10-25-2017, 11:46 PM | #20 | |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,526
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Re: TWG CLXXIII Postgame Thread
Quote:
As an example, hypothetically reroll this game with me as your wolf partner. Start the game with a red check on me and notice how no one in town will seer/block/vigi you. Suddenly, you don't have to fear a random check on you and town will eventually start being confused because they can't put the game together at all because you're cleared which will lead to a bunch of mislynches. You can almost safely find the tracker at that point and get it NK'd. Town is going to self-destruct even if they find the other wolf because being cleared creates a nonsense in the game. Town cannot win if they don't "unclear" you. Blind trading Charu for that advantage is so ridiculous that I don't believe anyone would have seen it coming and even if they did, others would be unlikely to support them. I don't believe this play is viable in standard setups, but I can see it work in a game like the one with orbs to counter the RNG by forcing bad decisions assuming town decides to play logically. |
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