Re: League of Legends [v2]
man you just went full retard
never go full retard
i mean if you're arguing against the statement "any investment of resources comes with an inherent risk" then your position is by definition "there are situations in which investments of resources come with no risk"
and then you proceed to list off the following examples:
"Unfavorable trade, taken care of by passive. Won't lose out on cs if you remember what that button you hit 4 seconds ago was and use it to last hit. Congrats, you can Mundo."
your argument is that mundo's passive means you can take unfavorable trades in top lane and still cs with cleaver. news flash dicktard, your cs isn't what matters in this game. it's your differential cs. being forced to play defensively and rely on your passive for sustain precludes you from playing aggressively. just because you farm every creep in your lane doesn't mean fuckall if you played against a jax and gave him a free lane because at level 3 you missed a cleaver trying to harass because you think there's "no risk" involved and got severely punished by a return trade/jungle pressure
"Doesn't know you have vision of them? Do you need vision to throw cleavers in bushes? Maybe understand that 90% of people are smart enough to cleavecheck a bush. most people will write it off unless you add something else to that cleaver. Maybe you clicked them and the little yellow outline showed up, nothing to do with your cleaver. To top it off, they make that wonderful squish sound and stop their animation when they hit, there's an excuse for more cleavers. Even if you miss, people likely won't stay in a bush that just got cleaved, and if they do you'll likely stay away -- assuming they're enough of a threat to ignore your cleavers -- giving away that you have vision in a completely different way. Nothing to do with that cleaver."
wow congrats the inferred benefit of a successful countergank flew completely over your head so let me make the point very clear. You threw a cleaver when two of your teammates are waiting to counter gank. Enemy jungler/mid walks away. You lose 2 kills. Now your team thinks you're a fucking idiot. You are a fucking idiot.
"Throwing a cleaver to leave you in kill range. That right there is the only real threat. But at that point you are in one of two scenarios. Either you guys have been having a poke war, at which point you just back off for all of two seconds to heal it before they can go in, or you're in the middle of a fight. If you're in the middle of a fight the risk isn't throwing the cleaver itself. The risk is you missing the cleaver. That isn't part of the decision to throw the cleaver, that's part of your mechanical skill and the ability of your opponent to read you. If you're going to get outplayed no amount of deciding not to cleave will save you, so the risk is a nonissue."
yes i heard league of legends is a 1v1 game what does getting baited into throwing a cleaver that could have been used instead to defensively stall ganks mean
"Throwing the cleaver at the most effective target. It isn't always an option, and the optimal target changes so situationally that it's really impossible to plan for the exact one every time. That being said, ANY target is infinitely better than no target. Again, the risk is comparitively nothing. Even if you hit someone who makes no sense, it's better than sitting there doing literally nothing with your low cooldown high damage spammable ability. Skill as a player is far more of an issue here than the risk of using said cleaver."
so by this logic there is no risk associated with spamming skillshots at random targets during team fights. remember your argument is that i'm wrong and my argument is that there is always risk. so by your logic beyond a certain threshold of "high damage and low cooldown" there is no risk to tossing every cleaver at a full hp renekton instead of a 5% adc who is wiping your team
"If you're sitting at the base chucking a cleaver, it again has nothing to do with the risk of throwing the cleaver. That's the risk of you being inactive in a situation that potentially requires activity. You're masking one risk with another completely to try to make your point."
yes but you wouldn't be in your base inactive if you didn't decide you needed to throw a cleaver in base facepalm
like, nice fucking 1v1 bronze mode logic bro keep posting and i'll keep reaming your ass
man you just went full retard
never go full retard
i mean if you're arguing against the statement "any investment of resources comes with an inherent risk" then your position is by definition "there are situations in which investments of resources come with no risk"
and then you proceed to list off the following examples:
"Unfavorable trade, taken care of by passive. Won't lose out on cs if you remember what that button you hit 4 seconds ago was and use it to last hit. Congrats, you can Mundo."
your argument is that mundo's passive means you can take unfavorable trades in top lane and still cs with cleaver. news flash dicktard, your cs isn't what matters in this game. it's your differential cs. being forced to play defensively and rely on your passive for sustain precludes you from playing aggressively. just because you farm every creep in your lane doesn't mean fuckall if you played against a jax and gave him a free lane because at level 3 you missed a cleaver trying to harass because you think there's "no risk" involved and got severely punished by a return trade/jungle pressure
"Doesn't know you have vision of them? Do you need vision to throw cleavers in bushes? Maybe understand that 90% of people are smart enough to cleavecheck a bush. most people will write it off unless you add something else to that cleaver. Maybe you clicked them and the little yellow outline showed up, nothing to do with your cleaver. To top it off, they make that wonderful squish sound and stop their animation when they hit, there's an excuse for more cleavers. Even if you miss, people likely won't stay in a bush that just got cleaved, and if they do you'll likely stay away -- assuming they're enough of a threat to ignore your cleavers -- giving away that you have vision in a completely different way. Nothing to do with that cleaver."
wow congrats the inferred benefit of a successful countergank flew completely over your head so let me make the point very clear. You threw a cleaver when two of your teammates are waiting to counter gank. Enemy jungler/mid walks away. You lose 2 kills. Now your team thinks you're a fucking idiot. You are a fucking idiot.
"Throwing a cleaver to leave you in kill range. That right there is the only real threat. But at that point you are in one of two scenarios. Either you guys have been having a poke war, at which point you just back off for all of two seconds to heal it before they can go in, or you're in the middle of a fight. If you're in the middle of a fight the risk isn't throwing the cleaver itself. The risk is you missing the cleaver. That isn't part of the decision to throw the cleaver, that's part of your mechanical skill and the ability of your opponent to read you. If you're going to get outplayed no amount of deciding not to cleave will save you, so the risk is a nonissue."
yes i heard league of legends is a 1v1 game what does getting baited into throwing a cleaver that could have been used instead to defensively stall ganks mean
"Throwing the cleaver at the most effective target. It isn't always an option, and the optimal target changes so situationally that it's really impossible to plan for the exact one every time. That being said, ANY target is infinitely better than no target. Again, the risk is comparitively nothing. Even if you hit someone who makes no sense, it's better than sitting there doing literally nothing with your low cooldown high damage spammable ability. Skill as a player is far more of an issue here than the risk of using said cleaver."
so by this logic there is no risk associated with spamming skillshots at random targets during team fights. remember your argument is that i'm wrong and my argument is that there is always risk. so by your logic beyond a certain threshold of "high damage and low cooldown" there is no risk to tossing every cleaver at a full hp renekton instead of a 5% adc who is wiping your team
"If you're sitting at the base chucking a cleaver, it again has nothing to do with the risk of throwing the cleaver. That's the risk of you being inactive in a situation that potentially requires activity. You're masking one risk with another completely to try to make your point."
yes but you wouldn't be in your base inactive if you didn't decide you needed to throw a cleaver in base facepalm
like, nice fucking 1v1 bronze mode logic bro keep posting and i'll keep reaming your ass












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