07-15-2015, 01:01 PM | #1 |
FFR Player
Join Date: Jul 2015
Location: Sweden
Posts: 3
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What's a good tool to use for making pixel art for games?
I am a budding Flash game developer and I often use Flash to make my game sprites. Since seeing it on sparksslot, I've used Stencyl and other similar tools for making pixel-like art for the first game I'm making, but I haven't been impressed with the output. I guess I am looking for something that is easier to use, easy to learn, and something that is lightweight. Any ideas?
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07-16-2015, 12:09 AM | #2 |
A car crash mind
Join Date: Aug 2005
Age: 36
Posts: 9,788
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Re: What's a good tool to use for making pixel art for games?
RPG maker.
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07-21-2015, 09:37 AM | #3 |
¯\_(ツ)_/¯
Join Date: Sep 2007
Age: 34
Posts: 1,837
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Re: What's a good tool to use for making pixel art for games?
Photoshop and the pencil tool.
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07-21-2015, 10:37 AM | #4 |
FFR Player
Join Date: Jul 2013
Posts: 99
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Re: What's a good tool to use for making pixel art for games?
ms paint
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07-21-2015, 01:46 PM | #5 |
FFR Player
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Age: 33
Posts: 9,922
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Re: What's a good tool to use for making pixel art for games?
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07-21-2015, 02:04 PM | #6 |
Zageron E. Tazaterra
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Re: What's a good tool to use for making pixel art for games?
From observing pixel artists, photoshop and pencil tool is the right way to go as Tristan said. The layering and blending options open many doors for building lighting and shadow rigs.
Last edited by Zageron; 07-21-2015 at 02:04 PM.. |
07-22-2015, 10:31 PM | #7 |
Forum User
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Re: What's a good tool to use for making pixel art for games?
Photoshop is what I'd recommend. Using the timeline/animation panel would be particularly handy if they are animated sprites. The ability to export different formats may help if you are doing something flash based (I forget if flash still attempts to vectorize/posterize pixel art when it is pasted in, or perhaps thats just an option I hadn't ever turned off)
2nd choice would be GameMaker lol. Mostly because nostalgia goggles for me, but I've had fun building animated sprites pixel by pixel before. They always turn out very clean, as opposed to doing things that fuzz details (rotating small pixel art in photoshop may compress the art in a way you do not like. Not that it's not fixable... just standing up for gamemaker :'] )
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