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Old 08-10-2012, 07:55 PM   #381
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Default Re: Phantasy Star Online 2

can i penetrate you
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Old 08-10-2012, 08:30 PM   #382
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Old 08-11-2012, 05:40 PM   #383
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Default Re: Phantasy Star Online 2

Oh my god finally

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Old 08-11-2012, 07:32 PM   #384
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Default Re: Phantasy Star Online 2

to bad its only got 1 (skill)attribute, idk what we call them but its still nice as shit..
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Old 08-11-2012, 07:55 PM   #385
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Default Re: Phantasy Star Online 2

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to bad its only got 1 (skill)attribute, idk what we call them but its still nice as shit..
Doesn't really matter. It looks like a vol soul which pretty much as good as it is going to get.

You could waste a lot of money upping the properties, but it is hardly worth it.
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Old 08-11-2012, 08:00 PM   #386
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Default Re: Phantasy Star Online 2

ahhh .. i was just assuming the more the better but i guess its what it has that is more important.. ive kinda fallen away from this back to old dragon nest korea... such a different type of game but so much fun..
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Old 08-11-2012, 08:32 PM   #387
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Default Re: Phantasy Star Online 2

omg so proud of you Xay :')

Edit: I thought you had 2 abilities. What did you try to add lol

Last edited by Evnoir; 08-11-2012 at 09:27 PM..
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Old 08-11-2012, 08:42 PM   #388
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Default Re: Phantasy Star Online 2

To bad the damage different between that and a 5 star weapon is pretty much nothing. But the game is hardly about usefulness. It's all about aesthetics.

In pso:bb your weapons and stats meant everything when dealing damage. I'm kind of glad they did it this way though. There is a lot more skill involved in playing instead of pure stats and items.
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Old 08-11-2012, 09:23 PM   #389
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Default Re: Phantasy Star Online 2

I'm going the other way from Izzy and trying to 'waste' as much on raising attack as much as I can.
Honestly, there's nothing else to spend meseta on until October, and by then I probably won't be playing as much anyways.
The highest atk from a 5-star weapon is an alva caliber which has 448 m atk at +10, which is 114 m atk difference. I'm pretty sure the damage difference between Xay's sword and the alva caliber is more than "pretty much nothing."

Every bit of attack counts to me - personally, it's worth spending 100k~200k to raise your rare weapon from 0 abilities to +60 atk. +240 atk for a full set (wep/units). Essencially does the same thing as grinding.
If you can, +10 it and vendor it for over 1 mil.
My DPS significantly increased with added atk/PP, and that's all from units (6400+ max damage lawl). There IS a difference.
Besides, you can make more money faster with better equips.

Last edited by Evnoir; 08-11-2012 at 09:49 PM..
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Old 08-12-2012, 01:35 PM   #390
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Default Re: Phantasy Star Online 2

250 extra attack might only add 30 extra damage per hit except the difference between a +60 attack and grinded to +10 5 star weapons and the best weapon in the game is way less than 250. You could spend 3 million only doing 15 extra damage per hit.

In my opinion it hardly makes a difference.
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Old 08-12-2012, 02:41 PM   #391
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Default Re: Phantasy Star Online 2

Well, it cost me more to grind my weapon than to add abilities (560k for grinding compared to 140k for adding abilities).
So 560k=+205atk and 140k=+60atk. It costs roughly 2.5k to add 1 attack in both situations.
Obviously I got unlucky in both the grinding and adding abilities, but for units this rarely happens.

The prices listed in the players shop are super jacked. It doesn't nearly cost as much as some may think it does.
The weapon that took me 700k to fully deck out is selling for around 3.5 million meseta wtf
The sword in this post, I spent 200k to +10, Vol Soul + Power III sold for:


dat profit (rip taxes though ; __ ; )

I just see adding abilities the same as grinding a weapon.
Regardless, I see your point and it is a very valid one.
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Old 08-12-2012, 02:47 PM   #392
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Default Re: Phantasy Star Online 2

I say if you have the time to make the money spend it on getting as strong as you can.

There isn't exactly much else to do with it.
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Old 08-12-2012, 02:56 PM   #393
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Default Re: Phantasy Star Online 2

The game is kind of different without a premium or a myshop because money is a lot harder to come by. Anything you obtain is going to stay with you forever so you can't invest in anything to sell it later.

I still managed to buy some expensive costumes and ground 2 rares to +10 and added pretty good properties. It just isn't that necessarily to doing well.
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Old 08-12-2012, 03:13 PM   #394
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Default Re: Phantasy Star Online 2

You can always hope to get a my shop pass from the FUN scratches.
I got that as many times as I've got my room passes.
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Old 08-12-2012, 03:15 PM   #395
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Default Re: Phantasy Star Online 2

okay so i FINALLY got a chance to play this game yesterday. a rl friend came over and he had it on his computer (of course the korean version, he didnt have the english fan patch)

my god i love this game.. does anyone know when an english release is coming around? i'd get it now, but i really don't think i could tolerate not understanding any in-game text..
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Old 08-12-2012, 03:21 PM   #396
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English release should be early 2013 iirc
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Old 08-12-2012, 03:21 PM   #397
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Default Re: Phantasy Star Online 2

Make sure you're on ship 2, just in case you want to play it
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Old 08-12-2012, 03:22 PM   #398
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Make sure you're on ship 2
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Old 08-12-2012, 03:34 PM   #399
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Default Re: Phantasy Star Online 2

im on ship 2 and i still have yet to find out how to join you guys xD
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Old 08-12-2012, 04:07 PM   #400
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Default Re: Phantasy Star Online 2

join our skype call.


add kommisar5150 if you haven't already
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