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03-21-2011, 01:23 PM | #1 |
Nothing.
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Of what value are credits to you?
For some people, like myself, I could care less about the in-game purchases that credits are meant for, but for others, credits are really important for unlocking the next song and whatnot.
I use credits as a bartering tool to get things I want, such as graphics, stepfiles, secks, whatever I want. What value you do place on credits? |
03-21-2011, 01:27 PM | #2 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 33
Posts: 4,342
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Re: Of what value are credits to you?
As long as I have enough credits to unlock all of the songs on FFR, I'm content. From there, I just collect them just to buy avatars, backgrounds, and save them for future purchased songs.
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03-21-2011, 01:27 PM | #3 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,813
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Re: Of what value are credits to you?
None. Must remove the amount of credits for the site, way to many credits here D:
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03-21-2011, 01:27 PM | #4 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
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Re: Of what value are credits to you?
The ultimate prize at the end of a tournament >:]
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03-21-2011, 01:30 PM | #5 |
<3 Jumpstream <3
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Re: Of what value are credits to you?
Personally, I think tournaments should be sufficient enough without credit prizes. I mean, you could do other stuff with tournaments.
Using credits to purchase songs and stuff, A-Okay. Using credits as a payment to making some else a profile/avi/siggy. Your deal, that's fine with me. But, the overall count of credits on this site is way too much. Credits are endless, and eventually will be overrun by credits. I personally think the credit system needs to be either revamped or taken away. That way everyone can play the same songs (unless tokens) and we wouldn't have a problem. But, there in lies another problem, all of us actually worked hard for those credits to have the songs we want. I understand that. So it's an inevitable battle there. But +1 to Velo's post. EDIT: I personally value the credits for songs, that's really about it. And hosting tournaments with. |
03-21-2011, 01:32 PM | #6 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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Re: Of what value are credits to you?
Purchasing songs. That's pretty much it.
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03-21-2011, 04:18 PM | #7 |
ℜ1 ステップチャート 著者
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Re: Of what value are credits to you?
^Pretty much this. No other use for them.
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03-21-2011, 01:36 PM | #8 |
Nothing.
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Re: Of what value are credits to you?
I don't see why credits need to be taken away, inflation is a natural economic process lol.
Just going to have to make things cost more to unlock/buy. |
03-21-2011, 01:43 PM | #9 |
HAVE ME WITH VODKA
Join Date: Aug 2005
Location: Long Island, New York
Age: 35
Posts: 7,316
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Re: Of what value are credits to you?
But unlike the economy, only a certain amount of credits are able to be held in one account. If things keep inflating, theoretically that cap will eventually be hit.
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03-21-2011, 02:23 PM | #10 | |
Nothing.
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Re: Of what value are credits to you?
Quote:
Though I do also kinda like the thought of dividing peoples credits. |
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03-21-2011, 01:38 PM | #11 |
Sun and Stars
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Re: Of what value are credits to you?
I use credits as actual money. Some people are just really stupid now 'a days.
But seriously we shoudn't get rid of credits. That's kind of like saying lets get rid of all the synthlight files. They've been around pretty much forever, and Even though there are a shit ton of credits throughout the site, I don't really see how/ and or why that's a problem. There are Trillions and trillions of actual printed united states dollars, and as of now it isn't too big of problem yet, and im quite sure there aren't a trillion credits throughout the site yet so they should stay in my opinion.
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03-21-2011, 01:39 PM | #12 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,813
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Re: Of what value are credits to you?
Quick note on the amount of credits in the economy: 816,782,893
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03-21-2011, 01:46 PM | #13 | |
Sun and Stars
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Re: Of what value are credits to you?
Quote:
Maybe just divide everyone's credits by like 4, and make them that much more valuable again. Because with 816 Billion credits shits gonna hit the fan soon PS: what is the credit cap amount?
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03-21-2011, 01:51 PM | #14 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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Re: Of what value are credits to you?
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03-21-2011, 01:54 PM | #15 |
Sun and Stars
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Re: Of what value are credits to you?
That seems like a little much lol.
Maybe lower this number by a fraction, and remove all those excess credits. That would probably help some, or at least for some time.
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03-21-2011, 02:16 PM | #16 | |
moonchild~
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Re: Of what value are credits to you?
Quote:
And credits have 0 value. I don't know why people barter with them :/ |
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03-21-2011, 04:09 PM | #17 | |
Sun and Stars
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Re: Of what value are credits to you?
Quote:
And I agree, Credits really don't have any value at all except if you want all secret/purchased songs.
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03-21-2011, 03:15 PM | #18 | |
FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 33
Posts: 965
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Re: Of what value are credits to you?
Quote:
And we'd just be back to where we are now in a year or two anyway. The only way to give value to credits for the rich is to have more things to buy. But then only .5% of the population would be able to buy them anyway, and the people who aren't rich would have to choose between songs and them. And since the Secret genre and Purchased genre already collide, the whole credit system was designed to never work out later on. |
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03-21-2011, 01:51 PM | #19 |
Don't forget me
Join Date: Jan 2007
Location: USA
Age: 31
Posts: 6,491
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Re: Of what value are credits to you?
inactives ~cough~
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03-21-2011, 02:21 PM | #20 |
FFR Simfile Author
Join Date: May 2006
Posts: 3,213
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Re: Of what value are credits to you?
This really does need to be taken into consideration with the amount of credits in the system. Maybe go through the accounts that haven't been used since a certain year and get rid of their credits? See how many you extract out of that :/ Although that'd probably be a very strenuous activity to finish depending on the resources available.
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