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Old 11-16-2005, 10:46 AM   #1
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Default CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

RULES THREAD!!!!!!!!!
http://www.flashflashrevolution.com/...wtopic&t=37663

Tass is in charge of the 5 PM signups, LD is in charge of the 10 PM signups. They get to lock/unlock the thread.

5:00 crew:
1.nick (crevelkid)
2.talisman (stressreliefball)
3.flypie (flypie743)
4.tps222 (tps7910)
5.nforcer (nforcer06164)
6.tass (tasselfoot)
7.qreepy (qreepyboris)
8.fish (insanelikeafish)
9.guido (ares113 & el soysauce or something)

1st alternate: Whorli (WhorliChan)

Lazy bastards who miss the first signups:
1.
2.
3.
4.
5.
6.
7.
8.
9.

---------NOW HEAR THIS---------

Attention everyone: You have had myriad chances by now to review the rules of the game. The time for pointing out exploits in the game draws to a close as soon as the game starts. If you feel there are any major flaws in the game mechanics, it is your responsibility to point them out to me immediately.

This is an experiment. It doesn't matter if you win or lose an experiment. It's set up so that everyone can get a feel for the game and start to figure out how to play it. If you figure out how to break the game, keep your mouth shut until postgame or you will never play in one of my experimental games ever again. That is a promise.

This doesn't mean you can't strategize. Breaking the game means doing something that wasn't really intended or thought about before the game started that virtually assures your victory. If any strategy you come up with makes victory effortless and turns the rest of the game into a charade, then you should probably come to me.

PRIVATE MESSAGES ARE PRIVATE FOR A REASON; I CANNOT STRESS THIS ENOUGH. If someone asks you what your role OR your clan is, you have to remember that you are at a disadvantage if other people know these things. 2/3 of the players in the game are NOT on your clan, and 1/3 of the players have no choice but to push for clan victory. You do the math. You do NOT reveal your clan to people you don't trust, or you risk death. Subtlety is the name of the game here.

If you're a boss and you think coming out as a boss is smart, you're not, because then the innocents might decide that it's easier to go for innocent victory, which means eventually that you lose. The bosses are in charge of the show when it comes to trying to go for clan victory.

Please, now is not the time to gamble your team's success on some crazy gambit. People are accustomed to trying to find proper ways to "play" the new roles; i.e. what is each person's position within the team? That is not how this game works. It was a very intentional choice to not put seers of any kind in the game, so you can be certain of nothing. This game relies on your cunning, subtlety, and intuition to succeed.

By signing up for the game, you agree to obey what you have read above.
 
Old 11-16-2005, 03:25 PM   #2
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

In like an annoying toenail.
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Old 11-16-2005, 03:25 PM   #3
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in
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Old 11-16-2005, 03:25 PM   #4
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in
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IF YOU ARE THE BOMB YOU WILL CLICK THIS and if you dont, you suck.
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Old 11-16-2005, 03:25 PM   #5
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

This is not an official sign-up that should count in this first 9 slots. Should there be a need later tonight for people who are either n00bs who aren't allowed to play, or there just aren't enough people, you can count me in. Chardish said it was OK and I love him muchly.
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Old 11-16-2005, 03:25 PM   #6
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In.
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Old 11-16-2005, 03:25 PM   #7
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

In. Not missing this either.

EDIT: Wow. Good for me for killing the bandwidth. And what if Tass decides to sign up, Whorli?

EDIT DOS: See what I mean?
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Old 11-16-2005, 03:25 PM   #8
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In!
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Old 11-16-2005, 03:25 PM   #9
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in
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THE ZERRRRRG.
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Old 11-16-2005, 03:26 PM   #10
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in.
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Old 11-16-2005, 03:27 PM   #11
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In?

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Old 11-16-2005, 03:28 PM   #12
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

nForcer: Chardish and I were talking.... with 18 people, we aren't sure we'll get it filled. So, should we not, he said it was ok for Whorli and Panda to join up.
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Old 11-16-2005, 08:24 PM   #13
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In!
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Old 11-16-2005, 08:25 PM   #14
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in
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but for now... postCount++

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Old 11-16-2005, 08:25 PM   #15
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

AAAAAAAH! IN!
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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Old 11-16-2005, 08:25 PM   #16
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FoJaR: You must play one jTWG first.
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Old 11-16-2005, 08:26 PM   #17
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Default RE: CCG2: Mafia Wars (Signups @ 5 PM, 10 PM Eastern)

OMGGGGGGGGGG i'm so in lol
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Old 11-16-2005, 08:26 PM   #18
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in like verison
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Old 11-16-2005, 08:26 PM   #19
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in
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hi
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Old 11-16-2005, 08:26 PM   #20
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i made my case in the other thread: i've played a real life version of this game several times, and read some old games, and i want to get into this one because it's a lot different from the regular TWG, and who knows when it will run again.
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