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  • HammyMcSquirrel
    Everlong
    FFR Simfile Author
    FFR Music Producer
    • Dec 2004
    • 3833

    #1636
    Re: R1 - Actual Song Difficulties V2

    Originally posted by stavie33
    Please tell me how Thrash is FMO? There's not a single part in that song that's hard, Klungklung's trills are overall harder than the entire song of thrash
    I only say Thrash is a low FMO because I find it to be similar or slightly greater in difficulty compared to Going On Spring Wind, Novo Mundo, None Would Escape, and Choprite. *shrugs* I've actuallly considered all of those files to be a high VC at some point but going by the current system, that's my reasoning for thinking it can get away with being a low FMO. By the way, KlungKung's trills were hard when avmisses were around. They're really not that hard anymore, haha.

    As far as Summer Time Perfume goes...I don't know what's going on here. xD A little too easy to be an FMO. I went back and played the song again to figure out what is making you guys think it's an FMO, and it's just not heavy/tricky enough for me to think that. (Since Stavie has been having a jolly time with his brags, I'll just throw in that I've AAA'd it twice so far out of five plays.) The standards for an FMO rated file need to be increased after seeing people think that file is an FMO. At least make VC go up to 76...That'll probably fix a few problems in that area.

    Edit:
    Originally posted by sc979
    It took me 6 tries to AAA Summer Time Perfume. The only part I had trouble with was the patterns right after the 32nd roll.
    Similar to me, except I kept on a getting a good right before the 32nd rolls on a couple runs. Besides that, hardly had any trouble on the file.
    Thrash isn't much harder; 1-0-1-1 sightread and almost AAA'd second try but autofailed by getting a good on the trill.
    Felt like sharing a couple scores I got in a row earlier today. xD Notice the combo.
    Thrash 2,087 - 1 - 0 - 1 - 0 2,088
    Thrash 2,088 - 0 - 0 - 1 - 0 2,088
    Last edited by HammyMcSquirrel; 12-20-2008, 11:13 AM.

    Comment

    • Sprite-
      HAVE ME WITH VODKA
      FFR Simfile Author
      • Aug 2005
      • 7317

      #1637
      Re: R1 - Actual Song Difficulties V2

      I'm only saying that Thrash is easier than Summertime Perfume. So in that respect, the difficulties should be switched.

      Comment

      • kjwkjw
        >w<
        FFR Simfile Author
        • Sep 2007
        • 2585

        #1638
        Re: R1 - Actual Song Difficulties V2

        Originally posted by sc979
        NWE should be VC.
        I agree on this. It's not REALLY hard... I have 7-0-0-0 on it, but that's only rank 233 =P


        Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017)
        Project Sekai 535

        Comment

        • Superfreak04
          D7 Elite Keymasher
          • Jan 2007
          • 2407

          #1639
          Re: R1 - Actual Song Difficulties V2

          Originally posted by robertsona
          wtf i thought frictional was like the definition of fgo
          Frictional Nevada isn't actually that hard of a song.

          Comment

          • Sprite-
            HAVE ME WITH VODKA
            FFR Simfile Author
            • Aug 2005
            • 7317

            #1640
            Re: R1 - Actual Song Difficulties V2

            FN was the definition of fgo...back when there were avmisses. Now it's actually pretty easy. More like a high FMO.

            Comment

            • Superfreak04
              D7 Elite Keymasher
              • Jan 2007
              • 2407

              #1641
              Re: R1 - Actual Song Difficulties V2

              Originally posted by Sprite-
              FN was the definition of fgo...back when there were avmisses. Now it's actually pretty easy. More like a high FMO.
              That's what I meant lol.

              Comment

              • Ground_Breaker
                FFR Veteran
                • Jun 2007
                • 789

                #1642
                Re: R1 - Actual Song Difficulties V2

                Nah I think what gives Thrash its FMO difficulty is its length. I have stamina problems by the end of that song, which is why I can't PA the trill.
                fgsfds

                Comment

                • stavie33
                  FFR Player
                  • Aug 2006
                  • 1925

                  #1643
                  Re: R1 - Actual Song Difficulties V2

                  alright, played all the songs again,

                  Summer time Perfume is high VC, I don't know why I was so hyped over the difficulty, your right, I had my friend play it and he SDG'd, so it's not that bad, I played it again too

                  FN should be FMO, if I can get 6-0-0-0 on it, it's not FGO

                  I totally forgot about this song because I consider it a mid FMO, Kanon Kanon is by far the hardest VC in the game, should be mid FMO IMO, considering a 230 BPM righthanded 16th trill, and all the gay jacks, etc. It's my worst VC score (and it's worse than 3/4 of my FMO scores)

                  I still say Thrash is VC, idk, it could be FMO, but I do agree GoSW, Choprite, and NWE should be high VC, however Nuvo Mundo's rolls make it the borderline FMO
                  It's getting better all the time
                  I used to get mad at my school (No, I can't complain)
                  The teachers who taught me weren't cool (No, I can't complain)
                  You're holding me down (Oh Oh)
                  Turning me round (Oh Oh)
                  Filling me up with your rules (Oooh)

                  Comment

                  • alexdestructions
                    FFR Player
                    • Sep 2007
                    • 1757

                    #1644
                    Re: R1 - Actual Song Difficulties V2

                    Anyone think that Radio Heads should be VC? I could SDG (clean) and I normally don't even SDG FMOs.

                    Btw, has anyone discussed about Night and Day?
                    Last edited by alexdestructions; 12-20-2008, 11:45 AM.
                    Originally posted by who_cares973
                    playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
                    Originally posted by xferrarix
                    actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

                    Comment

                    • stavie33
                      FFR Player
                      • Aug 2006
                      • 1925

                      #1645
                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by alexdestructions
                      Anyone think that Radio Heads should be VC? I could SDG (clean) and I normally don't even SDG FMOs.

                      Btw, has anyone discussed about Night and Day?
                      Night and Day is low FMO, but still FMO due to jumps and the horrible, horrible stamina draining right-down-left 24th's that last like 35 seconds, ughh...that's where I got all my goods, if not for that I would have AAA'd

                      Radioheads could be high VC but I think it's good as FMO because of that jack, it's more FMO for it being hard to AAA (due to that jack) than SDG or FC (like 300, easy as hell SDG, hard as hell AAA)
                      It's getting better all the time
                      I used to get mad at my school (No, I can't complain)
                      The teachers who taught me weren't cool (No, I can't complain)
                      You're holding me down (Oh Oh)
                      Turning me round (Oh Oh)
                      Filling me up with your rules (Oooh)

                      Comment

                      • Xx{Midnight}xX
                        FFR Player
                        • Aug 2007
                        • 8548

                        #1646
                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by Superfreak04
                        Frictional Nevada isn't actually that hard of a song.
                        Originally posted by Sprite-
                        Now it's actually pretty easy. More like a high FMO.

                        BULL. You try that with index and come talk to me, the patters are hard to read even on 1.75 and then accounting for the speed of the song makes it a High FGO. When did the definition of FGO heighten when we became FFMania or something? You wanna move Death Piano to a VC now to? Just because the Av misses are gone doesn't necessarily the difficulty of PA and FC lowered. I find the AIM Anthem just as hard to combo as I did with the Av misses. I'm 100% sure i'm not the only one who feels that way.

                        Also how the heck did some of these files get in? I thought letting Almost There into the game was terrible and now all these files follow suit? Wow way to go judges.

                        -End rant-
                        Sorry that's just my opinion tear it apart as you all see fit.

                        Comment

                        • Superfreak04
                          D7 Elite Keymasher
                          • Jan 2007
                          • 2407

                          #1647
                          Re: R1 - Actual Song Difficulties V2

                          Originally posted by Xx{Midnight}xX
                          BULL. You try that with index and come talk to me, the patters are hard to read even on 1.75 and then accounting for the speed of the song makes it a High FGO. When did the definition of FGO heighten when we became FFMania or something? You wanna move Death Piano to a VC now to? Just because the Av misses are gone doesn't necessarily the difficulty of PA and FC lowered. I find the AIM Anthem just as hard to combo as I did with the Av misses. I'm 100% sure i'm not the only one who feels that way.

                          Also how the heck did some of these files get in? I thought letting Almost There into the game was terrible and now all these files follow suit? Wow way to go judges.

                          -End rant-
                          Sorry that's just my opinion tear it apart as you all see fit.
                          It doesn't really matter, since you play index, anything can seem hard. >.> Most FGo's aren't for index players. And Almost There isn't a horrible file IMO, many people have a hard time playing it just because it's fast, of course a indexer is gonna have trouble with many songs on FFR. Hence why most players should resolve to spread.

                          Comment

                          • Xx{Midnight}xX
                            FFR Player
                            • Aug 2007
                            • 8548

                            #1648
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by Superfreak04
                            It doesn't really matter, since you play index, anything can seem hard. >.> Most FGo's aren't for index players. And Almost There isn't a horrible file IMO, many people have a hard time playing it just because it's fast, of course a indexer is gonna have trouble with many songs on FFR. Hence why most players should resolve to spread.
                            Wrong. Anything VC (Or has rolls and jumpstreams) is hard for most index players. There are a few exceptions that I've seen ,Like Jellygod or Pink Rose, {Sorry if your names are spelt wrong!} but not very many.

                            Comment

                            • Patashu
                              FFR Simfile Author
                              FFR Simfile Author
                              • Apr 2006
                              • 8609

                              #1649
                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by kjwkjw
                              I agree on this. It's not REALLY hard... I have 7-0-0-0 on it, but that's only rank 233 =P
                              because everyone's whoring it out for [Oni] your ranks on it are inflated
                              Patashu makes Chiptunes in Famitracker:
                              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                              Comment

                              • stavie33
                                FFR Player
                                • Aug 2006
                                • 1925

                                #1650
                                Re: R1 - Actual Song Difficulties V2

                                Change Kanon-kanon to FMO already, please
                                It's getting better all the time
                                I used to get mad at my school (No, I can't complain)
                                The teachers who taught me weren't cool (No, I can't complain)
                                You're holding me down (Oh Oh)
                                Turning me round (Oh Oh)
                                Filling me up with your rules (Oooh)

                                Comment

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