Keyboardsmash Phase I: Legacy Submissions Open

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  • James May
    FFR Player
    • Oct 2012
    • 3817

    #706
    Re: Keyboardsmash Phase I: Legacy Submissions Open

    Originally posted by choof
    those glitched notes are most likely rolls
    Those are roll freezes. Been experimenting with them lately.

    Also bufang, I stepped the file in an hour lmfao. If you want I can make a chart that doesn't have roll freezes and you can give me a full review of the current chart so that I can fix that up as well.
    bananas


    Comment

    • Buta-san
      FFR Player
      FFR Simfile Author
      • Jul 2013
      • 492

      #707
      Re: Keyboardsmash Phase I: Legacy Submissions Open

      JM, Will try to fix. Wont have a chance to open sm till tonight so I cant fully visualize the notes u suggested fixing. But if u were talkin about the 24th trills I could make em 16th jacks. Actually I'd love to make them jacks cus the consistency gets out of control in that section. They didnt really sound like 16ths to me thats why it is the way it is. But, If Im gunna have a dump I might aswell keep it technical atleast.

      ☆group, Although I do mix songs, panning/transitioning alot in my files, this is raw mixing by matsurimi®

      imo the file is half sloppy half decent. Will add more repetition and brushing cus u know, Don effect.

      _________

      JM, Cresending effect, u mean those quads? Its alright to say they arnt fun =P I debated whether doing that or makin them Hands and layering a note to the following sound like I was suppose to. oops

      ☆group, wack patterns? I hope not the piano solo and the very end. I love those sections.
      I was planning on looking over the dense JS section in the second half though.

      Will add charts for yall to choose for this. Theres like two other layerings I could do.
      And if any1 can make a fun ass pattern for the break beat rainbow notes be my guest.
      <skype
      le stepman blog

      Comment

      • James May
        FFR Player
        • Oct 2012
        • 3817

        #708
        Re: Keyboardsmash Phase I: Legacy Submissions Open

        Originally posted by Buta-san
        JM, Will try to fix. Wont have a chance to open sm till tonight so I cant fully visualize the notes u suggested fixing. But if u were talkin about the 24th trills I could make em 16th jacks. Actually I'd love to make them jacks cus the consistency gets out of control in that section. They didnt really sound like 16ths to me thats why it is the way it is. But, If Im gunna have a dump I might aswell keep it technical atleast.
        _________

        JM, Cresending effect, u mean those quads? Its alright to say they arnt fun =P I debated whether doing that or makin them Hands and layering a note to the following sound like I was suppose to. oops
        Cool. Also, they are fun, its just funny to look back at my former style (Although I still use them from time to time heh)
        bananas


        Comment

        • stargroup100
          behanjc & me are <3'ers
          FFR Simfile Author
          FFR Music Producer
          • Jul 2006
          • 2051

          #709
          Re: Keyboardsmash Phase I: Legacy Submissions Open

          Originally posted by Buta-san
          ☆group, Although I do mix songs, panning/transitioning alot in my files, this is raw mixing by matsurimi®

          ☆group, wack patterns? I hope not the piano solo and the very end. I love those sections.
          I was planning on looking over the dense JS section in the second half though.
          By panning effects I meant your treatment of them, not the music. And wacky was a compliment.
          Rhythm Simulation Guide
          Comments, criticism, suggestions, contributions, etc. are all welcome.

          Piano Etude Demon Fire sheet music

          Comment

          • Jombo1
            FFR Player
            • Feb 2011
            • 43

            #710
            Re: Keyboardsmash Phase I: Legacy Submissions Open

            Originally posted by stargroup100
            gaijin shawty (Jombo) - If you want more in-depth explanations, ask for a full review.
            This please.

            I suppose I can make some of the holds shorter.

            Comment

            • t-rogdor
              tane orb
              FFR Simfile Author
              • Jun 2007
              • 2685

              #711
              Re: Keyboardsmash Phase I: Legacy Submissions Open

              sendt
              Originally posted by cetaka
              I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

              Comment

              • t-rogdor
                tane orb
                FFR Simfile Author
                • Jun 2007
                • 2685

                #712
                Re: Keyboardsmash Phase I: Legacy Submissions Open

                i fucked up and sent the version of the file with a useless easy chart that i was just kinda fucking around with. delete that and keep beginner. thanks.
                Originally posted by cetaka
                I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

                Comment

                • stargroup100
                  behanjc & me are <3'ers
                  FFR Simfile Author
                  FFR Music Producer
                  • Jul 2006
                  • 2051

                  #713
                  Re: Keyboardsmash Phase I: Legacy Submissions Open

                  gaijin shawty (Jombo) full review


                  Right off the bat, the first two notes are the same pitch, so you should decide whether or not you want to keep consistency of having them on the same note or on different notes. The first time it's different, but the next time it's the same, so it feels strange. In addition, you should at least take out one of the holds. The kick drum is a very tight sound, so it doesn't need a hold, and the synth doesn't "need" it either, but it still works. Those are also not 32nd rolls, but 24ths.
                  On the other hand, the synth at m4 beat 4 could use a hold into the next 8th, as it's legato.

                  The rhythm in m8 just feels really inaccurate. Pattern could also be made a bit more smooth once the rhythm is fixed.

                  The next 8th note section I have trouble figuring out why you put holds to the notes that you did. I presume you're following the same synth you were following in the beginning, but if that's the case, you arbitrarily pick certain synth notes to put holds to and not others, and I can't tell why. And once again, the double hold isn't necessary, one of them will do.
                  As for your patterns, try to be aware of where you're repeating notes and where you're not, as this makes patterns feel very different. [12]3[24]3 is an example of a pattern without the "repeats" I'm talking about, whereas [13]3[23]3 has these "repeats". At the moment your patterns seem random and arbitrary. Try to position your notes relative to how they fit the underlying synth.

                  Starting m32, you start playing with some of these repetitions in ways that really fit the music, because they're actually explicitly in the music, which makes it much easier. But that's also what makes this section feel more cohesive and well-planned. This section is generally fine, but touch-ups (such as the hold thing mentioned throughout) would bring it up to par.
                  Beat before m41 is 24ths, not 32nds.

                  m45 beat 3: This is more a suggestion, but I feel like the hit on this note is not very strong, so having only a single note here helps to anticipate that a bit. When I hit this double I expected a stronger kick drum hit, but I didn't get it.
                  m47: You can play with these holds a bit more by taking advantage of the 8ths that you ignored. In addition, starting from this measure, whenever you have those 16th jack chains, the last note seems to drop in pitch, so maybe I would suggest putting it on a different note. It helps with flow so it doesn't feel as rigid.
                  m55 16th note before beat 3: Did you miss this note?
                  8th note before m56: There's a subtle tom hit. Did you miss this too?
                  m56 once again that's a 24th riff, not a 32nd riff. The very end of the measure also has significant 8ths that you can hear, not sure if you meant to avoid them, but I think you could create some effects with them that play to your advantage and give the chart a very satisfying close.

                  Last edited by stargroup100; 08-28-2014, 11:02 PM.
                  Rhythm Simulation Guide
                  Comments, criticism, suggestions, contributions, etc. are all welcome.

                  Piano Etude Demon Fire sheet music

                  Comment

                  • James May
                    FFR Player
                    • Oct 2012
                    • 3817

                    #714
                    Re: Keyboardsmash Phase I: Legacy Submissions Open

                    Originally posted by James May
                    Also bufang, I stepped the file in an hour lmfao. If you want I can make a chart that doesn't have roll freezes and you can give me a full review of the current chart so that I can fix that up as well.
                    Any word on that bufang?
                    bananas


                    Comment

                    • DefTeaMachine
                      beatboxing ninja hobo
                      FFR Simfile Author
                      FFR Music Producer
                      • Jan 2011
                      • 384

                      #715
                      Re: Keyboardsmash Phase I: Legacy Submissions Open

                      I sent a thing.
                      Last edited by DefTeaMachine; 08-31-2014, 07:56 PM.
                      The most judgement free sequel of a sequel to ever be released in the future of the past's future:

                      SEND YOUR REJECTED FILES HERE


                      Play my (discontinued) game

                      Comment

                      • James May
                        FFR Player
                        • Oct 2012
                        • 3817

                        #716
                        Re: Keyboardsmash Phase I: Legacy Submissions Open

                        Welp, quick notes thingy...

                        Bunch of random numbers that spews out random gibberish (Anonymous Steve)
                        Standard - Rejected
                        What is this I don't even.

                        I'll get on the other two soon, busy with classes.
                        bananas


                        Comment

                        • stargroup100
                          behanjc & me are <3'ers
                          FFR Simfile Author
                          FFR Music Producer
                          • Jul 2006
                          • 2051

                          #717
                          Re: Keyboardsmash Phase I: Legacy Submissions Open

                          Originally posted by James May
                          Any word on that bufang?
                          Oh my god I'm so sorry I forgot to come back to this.

                          Will do this asap.


                          EDIT: Ham Jam review

                          Before I start reviewing I would like to remind that I don't know how the rolls translate to 3.95 so there's a chance that what I'm reviewing is quite different from what you intended to make.
                          m2 beat 3: If you wanna avoid the trilly chiptune riff that's fine, but I'm not exactly sure if this is the best way to go about it. Not terrible, but I just think it's a bit bland. This applies whenever this comes up again for the rest of the song.
                          m12 beat 3: The double here feels weird cause it lines up with the beat before, and the preceding beat is a kick and the double there is the hi-hat/snare thingy.
                          For large sections of the song some layering consistency could be improved. For example, it feels like there should be a double at m20 beat 2. m21 beat 4 why are there 2 doubles here?
                          Riffs like the one in m24 can be super-synced if you want. I don't know if it'll make it more fun necessarily but it might be worth trying at least.

                          This is just a personal suggestion. m20 beat 4 I'm not sure if I agree with this beat and the downbeat of m21. It leaves out the rich harmony and ornament in the synths, compensating with a triple to finish, which somehow implies a push into the downbeat. If anything, I personally feel like that downbeat pulls back. However, this is up to interpretation so if you feel strongly the way you have it you can leave it.

                          m27 beat 3: The chord synths, the ones on the next two blue notes, those not only don't fill out the full 8th note duration, but they also should be distinguished from the melody synth. By having them as full 8th note holds, it becomes very difficult to distinguish the two and it feels weird, as it seems to be legato, and yet the chords feel more like stabs. Generally, the rest of the chart should follow this guideline as well, but it is most evident here, which is why I chose this as the example.
                          m28 beat 4: You treated a similar riff earlier in the song differently.
                          m29 beat 2: The blue note at the end of the jack seems to be a different pitch and length as the previous two notes.
                          m42 beat 3: Jack feels out of place compared to the rest of the chart.
                          m44 beat 3: I would personally use the bassline here.

                          From m45 on it just feels like there's a lot of things I could say, but I'd mostly be repeating myself. And there's significantly more things going on too, so picking it apart would take me a lot of time. But if you understand the points I've already mentioned, then you should have a pretty good idea of how this last part should be like, so I'll let you work on that and if needed I'll give more comments on the next version.
                          Last edited by stargroup100; 09-2-2014, 09:59 AM.
                          Rhythm Simulation Guide
                          Comments, criticism, suggestions, contributions, etc. are all welcome.

                          Piano Etude Demon Fire sheet music

                          Comment

                          • James May
                            FFR Player
                            • Oct 2012
                            • 3817

                            #718
                            Re: Keyboardsmash Phase I: Legacy Submissions Open

                            Originally posted by stargroup100
                            Oh my god I'm so sorry I forgot to come back to this.

                            Will do this asap.
                            It's cool haha.
                            bananas


                            Comment

                            • James May
                              FFR Player
                              • Oct 2012
                              • 3817

                              #719
                              Re: Keyboardsmash Phase I: Legacy Submissions Open

                              Originally posted by stargroup100
                              Ham Jam review

                              Before I start reviewing I would like to remind that I don't know how the rolls translate to 3.95 so there's a chance that what I'm reviewing is quite different from what you intended to make.
                              m2 beat 3: If you wanna avoid the trilly chiptune riff that's fine, but I'm not exactly sure if this is the best way to go about it. Not terrible, but I just think it's a bit bland. This applies whenever this comes up again for the rest of the song.
                              m12 beat 3: The double here feels weird cause it lines up with the beat before, and the preceding beat is a kick and the double there is the hi-hat/snare thingy.
                              For large sections of the song some layering consistency could be improved. For example, it feels like there should be a double at m20 beat 2. m21 beat 4 why are there 2 doubles here?
                              Riffs like the one in m24 can be super-synced if you want. I don't know if it'll make it more fun necessarily but it might be worth trying at least.

                              This is just a personal suggestion. m20 beat 4 I'm not sure if I agree with this beat and the downbeat of m21. It leaves out the rich harmony and ornament in the synths, compensating with a triple to finish, which somehow implies a push into the downbeat. If anything, I personally feel like that downbeat pulls back. However, this is up to interpretation so if you feel strongly the way you have it you can leave it.

                              m27 beat 3: The chord synths, the ones on the next two blue notes, those not only don't fill out the full 8th note duration, but they also should be distinguished from the melody synth. By having them as full 8th note holds, it becomes very difficult to distinguish the two and it feels weird, as it seems to be legato, and yet the chords feel more like stabs. Generally, the rest of the chart should follow this guideline as well, but it is most evident here, which is why I chose this as the example.
                              m28 beat 4: You treated a similar riff earlier in the song differently.
                              m29 beat 2: The blue note at the end of the jack seems to be a different pitch and length as the previous two notes.
                              m42 beat 3: Jack feels out of place compared to the rest of the chart.
                              m44 beat 3: I would personally use the bassline here.

                              From m45 on it just feels like there's a lot of things I could say, but I'd mostly be repeating myself. And there's significantly more things going on too, so picking it apart would take me a lot of time. But if you understand the points I've already mentioned, then you should have a pretty good idea of how this last part should be like, so I'll let you work on that and if needed I'll give more comments on the next version.
                              I'll fix it up when I get the chance to. Thanks for the review.
                              bananas


                              Comment

                              • NeoMasterPie
                                Forum User
                                • Jul 2007
                                • 1405

                                #720
                                Re: Keyboardsmash Phase I: Legacy Submissions Open

                                just popping in to say accept my time thanks bye

                                Comment

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