Re: R1 - Actual Song Difficulties V2
Glad to see my file has sparked some discussion, haha. So Nitrx has been out for a while now, and judging by the AAAs : players ratio, I guess it would fit as a low VC, though I'm not too sure. I don't find it hard at all (then again, it's my highest non-rank 1 song on my levelrank), but that's just me ?_?.
The jacks IIRC are around 138 BPM if they were 16ths, so they're not too terrible (though that 64th split into the jack triplet is >_>). Also, the 64th splits go to the "vocals"/screaming noise. All 64th notes can be hit as jumps...maybe it would be helpful to run through the file a couple times just focusing on the vocal noises in the JS section?
Hmmm, in retrospect, I guess I shoulda made them 192nds.
EDIT: WOW AAAs : players ratio is a pretty dumb ****ing statistic to base any decision off of. Ownt in my face.
Glad to see my file has sparked some discussion, haha. So Nitrx has been out for a while now, and judging by the AAAs : players ratio, I guess it would fit as a low VC, though I'm not too sure. I don't find it hard at all (then again, it's my highest non-rank 1 song on my levelrank), but that's just me ?_?.
The jacks IIRC are around 138 BPM if they were 16ths, so they're not too terrible (though that 64th split into the jack triplet is >_>). Also, the 64th splits go to the "vocals"/screaming noise. All 64th notes can be hit as jumps...maybe it would be helpful to run through the file a couple times just focusing on the vocal noises in the JS section?
Hmmm, in retrospect, I guess I shoulda made them 192nds.
EDIT: WOW AAAs : players ratio is a pretty dumb ****ing statistic to base any decision off of. Ownt in my face.

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