Re: Ingame Song Information
Yeah, I guess we'd have to do that one by hand, since we have no people of the appropriate skill level playing that file. (Another question: if this is the case for a file, does its difficulty rating actually matter?)
Yep, this definitely happens. I think this will even itself out though, because given two files that are equally tricky, about the same number of people will get a good score on A and a bad score on B as the other way around. If lots of people improve and have no problem getting a good score on A but can't do one on B, then maybe B really is harder to score on.
Those scores aren't (and can't, really) be considered. Difficulty FCing should be a component of difficulty, though. If everyone can get 30ish goods on song A but has trouble FCing with good PA, and everyone can get 30ish goods on song B and has no problem FCing it, then I'd say A actually is harder.
Only if they don't also get improved scores on the boundary files.
I agree. There are definitely some considerations to picking these files, though; they have to be popular and old (so we get lots of data) and they shouldn't be too biased towards one specific type of skill. So, we wouldn't want something like Starlight for the lowest-VC cutoff, because doing well on that song is entirely contingent on being able to do the jacks.
Yeah, I guess we'd have to do that one by hand, since we have no people of the appropriate skill level playing that file. (Another question: if this is the case for a file, does its difficulty rating actually matter?)
Yep, this definitely happens. I think this will even itself out though, because given two files that are equally tricky, about the same number of people will get a good score on A and a bad score on B as the other way around. If lots of people improve and have no problem getting a good score on A but can't do one on B, then maybe B really is harder to score on.
Those scores aren't (and can't, really) be considered. Difficulty FCing should be a component of difficulty, though. If everyone can get 30ish goods on song A but has trouble FCing with good PA, and everyone can get 30ish goods on song B and has no problem FCing it, then I'd say A actually is harder.
Only if they don't also get improved scores on the boundary files.
I agree. There are definitely some considerations to picking these files, though; they have to be popular and old (so we get lots of data) and they shouldn't be too biased towards one specific type of skill. So, we wouldn't want something like Starlight for the lowest-VC cutoff, because doing well on that song is entirely contingent on being able to do the jacks.










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