Re: League of Legends
True, true. Less aces and crippling team fights makes it hard to push down towers and inhibitors. Although, if it was a crippling team fight, and the other team is stupid enough to stay and defend that tower that has less than half health, sending in your most resilient person first is the way to go =P.
Also, while a lot of CC WILL hinder a team's chance at running from a bad fight, it hinders it even more if everyone runs in a group -_-. Run in separate directions or spread out a little bit. The other team will usually send 2-3 people after one person, leaving the rest of the fleeing team to escape.

Tank Morde is a scary man. Over 300 armor / 200 magic resist. Tack on what his W adds... it's wonderful.
True, true. Less aces and crippling team fights makes it hard to push down towers and inhibitors. Although, if it was a crippling team fight, and the other team is stupid enough to stay and defend that tower that has less than half health, sending in your most resilient person first is the way to go =P.
Also, while a lot of CC WILL hinder a team's chance at running from a bad fight, it hinders it even more if everyone runs in a group -_-. Run in separate directions or spread out a little bit. The other team will usually send 2-3 people after one person, leaving the rest of the fleeing team to escape.

Tank Morde is a scary man. Over 300 armor / 200 magic resist. Tack on what his W adds... it's wonderful.



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