ITT We remind thesunfan that he hasn't finished the stat sheet
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
so is devonin doing the stats...........?Originally posted by MixMasterLaris funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my headOriginally posted by the sun fanGET DUNKED FUNNY
(eaman is her name irl, friend)

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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Thanks for stepping up for this. Are you able to do some ETL stuff, just to prepare the game results in a parseable/queryable format? If we have a repository or DB with the game outcomes, that would enable us to collaboratively conduct statistical analysis.
I tried in the past but parsing and cleaning the data was too strenuous to normalize, esp. when you consider oddball or bastard games.
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
I mean...fundamentally no I can't really do much ETL stuff with this particular spreadsheet. I'm doing what it looked like was wanted which was just individual player stats for town, wolf, and 3p.
Depending on the kind of data you want access to, making another spreadsheet that was more easily used as a source for data extraction wouldn't be super hard to do.
Basically it would be a spreadsheet that had everything -but- individual player stats. Total players, size of each faction, which faction won, total phases etc. That could be pretty extractable for various bits of analysis.Last edited by devonin; 08-23-2019, 01:33 PM.Comment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
MfwTWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing
FFR is a pretty good place somehow.Comment
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Originally posted by JohnRedWolf87Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows
All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games
(Click the arrow to see the rest)
Originally posted by Vendetta21All in all I would say that Charu not only won this game, his play made me reconsider how I play it.Comment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Oh no, I was just suggesting that if you were calculating the stats from a parse you did already, it would be good to make that publicI mean...fundamentally no I can't really do much ETL stuff with this particular spreadsheet. I'm doing what it looked like was wanted which was just individual player stats for town, wolf, and 3p.
Depending on the kind of data you want access to, making another spreadsheet that was more easily used as a source for data extraction wouldn't be super hard to do.
Basically it would be a spreadsheet that had everything -but- individual player stats. Total players, size of each faction, which faction won, total phases etc. That could be pretty extractable for various bits of analysis.
The harsh reality is that someone is gonna have to manually clean the dataset to have a robust, scalable stats potential. I might take a look at that this weekend to gauge how hard that would be. I might devise a simple schema that captures like, win/lose for each player, color, role, modkill, etc.
EDIT: But yeah the principle is as you described. Having a spreadsheet that has raw data means that you can make as many stats as you want, just query the spreadsheet when needed
DOUBLE EDIT: I might just straight-up ask the MafiaUniverse mods what schema they use for their native stats system. No need to reinvent the wheelLast edited by DaBackpack; 08-23-2019, 02:00 PM.
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Yeah sorry I realized this afterwards ^^;;
thanks for this work, I'll see if I can extract the game data over the next few days and we can work together to get stats done
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
The problem is that this data isn't actually grabbable even if you were somehow trying to just extract it from a big text dump out of the archives, because it will say "Town wins" up at the top, but then for each individual player in the list, it doesn't say 'won' or 'lost' unless they survived to the endgame, otherwise it says 'killed' or 'lynched' and each line only says 'vanilla town' or 'wolf' if the game is basic. Often the role names in the archive are themed and so not clear whether they are town or wolf roles unless you're also checking whether there's any green or red text in the line etc etc.I might take a look at that this weekend to gauge how hard that would be. I might devise a simple schema that captures like, win/lose for each player, color, role, modkill, etc.Comment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
I will pay u to do this btwTWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing
FFR is a pretty good place somehow.Comment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Savage.
On topic, wasn't Xiz doing stats for games way back when? I know when I was actively playing there was a TWG spreadsheet in google docs that showed things like win rate and etc.Originally posted by hi19hi19edgelord Linkin Park adolescent angst musicOriginally posted by choofhey great contribution to the thread cucklord the exit's up in the top right of your screen, it's called "log out"Originally posted by Funnygurl555what's a milky christmas :OComment
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
This is why my past attempts failed basically. I promised sunfan in the past that I would try to parse the game records and do the statistics entirely computationally. But there were too many edge cases in game design, as well as missing data from the history thread (I relied on BBCode color tags for alignment, for example, but this was unreliable because of ill-structured data)The problem is that this data isn't actually grabbable even if you were somehow trying to just extract it from a big text dump out of the archives, because it will say "Town wins" up at the top, but then for each individual player in the list, it doesn't say 'won' or 'lost' unless they survived to the endgame, otherwise it says 'killed' or 'lynched' and each line only says 'vanilla town' or 'wolf' if the game is basic. Often the role names in the archive are themed and so not clear whether they are town or wolf roles unless you're also checking whether there's any green or red text in the line etc etc.
To be clear, my suggestion is that I would manually tidy and collect the data and fit them to a specific schema, which then serves as a structured database which makes computational analysis easier
EDIT: MafiaUniverse has a fairly robust stats system built into the forum. This isn't possible for us, obviously, but I would like to see their schemas to inform a schema that we could adapt/steal for our own use on FFRLast edited by DaBackpack; 08-23-2019, 02:30 PM.
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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