out.
The additional code Velocity added I'm really tempted to ask about to see if he can do anything about it, because this is pretty bad. |
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#2026 |
FFR Veteran
![]() Join Date: Mar 2011
Posts: 520
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![]() Updated my log.
![]() http://www.flashflashrevolution.com/...hought/235524/ Those minijacks just pissed me off to no end. I lost a good run countless times due to those.
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#2027 |
Offical Best Poster 2012
![]() Join Date: Oct 2009
Posts: 918
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![]() Updated my log too.. My profile image is going to need to be longer if I make it past Round 2 lol
http://www.flashflashrevolution.com/...hought/235540/
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![]() PARTY TIME IN TGB Last edited by Findarian; 07-15-2012 at 02:24 AM.. |
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#2028 | |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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Posts: 1,813
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#2029 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,870
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![]() The hardcore outdated legacy engine I have doesn't record to the dashboard but it records in the levelranks, so there's obviously something extra you put for the dashboard engine.
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#2030 |
>w<
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Location, Location
Age: 30
Posts: 2,584
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![]() It only took 1 hour and 32 minutes. 'sup Sakamoto(-san)
![]() See you all next week.
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Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017) Project Sekai 437 / Princess Connect! ReDive 265 |
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#2031 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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Posts: 1,813
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#2032 |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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![]() ok so let me get this straight
first round of d6 gets a terrible song and then second round gets a song that fucen owns OK
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#2033 |
This Is How We Do It~
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![]() hi
I aaa'd bye |
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#2034 |
slimy, yet ... satisfying
![]() ![]() Join Date: May 2007
Age: 32
Posts: 1,244
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![]() If this doesn't get me through somehow I will be forced to shank someone with a toothbrush.
just sayin'. |
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#2035 |
Legendary Noob
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![]() D2 gets a lot easier time w/ hands in round 2 than in last official! asterisk was very tough for me back then
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#2036 |
*\(^o^)/*
![]() ![]() Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,889
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![]() rofl if they had asterisk on top of death march they'd almost have more hands/quads than all the other divisions combined
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#2037 | |
Kawaii Desu
Difficulty Consulting Cat
![]() ![]() ![]() ![]() Join Date: Mar 2007
Age: 30
Posts: 4,813
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![]() Quote:
And I get AAA on D5 song and 2-0-0-1 on D6 song... Can we trade?
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#2038 |
slimy, yet ... satisfying
![]() ![]() Join Date: May 2007
Age: 32
Posts: 1,244
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#2039 |
FFR Veteran
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![]() 2nd try will play again if i have to, this song is way easier than the first song just saying. like WAY easier.
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#2040 |
Kawaii Desu
Difficulty Consulting Cat
![]() ![]() ![]() ![]() Join Date: Mar 2007
Age: 30
Posts: 4,813
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![]() Woooooooooooooooooooo!
AAAed Since 1983! Guess I'll be moving on to round 3 ![]()
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