I had an iPhone 5, got tired of it, sold it for a Galaxy S4. I'd never been more disappointed with a $700 phone in my life. refunded it 3 days later.
I'm a phone salesman, and I use EVERY phone that comes through the doors here at Rogers. The ONLY phones I've used that run Android not like shit in comparison to the performance on the iPhone 5 are the Nexus 4 and Moto X.
Blackberry 10 OS is solid. It lacks apps, but it's an incredibly efficient operating system. It doesn't stutter on basic scrolling like the S4, and it responds incredibly efficiently with somewhat consistent FPS. Also Blackberry Hub is the single greatest thing I've ever used on a phone. The company may be going downhill, but the Z10 is a quality phone for how it's priced on a 2 year contract.
In the 3 days I had the Galaxy S4, I went through 5 roms desperately trying to find a rom that didn't lag when I simply scrolled down ANYTHING. The processor, ram and just overall benchmarks that thing pushed is unreal for the shit I dealt with in those 3 days. The iPhone 5 is by far the most fluid and optimised experience on ANY phone currently. It runs near flawlessly and it does a perfect job of unifying software with hardware. With that said, the Nexus 4 and Moto X do a great job.
I take phones seriously because they're extremely pricey, and lag of any sort should not even cross my mind when using a $600-700 phone in late 2013.
In the 3 days I had the Galaxy S4, I went through 5 roms desperately trying to find a rom that didn't lag when I simply scrolled down ANYTHING.
I find it weird that the galaxy s4 could possibly lag. Out of every android phone I've used I have never experienced anything like that, but I've never used that particular phone.
My Optimus G responds so well that I'd almost say it is too sensitive. Even with all the pointless gui animations nothing is ever choppy and nothing takes time to load.
I find it weird that the galaxy s4 could possibly lag. Out of every android phone I've used I have never experienced anything like that, but I've never used that particular phone.
My Optimus G responds so well that I'd almost say it is too sensitive. Even with all the pointless gui animations nothing is ever choppy and nothing takes time to load.
Framerate consistency becomes something you notice when it becomes your job. The Optimus G seems fine in the basic UI navigation, as does the S4. When it comes to apps though, really unimpressive performance from the S4. Basic scrolling up and down isn't consistent and will have regular skips and jumps. I even found that in Soundcloud, I'd get like 20fps just swiping through songs. There were a ton more little things that just really bugged me. Things that shouldn't exist on phones today.
I went in completely optimistic, came out salty.
On the topic of frame-rate consistency and just general fluidity, Windows phone had it down before Apple did. The iPhone 5 was the first iPhone I purchased, and it was 100% because it was finally where it needed to be.
If it is framerate drops while in an app wouldn't that imply that the app isn't coded efficiently? The android OS itself seems really smooth.
The apps I run the most often are mxplayer, perfect viewer, music folder player and quickpic. I don't have any lag with those, but maybe the built in music player and gallery have a bunch of unneeded animations.
Edit: I notice some swiping lag in gallery and none in quickpic. Maybe you should try it out.
If it is framerate drops while in an app wouldn't that imply that the app isn't coded efficiently? The android OS itself seems really smooth.
The apps I run the most often are mxplayer, perfect viewer, music folder player and quickpic. I don't have any lag with those, but maybe the built in music player and gallery have a bunch of unneeded animations.
Edit: I notice some swiping lag in gallery and none in quickpic. Maybe you should try it out.
It's both the coding of the apps and Android itself.
I don't have an Android device anymore. I have no interest in them until I see what the new lineup looks like at the end of Q4 and the beginning of Q1.
Here's some older info on why Android is lagging behind.
"ex-Google intern Andrew Munn on his Google+ blog: 'Android was built to lag, and there’s little Google can do about it.'
Munn says it’s not just an academic difference, and explains how you “can see it for yourself.”
Grab your closest iPad or iPhone and open Safari. Start loading a complex web page like Facebook. Half way through loading, put your finger on the screen and move it around. All rendering instantly stops. The website will literally never load until you remove your finger. This is because the UI thread is intercepting all events and rendering the UI at real-time priority.
Do the same thing on an Android device, however, and…
…you’ll notice that the browser will attempt to both animate the page and render the HTML, and do an ‘ok’ job at both. On Android, this a case where an efficient dual core processor really helps, which is why the Galaxy S II is famous for its smoothness."
The only reason Android wasn't re-coded from the ground up when touch interface became incredibly popular is because they'd also need a completely new marketplace. NONE of the apps would work and would also have to be re-coded from scratch. Don't get me wrong, Google has done a good job with catching it up to where it SHOULD be. It's taken them YEARS, but they're finally getting there.
If it is framerate drops while in an app wouldn't that imply that the app isn't coded efficiently? The android OS itself seems really smooth.
It also depends on the phone, with factors like how much RAM you have important (I have a paltry amount of RAM and can't even run some games, so several games lag for me)
The above post has a 50% chance of being useless. Potentially. Maybe.
BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht
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