11-14-2010, 06:06 PM | #1 |
FFR Player
Join Date: Aug 2006
Posts: 1,925
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Newer skill token designs
Fix them, please. It's an eyesore
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It's getting better all the time I used to get mad at my school (No, I can't complain) The teachers who taught me weren't cool (No, I can't complain) You're holding me down (Oh Oh) Turning me round (Oh Oh) Filling me up with your rules (Oooh) |
11-14-2010, 06:09 PM | #2 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Newer skill token designs
What do they look like?
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11-14-2010, 06:11 PM | #3 |
Rhythm game specialist.
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Re: Newer skill token designs
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11-14-2010, 06:31 PM | #4 |
FFR Simfile Author
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Re: Newer skill token designs
could use some cleaning up
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-14-2010, 06:54 PM | #5 |
FFR Veteran
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Re: Newer skill token designs
you're an eyesore
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11-14-2010, 06:54 PM | #6 |
FFR Player
Join Date: Aug 2007
Age: 31
Posts: 8,548
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Re: Newer skill token designs
Just a bit.
But it's nostalgic! |
11-14-2010, 06:55 PM | #7 |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 35
Posts: 8,080
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Re: Newer skill token designs
animating tokens would be great
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11-14-2010, 07:01 PM | #8 | |
Arrow Theory™
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Re: Newer skill token designs
lol
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11-14-2010, 07:05 PM | #9 |
FFR Simfile Author
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Re: Newer skill token designs
no thanks
not unless it's mindblowingly hard to get
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-14-2010, 07:06 PM | #10 |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 35
Posts: 8,080
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Re: Newer skill token designs
make FGO AAA token
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11-14-2010, 07:10 PM | #11 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,981
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Re: Newer skill token designs
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11-14-2010, 07:14 PM | #12 |
FFR Simfile Author
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Re: Newer skill token designs
AAAing an fgo is its own reward
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-14-2010, 07:25 PM | #13 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Newer skill token designs
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11-14-2010, 07:38 PM | #14 | |
Arrow Theory™
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Re: Newer skill token designs
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Quote:
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11-14-2010, 07:44 PM | #15 |
plain old ugly ass dumbas
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Re: Newer skill token designs
I wish that they'd just stuck to changing the colour of the All-Skill finger. The newer designs are really fucking ugly
EDIT: The ones where you just changed the colour of thebackgrounds were fine as well, but stuff like is silly. |
11-14-2010, 07:47 PM | #16 |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: Newer skill token designs
I think there used to be some debate as to the limit of difficulty to fulfill a task and get a token. I recall some people wanted to cap it off at FMO, and some (e.g. see post below) wanted much more difficult objectives to entertain the veteran players. I personally don't want an FGO token, but that's me.
Last edited by bmah; 11-14-2010 at 08:12 PM.. |
11-14-2010, 08:06 PM | #17 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: Newer skill token designs
oni isn't that 'medal of honor' it used to be anymore, I think the players need an FGO AAA req token to replace that
on topic: don't replace the old ones, but new skill token designs for the next 100 or so skill tokens (lol optimistic) would be sick |
11-14-2010, 08:18 PM | #18 | |
FFR Player
Join Date: Aug 2006
Posts: 1,925
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Re: Newer skill token designs
Quote:
I'm not talking about those, I'm talking about Gatcha Hertz + tokens are repeat pictures. Get some new designs for those, I'm sick of having 3 Spontaneous Hidroxide v2 tokens, you know what I mean guys...how long has it been? I mean Disconnected Hardkore is Takecore of yourself, srsly guys...it's ridiculous.
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It's getting better all the time I used to get mad at my school (No, I can't complain) The teachers who taught me weren't cool (No, I can't complain) You're holding me down (Oh Oh) Turning me round (Oh Oh) Filling me up with your rules (Oooh) |
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11-14-2010, 08:20 PM | #19 |
FFR Veteran
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Re: Newer skill token designs
there was a bunch of designs done by a bunch of people way back a while back.
someone needs to find that thread, there were some sick ones |
11-14-2010, 08:23 PM | #20 |
★★★★★
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Re: Newer skill token designs
well we'll change them when we can do it SAFELY so be patient.
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