Ingame Song Information

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  • stavie33
    FFR Player
    • Aug 2006
    • 1925

    #2506
    Re: R1 - Actual Song Difficulties V2

    alright, just played Into the Night again, I don't remember it being that tough, wow, I totally forgot that part. It's not a low C, it's a mid C now, my bad. Definitely not VC, but that part is quite hard to PA, took me two tries to AAA, so yeah, mid C, and yes, the burst is VC level
    Last edited by stavie33; 07-9-2009, 09:37 PM.
    It's getting better all the time
    I used to get mad at my school (No, I can't complain)
    The teachers who taught me weren't cool (No, I can't complain)
    You're holding me down (Oh Oh)
    Turning me round (Oh Oh)
    Filling me up with your rules (Oooh)

    Comment

    • retching oesophagus
      (^._.^) =^-ω-^= (^・o・^)ノ
      • Jan 2008
      • 805

      #2507
      Re: R1 - Actual Song Difficulties V2

      i just played both into the night and otter's dance. the bursts in OD are not as extreme but there are more of them, just as annoying and are easier to get nervous on. the ones in ITN come naturally to me lol but there's only 2 of them and they can easily be whored.


      Originally posted by who_cares973
      oh hey stavie

      rate songs based on the file itself NOT HOW WELL YOU CAN PLAY THE FILE

      DEAD AND DIRECT SHOULD BE VC BECAUSE I FIND IT EXTREMELY EASY
      you can't find it easy because you say you have to jumptrill every part of the file, because it's too hard for you to play properly. and you have 9-1-0-2 on it, which is still crap btw :P
      Last edited by retching oesophagus; 07-9-2009, 11:06 AM.

      Comment

      • who_cares973
        FFR Player
        • Aug 2006
        • 15407

        #2508
        Re: R1 - Actual Song Difficulties V2

        I only jumptrill the long roll lol and the hardest part of dead and direct is the left right jump jack which is where most of my goods come from.

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #2509
          Re: R1 - Actual Song Difficulties V2

          Originally posted by who_cares973
          I only jumptrill the long roll lol and the hardest part of dead and direct is the left right jump jack which is where most of my goods come from.
          that's definitely not the hardest part, IMO the hardest part is the first roll wall where it reverses the pattern, I can wrist jack the jacks but I can't jump trill that part and it's really fast so if I roll it I generally get 1 or 2 goods there
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • stavie33
            FFR Player
            • Aug 2006
            • 1925

            #2510
            Re: R1 - Actual Song Difficulties V2

            Thoughts on Blindfolds Aside? I vote 81, anyone else?
            It's getting better all the time
            I used to get mad at my school (No, I can't complain)
            The teachers who taught me weren't cool (No, I can't complain)
            You're holding me down (Oh Oh)
            Turning me round (Oh Oh)
            Filling me up with your rules (Oooh)

            Comment

            • leonid
              I am leonid
              FFR Simfile Author
              FFR Music Producer
              • Oct 2008
              • 8080

              #2511
              Re: R1 - Actual Song Difficulties V2

              What do you guys think about the difficulty of Yorukumoryuu Yamikaze?

              Rolls are all over the place and the ending is pretty hard..



              Proud member of Team No

              Comment

              • qqwref
                stepmania archaeologist
                FFR Simfile Author
                • Aug 2005
                • 4092

                #2512
                Re: R1 - Actual Song Difficulties V2

                It's a pretty high 11... I'd say 80ish. I had a tough time PAing it.
                Best AAA: Policy In The Sky [Oni] (81)
                Best SDG: PANTS (86)
                Best FC: Future Invasion (93)

                Comment

                • stavie33
                  FFR Player
                  • Aug 2006
                  • 1925

                  #2513
                  Re: R1 - Actual Song Difficulties V2

                  Originally posted by 0
                  I'd say 80 for Yorukumoryuu Yamikaze

                  I'd make Blindfolds Aside 81 or 82 because of length

                  so am I the only who thinks viennacore should be a challenging?
                  No, I agree, Viennacore could be C,

                  And I think Yorukumoryuu Yamikaze is 79, not anywhere near as hard to AAA as Kyrie, which you guys voted 79, and Blindfolds Aside is 81 IMO, I wouldn't hit 82, that stuff's reserved for songs like Toxiferious Distopia and Silly Symphony (that songs crazy **** yo)
                  It's getting better all the time
                  I used to get mad at my school (No, I can't complain)
                  The teachers who taught me weren't cool (No, I can't complain)
                  You're holding me down (Oh Oh)
                  Turning me round (Oh Oh)
                  Filling me up with your rules (Oooh)

                  Comment

                  • mhss1992
                    FFR Player
                    • Sep 2007
                    • 788

                    #2514
                    Re: R1 - Actual Song Difficulties V2

                    Blindfolds aside is probably the most fun stepfile in the 1200s
                    jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

                    Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

                    Resting. I might restart playing FFR seriously someday.

                    Comment

                    • Bolth mannn
                      FFR Veteran
                      • Aug 2008
                      • 2228

                      #2515
                      Re: R1 - Actual Song Difficulties V2

                      I think power should be low 2.

                      Comment

                      • who_cares973
                        FFR Player
                        • Aug 2006
                        • 15407

                        #2516
                        Re: R1 - Actual Song Difficulties V2

                        farewell should be challenging because thats what i planned on having it be

                        Comment

                        • TC_Halogen
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2008
                          • 19376

                          #2517
                          Re: R1 - Actual Song Difficulties V2

                          I agree. Farewell has a few little blips that can definitely trip someone up if they aren't paying attention.

                          Still a very fun file. I think Challenging suits it better.

                          Comment

                          • stavie33
                            FFR Player
                            • Aug 2006
                            • 1925

                            #2518
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by TC_Halogen
                            I agree. Farewell has a few little blips that can definitely trip someone up if they aren't paying attention.

                            Still a very fun file. I think Challenging suits it better.
                            idk, it could be challenging, but the overall song isn't that bad, when I compare it to a C, it's not harder than CIA Rave IMO, it reminds me of That is Fair in the way that it has a few evil rolls, but they can be jump trilled. But it's either 58 or 60, one or the other, so idk, could be C, I like VD...but oh well

                            EDIT: Nvrmind again

                            EDIT 2: Anyone think Wild Sky should be VD? That song is way to straightforward and easy for a C
                            Last edited by stavie33; 07-19-2009, 12:04 PM.
                            It's getting better all the time
                            I used to get mad at my school (No, I can't complain)
                            The teachers who taught me weren't cool (No, I can't complain)
                            You're holding me down (Oh Oh)
                            Turning me round (Oh Oh)
                            Filling me up with your rules (Oooh)

                            Comment

                            • mhss1992
                              FFR Player
                              • Sep 2007
                              • 788

                              #2519
                              Re: R1 - Actual Song Difficulties V2

                              Ivaltek should be VC. It's harder than Dokudenpa and Kamonene, and definitely has enough speed for it. Look at Forsaken Neon, I think the only reason why it's a 67 is because of it's speed, and Ivaltek has a similar speed and is much longer.

                              Originally posted by stavie33
                              But it's either 58 or 60, one or the other, so idk, could be C, I like VD...but oh well
                              lol, what about 59?
                              jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

                              Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

                              Resting. I might restart playing FFR seriously someday.

                              Comment

                              • TK_goelo
                                FFR Veteran
                                • Jan 2009
                                • 389

                                #2520
                                Re: R1 - Actual Song Difficulties V2

                                Originally posted by mhss1992
                                Ivaltek should be VC. It's harder than Dokudenpa and Kamonene, and definitely has enough speed for it. Look at Forsaken Neon, I think the only reason why it's a 67 is because of it's speed, and Ivaltek has a similar speed and is much longer.
                                Agreed on Ivaltek being VC
                                Originally posted by ? 3?
                                im a guy i just have hot girls in my avatar because i like tits ? 3?




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