And trinity force, though also expensive, gives much better stats and procs for him (E synergizes with sheen proc very well, movement speed & health/mana are good too)
Blitz isn't an assassin/damage dealer, he should be built as tanky cc anyway imoimo (trinity is a luxury after acquiring sheen)
Originally posted by Gundam-Dude
my semen is flying through the air as we speak
We climb up a lot of ladders, and fall down a lot of chutes.
Taking "all" oddjobs! PM me requests. Requests filled: 2last active Mar. 6th, 2017
Keep it real pls. Will deny requests I cannot manage.
And trinity force, though also expensive, gives much better stats and procs for him (E synergizes with sheen proc very well, movement speed & health/mana are good too)
Blitz isn't an assassin/damage dealer, he should be built as tanky cc anyway imoimo (trinity is a luxury after acquiring sheen)
trinity is fine on blitz.. gunblade has a really really good active (300 magic damage, 50% reduction on movement speed+attack speed) but i'm pretty sure giving blitz exhaust is 0 gold for nearly the same effect and an extra item slot saved
Idn about you guys but building Blitzcrank AD is IN.SANE. People doesn't seem to understand him at all. His damage output is incredible and can take down pretty much anyone. With Exhaust. Derp.
I don't know, I haven't done the math, but blitz's e has a 1.0 AD ratio basically so I'm not sure if 140 extra damage is less than 1.5x his base ad at level 18.
derp looked it up and you get 178 bonus damage from triforce (and everything else but I ignored everything else on gunblade too so fair's fair?).
But if you start comparing blitz's e does proc lifesteal and his ult passive procs spellvamp (yay 50 hp every 2.5 seconds or whatever) but triforce gives neat things like movespeed, hp, slow, mana, etc.
HOW DO I MATH THIS **** IT I'LL CARRY AND BUILD BOTH.
I think it's hilarious to pull people through the terrain as Blitz
best pull for me was when Akali in mid came up river for a gank, we had it warded so we saw her coming up. so i randomly shot my arm into the top bushes from around the corner near the top flowers right out of reach after 1st top turret and she came flying back with me, knocked her up silenced and then my friend's Yorick finished her off for the kill
His build really isn't as straightforward as you think. While it is nice to build him tanky while getting offense, sometimes you may have to sacrifice power and itemize appropriately. It's fairly simple but not THAT simple.
It's also not THAT easy to CS with him. Some more aggressive players might punish him hard for overextending. On top of that, Singed players frequently mistake their early game power, causing them to fall behind and lose their lane.
I'll agree with this. He has an assortment of endgame builds. The build I suggested earlier was more or less a bot kill maximizing build though. I would only get a fast deathcap if I was snowballing really hard, though it'll end the game in that case.
It is that easy to CS with him though, unless you're in a bad lane, and even then Singed can still done fine by playing incredibly passively. Obviously Singed can be heavily countered in lane (You'll have an interesting time laning against someone like Kennen, though I laned against a Ryze once and it was the worst thing ever. He literally shits all over him if he doesn't get caught out of position because he can deny Singed all day, though thankfully this is only really an issue on TT), but if you avoid those scenarios he's pretty easy.
I definitely agree about his early game though. Singed is actually ...really weak early game =/ Until 6 or Catalyst you can't do that much with him.
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