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nois-or-e
06-8-2012, 07:52 AM
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DISCLAIMER

This thread is a place for you to discuss things outside of individual song changes, such as the 1-20 borders or other issues you might have. Discussion is welcome, but arguments/flaming/trolling will not be tolerated. Any posts can and will be deleted at any time because of this, and ignoring the requests to cease such behaviour will result will get you banned from the subforum for a length determined by the severity of your offense and in some cases will result in a temporary/permanent sitewide ban.
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Now that the boring part is over... Sup guys!


As many of you are aware, I've recently undertaken the massive overhaul of the FFR difficulty system, and recruited the assistance of our 2 new Difficulty Subforum Local Moderators and Official FFR Difficulty Consultants Stavie33 (http://www.flashflashrevolution.com/profile/Stavie33/) and One Winged Angel (http://www.flashflashrevolution.com/profile/One%20Winged%20Angel/). We're hoping that the changeover is as painless as possible for everyone involved, but want to assure you all that we value your opinions/discussions pertaining to recent changes.

The next post is reserved for Stavie33 (http://www.flashflashrevolution.com/vbz/../profile/Stavie33/) and One Winged Angel (http://www.flashflashrevolution.com/vbz/../profile/One%20Winged%20Angel/) so that they can both add insight to the way they made the decisions and rated files in the process of helping make this new system possible. Feel free to approach either of these guys about their work/decision making regarding difficulties in this thread. If there is common questions raised, we can create a FAQ in the next post to cover these issues~

So without further delay, leave us your thoughts here and take note of the 2 stickies when thinking about making threads.

Thanks for all of your patience during this project, it is much appreciated!!

~Jae

nois-or-e
06-8-2012, 07:52 AM
-reserved-

rayword45
06-9-2012, 02:16 PM
There are some SERIOUS mistakes in the sticky for 1-20 ratings.

Flight of the Bumblebee [US Army Strings] was a 7 in the old scale, 7 on 1-99 and 3 on 1-20 scale.

TGWP was a 10, 10 on 1-99 and 4 on 1-20.

Didn't see any others.

One Winged Angel
06-9-2012, 02:51 PM
TGWP Part 1 was most likely missed during the difficulty overhaul. It should be a 60 and will be fixed soon.

As for Flight of the Bumblebee [US Army Strings], refer to the spoiler titled 'songs yet to be sorted' in the OP of Current songs 1-20. Some of the more recent easier files haven't been rated yet, and a few token/legacy files were missed.

TheSaxRunner05
06-9-2012, 02:59 PM
This new system has made it a lot easier to know which songs to play next on my goal of reaching 1,000 FC's. Having the 1-99 numbers to sort by in the level ranks makes it easy for me to target which songs to go for first. Also, when I go to AAA songs, I can start with the ones that have been rated the easiest within a difficulty.

So far, the sorted songs seem very consistent, keep up the good work.

Also, will we still have the ability to sort by the 1-99 scale in our ranks, or just the 1-20? Either way, the old 1-13 scale had way too many gaps to be consistent, this is a great improvement.

stavie33
06-9-2012, 05:03 PM
yeah sorry guys I've been super hectic preparing for my trip to japan. There are still a good handful of songs I need to sort out (mainly they were songs released after I finished my initial list). Once I'm in Japan and have my network set up and running, I'll be correcting those asap. I may get to them tonight or not, but for all the songs that are currently unsorted, don't worry about them for now.

nois-or-e
06-9-2012, 05:30 PM
Flight of the Bumblebee [US Army Strings] was a 7 in the old scale, 7 on 1-99 and 3 on 1-20 scale.

TGWP was a 10, 10 on 1-99 and 4 on 1-20.



(C) Kirlian Changes
(C) Blackout
(ST) Token Whore
(T) Slow Motion (Wipeout Pure Xtra)
(T) Miles away
(D) Electric Obsession
(ST) Big Blue v2
(ST) Elektrik Shiivers
(ST) RainDrops v2
(P) Flight of the Bumblebee [US Army Strings]
(D) beyond the summer sky ~Maid To Order~
(T) Orchestral Angels
(T) Quickdraw
(D) Daybreak
(D) Star Wars Anthology
(ST) Ding Dong Song [Standard]
(H) Satanic Unicorn Orgy



I just fixed that TGWP misplacement, missing 1 out of 1200+ isn't that bad, right? Right? ;D

The remainder are being dealt with a.s.a.p, but as both of our Difficulty Consultants have put in a lot of hours recently helping make this new system possible, I'm not stressing them out too much about the last few to go in~

Thanks for the input guys. Remember to post any questions/comments/errors in this thread!!

Hizack
06-10-2012, 07:15 AM
Field of Snow [Light] was a Difficulty-4 song (on 1-13 scale), but is of Difficulty 28 now (on 1-99 scale).

Most of the D4 songs (on 1-13 scale) are converted to D7 to D10 (on 1-99 scale), so I believe Field of Snow [Light] is in no way a D28 song (on 1-99 scale).
( D28 song (on 1-99 scale) should be a mid-D7 song (on 1-13 scale). )

nois-or-e
06-10-2012, 10:31 AM
Thanks Hizack, you are indeed correct. I have that in my notes/spreadsheets as a 7/99, not a 28/99. Might've been a case of scrolling my mousewheel down before clicking outside box~

Any others anyone notices, mention them here if you'd like them addressed a.s.a.p ;D

ice_lazer3
06-10-2012, 11:07 AM
Took a quick look through my level ranks and I think I spotted a few songs that didn't get their difficulties changed: Elements, Synesthetic FFR Edit, and Angel Stays On This Ground -Vocal Remix-. Can you check these?

Mike Weedmark
06-11-2012, 11:33 AM
Not sure if this is on topic, but the random option on legacy still only goes up to 13.

justin_ator
06-11-2012, 02:10 PM
^^ I really think this should be addressed somehow if possible... The random option on Legacy engine is completely worthless now.

Mike Weedmark
06-17-2012, 11:27 AM
8 - Satanic Unicorn Orgy
8 - Daybreak
8 - Star Wars Anthology

Are these in the right place? I feel like these are 8s under the old system.

EzExZeRo7497
06-17-2012, 11:32 AM
They are yet to be rated to the new system.

yo man im awesome
06-17-2012, 11:54 AM
I noticed that this:

http://i.imgur.com/WOiPE.png

has not been updated to the new scale. I would suggest either making it 1-20 or the specific numbers within the scale (i.e. 64-69 for Expert)

nois-or-e
06-18-2012, 07:37 AM
Not entirely sure what you're looking at there...

I had to clear cache in IE before reloading the engine to get the update~

http://i.imgur.com/zrxt0.png

justin_ator
06-18-2012, 11:09 AM
Okay, opened up Velo's engine.

1) Show only doesn't work for me at all when I check certain difficulties, and I can't check the boxes for any diff above 12.

2) Hiding all but 12 leaves anything from 12+ visible.


Not having this update to the legacy engine is a major turnoff for me because I love that random button. It's still useless as of now, lol.

prefx
06-18-2012, 11:46 AM
Huzzah I wasn't the only one who was all QQ about the random button.

On another note I do not support this difficulty change in the slightest, it took me a year to learn my comfort zone on 1-13 and to use that scale as my entire building stone of skill development, Now I have no damn idea whats what or how its all going, I'm actually enjoying FFR less as a result of this change (Random button fix for 1-99 on legacy upped it a bit).

~Zeta~
06-18-2012, 12:11 PM
Huzzah I wasn't the only one who was all QQ about the random button.

On another note I do not support this difficulty change in the slightest, it took me a year to learn my comfort zone on 1-13 and to use that scale as my entire building stone of skill development, Now I have no damn idea whats what or how its all going, I'm actually enjoying FFR less as a result of this change (Random button fix for 1-99 on legacy upped it a bit).

kinda have to agree. used to just go through the list sometimes and find the new songs or fmo's/fgo's I haven't played. now I have to convert or remember which subgroup belongs to which.

also didn't think the 1-99 scale would be used in-game. thought 1-20 was being used in-game just the 1-99 deciding which group of 1-20 they go in. it just seems like a cluster**** of numbers and looks bad, in my opinion.

sorry in advance if I'm wrong or that's the next step.


off-topic:
also x2 find it funny how some of the old fmo/fgo borderlines were below/above other fmo's/fgo's (ANTI-ares/Time to eye were in the same group [77], and Frictional Nevada/Gymnastics were above [78] the previous songs yet in the same group). didn't quite add up to me.

prefx
06-18-2012, 12:13 PM
EVen 1-20 is gonna make me re-learn, JX was nice enough to post by 1-99 difficulty with the recent song release, but before that when Jae posted the 1-20 NAMES, I quite frankly had no idea what the difficulties of the songs were AT ALL, I least look forward to the 1-20 names, and having to learn them all relative to VC FMO FGO FSO which is basically all I played

Mike Weedmark
06-18-2012, 12:14 PM
also didn't think the 1-99 scale would be used in-game. thought 1-20 was being used in-game just the 1-99 deciding which group of 1-20 they go in. it just seems like a cluster**** of numbers and looks bad, in my opinion. On this note, what was the point of coming up with names for the difficulty groups if they don't appear in even one single place in game or on the site aside from the thread they're described in?

nois-or-e
06-18-2012, 12:46 PM
sorry in advance if I'm wrong or that's the next step.

The difficulty for us is the timing of the year. Originally the plan was to have 1-20/1-99 be able to be toggled between, but our Flash coder Velocity is currently on holidays, so not much we can do there until his return.


On this note, what was the point of coming up with names for the difficulty groups if they don't appear in even one single place in game or on the site aside from the thread they're described in?
http://i.imgur.com/n6zoB.png

They are in the same place that they were always viewable in ;D



I'm sorry to hear that some players aren't adapting well, but this transition period was always going to be tough. The only thing I can offer is patience as we wait for the engine tweaks/updates. (and start getting more hype for the upcoming official~)

Jerry DB
06-18-2012, 12:52 PM
I personally love the new system. I can see my improvement way better then when everything was all just a guru songs lmao. It was much needed in my opinion. I can see how it is hard to appreciate the new system if you maybe can't play up to the old level 11-13 songs, since the old system was still decent for lower level songs. Thanks for all the hard work guys, I wish I could help but I'm a computer tard

prefx
06-18-2012, 02:38 PM
I highly appreciate the new system, just at the present time it's growing on me very slowly, the important point to note is that all of my favourite songs are still around.

bballa48
06-18-2012, 03:16 PM
I don't get the hate toward the new system. Yeah, everything has new names. Big whoop. The numbers 1-99 make it SO much easier to know how difficult a file is. In the past, a new FGO appears and you have literally no idea what is coming. Are we talking a cakewalk like Frictional Nevada or A Quick Death? Now, you see, for example, 74 and immediately know what type of file you are dealing with.

And to the comment about old "high FMOs" passing old "low FGOs", it's called resorting. Everyone has always known that Anti-Ares is just as hard as the low FGOs. It needed to move up, but for some reason it was hard to pull the trigger and move up a song that has such an isolated section of difficulty. Now, it is much easier to just sort by number and not worry about whether it is an 11 or 12.

Poison-
06-18-2012, 03:20 PM
I don't get the hate toward the new system. Yeah, everything has new names. Big whoop. The numbers 1-99 make it SO much easier to know how difficult a file is. In the past, a new FGO appears and you have literally no idea what is coming. Are we talking a cakewalk like Frictional Nevada or A Quick Death? Now, you see, for example, 74 and immediately know what type of file you are dealing with.

And to the comment about old "high FMOs" passing old "new FGOs", it's called resorting. Everyone has always known that Anti-Ares is just as hard as the low FGOs. It needed to move up, but for some reason it was hard to pull the trigger and move up a song that has such an isolated section of difficulty. Now, it is much easier to just sort by number and not worry about whether it is an 11 or 12.

Completely agree.

One Winged Angel
06-18-2012, 05:51 PM
Yeah I did some fuccen around with the high FMOs/low FGOs when rescaling 1-99. Tsugihagi definitely needed the bump down imo (it plays very similarly to Famicom Selecta, same bpm, just slightly more difficult patterns). Time to Eye players might be torn on, but it's really nothing too bad compared to the highest ex-FMOs. If the 48th bursts were changed to 24th jumptrills (which is what everyone else hits them as anyways), there'd be far less discrepancy w/ respect to that file's rating.

Again, threads can be made if you guys don't agree with some stuff~