Ingame Song Information

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  • lxDestinyxl
    FFR Player
    • Mar 2006
    • 3247

    #1126
    Re: R1 - Actual Song Difficulties V2

    Originally posted by jimerax
    The standard of current difficulty rating was established back in 2005 when FFR had only 100 or less songs. We're so familiar with this standard nowadays, but I can reset those for the better difficulty balance if it should be changed for the better balance.

    Also, the new difficulty ratings would be FEO and Hardest, but admins don't want them.

    ex.
    FEO - 76-80 (Silence, SP, Runny, EHHS, Caprice, etc)
    FMO - 81-87 (PE(both), FN, CP, Molto, GGC, etc)
    FGO - 88-95 (OMW, Revo, Eclipse, DP)
    Hst - 96-99 (vrofl)
    What does FEO stand for?

    Anyway, I do agree with new difficulty ratings, except "Hardest" just doesn't feel right. Maybe Death Piano and Vertex Beta vRofl could be in a category together. I can't think of any good names, but people can decide on that.

    Comment

    • foilman8805
      smoke wheat hail satin
      FFR Simfile Author
      • Sep 2006
      • 5704

      #1127
      Re: R1 - Actual Song Difficulties V2

      FEO - take a guess, man. For Experts Only.

      Also, I think 'What's What' should be re-rated. Definitely not 8 material. Should be a high 7.

      Someone want to back me up on that?

      Comment

      • jimerax
        FFR Simfile Author
        FFR Music Producer
        • Nov 2003
        • 8185

        #1128
        Re: R1 - Actual Song Difficulties V2

        FEO = For Experts Only

        FYI, DP is definitely closer to Revo/Eclipse than vrofl in terms of difficulty.

        Comment

        • Tasselfoot
          Retired BOSS
          FFR Simfile Author
          • Jul 2003
          • 25185

          #1129
          Re: R1 - Actual Song Difficulties V2

          the reasoning it's 1-12 is because... *gasp*... it's 1-12 in-game! Making the unofficial be anything OTHER than 1-12 would just create amazing amounts of confusion to those unfamiliar with this thread.

          and the in-game system is not changing from the 1-12 system any time soon. and don't try to tell me that it's actually 1-13 because we have the unnamed 13th that vROFL is. no other song is getting a 13 rating. unless, for some inexplicable reason, i add another vROFLesque song to the game.
          RIP

          Comment

          • lxDestinyxl
            FFR Player
            • Mar 2006
            • 3247

            #1130
            Re: R1 - Actual Song Difficulties V2

            Originally posted by Tasselfoot
            unless, for some inexplicable reason, i add another vROFLesque song to the game.
            What was darkshark's proposed "hardest song in the game excluding vRofl"?

            Comment

            • s0ulst0n3
              <SPACE FOR RENT>
              • Sep 2006
              • 2076

              #1131
              Re: R1 - Actual Song Difficulties V2

              Szerencsetlen has got to be FMO...it's around the same difficulty of Hajnal.
              PM me if you want to rent my custom title. :3
              ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

              Comment

              • jimerax
                FFR Simfile Author
                FFR Music Producer
                • Nov 2003
                • 8185

                #1132
                Re: R1 - Actual Song Difficulties V2

                Szerencsetlen is long and has some tricky parts to PA, but not an FMO material in terms of speed.

                Comment

                • Villiex
                  FFR Player
                  • Apr 2008
                  • 327

                  #1133
                  Re: R1 - Actual Song Difficulties V2

                  Just a question, for anybody who has the authority to answer (preferably jimerax himself): why is something like {Rose} only rated Challenging, while something like Smazar Madar is rated VC?

                  The way I look at these two levels... Szamar Madar is a couple of tricky things to PA that require virtually no speed at all if you are playing on FFR's VC level. In fact, if you're playing on the VC level... it's not even that hard to PA. {Rose}, however, is a much harder level even to play. It contains patterns that tend to favor one hand or the other and goes at 182 BPM. It seems that {Rose} should either be VC, or Szamar should be Challenging.

                  If there's some further reasoning, let me know so I won't suggest stupid things.

                  Originally posted by foilman8805
                  Also, I think 'What's What' should be re-rated. Definitely not 8 material. Should be a high 7.
                  I agree, for what it's worth.
                  Last edited by Villiex; 05-18-2008, 10:32 AM.
                  Originally posted by knuckles2224
                  What's does a mental block look like? Is it a bear?

                  Comment

                  • Tasselfoot
                    Retired BOSS
                    FFR Simfile Author
                    • Jul 2003
                    • 25185

                    #1134
                    Re: R1 - Actual Song Difficulties V2

                    any other opinions on what's what? i'll replay it... but i thought i had initially asked a few people and all agreed on it being an 8.

                    for Szamar vs Rose... rose is all stream and alternating 8th jumps. it's really straightforward... and while there are a few tricky patterns in the stream, they repeat so you can get the hang of it pretty quickly. szamar is much more random, with fast bursts and the 24th staircases in the middle. neither is really that hard to FC, but szamar is much harder to PA.
                    RIP

                    Comment

                    • Villiex
                      FFR Player
                      • Apr 2008
                      • 327

                      #1135
                      Re: R1 - Actual Song Difficulties V2

                      That makes sense. I knew PA was include in the rating, but I didn't know it counted for so much. Thanks Tass.
                      Originally posted by knuckles2224
                      What's does a mental block look like? Is it a bear?

                      Comment

                      • Coolboyrulez0
                        VICES
                        FFR Simfile Author
                        FFR Music Producer
                        • Aug 2006
                        • 10042

                        #1136
                        Re: R1 - Actual Song Difficulties V2

                        What about Black Wing Metamorphosis, it doesn't feel like a VD more like a C. And if it's a VD it's the hardest I have ever played(32nd, odd 48th(kinda like turkish march) to jumps and other hard sections)
                        https://soundcloud.com/cbrbreakcore
                        https://cbrrecords.bandcamp.com/

                        Comment

                        • jimerax
                          FFR Simfile Author
                          FFR Music Producer
                          • Nov 2003
                          • 8185

                          #1137
                          Re: R1 - Actual Song Difficulties V2

                          {Rose} has a bit higher stamina/speed req than Szamar, but Szamar has a lot higher PA difficulty since Rose is basically a simple 16th stream file.

                          {Rose} is 182 BPM and had a few 4-framers but they are gone now.
                          3 arrow patterns might be hard for some people but they are basically index streams.
                          Thus, it was rated very low VC before and is rated very high C now.

                          Comment

                          • Tasselfoot
                            Retired BOSS
                            FFR Simfile Author
                            • Jul 2003
                            • 25185

                            #1138
                            Re: R1 - Actual Song Difficulties V2

                            CBR: i polled the subbies (it's on the front page still, i think) about black wind's difficulty. everyone agreed it's an 8.
                            RIP

                            Comment

                            • Villiex
                              FFR Player
                              • Apr 2008
                              • 327

                              #1139
                              Re: R1 - Actual Song Difficulties V2

                              Thanks to jimerax as well.
                              Originally posted by knuckles2224
                              What's does a mental block look like? Is it a bear?

                              Comment

                              • igotrhythm
                                Fractals!
                                • Sep 2004
                                • 6535

                                #1140
                                Re: R1 - Actual Song Difficulties V2

                                I'm not sure about What's What being an 8 myself, but if those who have paid money to the site agree, it's probably an 8, though it took about as much work as Diamond Heart (a 7) did to AAA for me.
                                Originally posted by thesunfan
                                I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                                Comment

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