The VideoGame MegaPack 4 (SUBMISSIONS CLOSED)!

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  • MarioNintendo
    Expect delays.
    FFR Simfile Author
    FFR Music Producer
    • Mar 2008
    • 4180

    #1171
    Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

    Originally posted by MarioNintendo
    From NES jams, I think I'll try to step Alien Lair, Dwelling of Doom and Area A. Did you plan on sending any of these hi19?
    Also maybe underwater theme... Gosh, so many, can't decide. They're too good
    @ hi19

    Comment

    • Kalre
      FFR Player
      • Jun 2016
      • 178

      #1172
      Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

      Originally posted by MarioNintendo
      From NES jams, I think I'll try to step Alien Lair
      I think Japanese should be taught because if animes have taught me anything it is that Japanese is superior. *strokes neckbeard and contemplates next cheeto*

      Comment

      • bmah
        shots FIRED
        Profile Moderator
        FFR Simfile Author
        Global Moderator
        • Oct 2003
        • 8448

        #1173
        Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

        Originally posted by macgravel
        I liked it, Ossa liked it. Tsuka seemed hype to play it. If he likes it I'm going to include it.
        That sounds fair - thanks for giving it a shot!

        Originally posted by cedolad
        I'm game bmah!
        Do you have anything in mind? Or should I find something? Hit me up on Skype etc.

        Comment

        • MarioNintendo
          Expect delays.
          FFR Simfile Author
          FFR Music Producer
          • Mar 2008
          • 4180

          #1174
          Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

          Originally posted by Kalre
          0_0
          ????????

          nice first post

          Comment

          • Buta-san
            FFR Player
            FFR Simfile Author
            • Jul 2013
            • 492

            #1175
            Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

            Decided to go yolo and dump my whole truck of wips.
            I feel like vgmp5 wont come around until 2026 if ever it does.
            even if it does, I doubt any of us will continue making files in our mid 30s or will we?
            might as well make this one big
            le stepman blog

            Comment

            • MarioNintendo
              Expect delays.
              FFR Simfile Author
              FFR Music Producer
              • Mar 2008
              • 4180

              #1176
              Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

              ^ amen

              Comment

              • hi19hi19
                lol happy
                FFR Simfile Author
                • Oct 2005
                • 12194

                #1177
                Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                Originally posted by MarioNintendo
                @ hi19
                I don't think I'll send any of those three to this pack. I might finish my files to them sometime in the future, but that really shouldn't stop you from having a go yourself. I'm sure we will make very different charts.


                Comment

                • MarioNintendo
                  Expect delays.
                  FFR Simfile Author
                  FFR Music Producer
                  • Mar 2008
                  • 4180

                  #1178
                  Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                  If it's in the future I don't mind. I only mind if it's in the same pack. :P That and with limited time I want to have steps as fresh as possible

                  Comment

                  • Snapps
                    NO DOUBT GET LOUD
                    FFR Simfile Author
                    • Sep 2003
                    • 5650

                    #1179
                    Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                    what tier are these files anyway from worst to best

                    eggman
                    ducky
                    arch
                    zagh
                    toph
                    aperson

                    Comment

                    • Dj_Ossa
                      SMGroove
                      FFR Simfile Author
                      FFR Music Producer
                      • May 2006
                      • 478

                      #1180
                      Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                      I love how you put Arch0wl over ducky hahaha


                      Ok more judging

                      Angel Island Zone [SSBB Remix] (bmah) - Yes. Great file dude, super fun.

                      Battle! Trainer Battle (Flossy) - No. For such an epic song this is a simple file and I hate to say it but it was quite boring. There are a lot of things you could do to make this file better: more progression, better usage of whatever sounds you can get, more creativity with the patterns. Right now, as it is, it's a no from me.

                      City (MarioNintendo) - Yes. Great file dude.

                      Grab the Crystal Popcorn! (bmah) - Yes.

                      Kingdom of Devontindos (MarioNintendo) - YES. WOW this file's cool man. You are becoming my favourite sim artist (don't tell moches).

                      Lily Islands (bmah) - Yes. Best file I've played from you dude, good job.

                      Midnight Greenhouse (Tsuka) - Yes. Super fun dude, your Cave Story v2!

                      TAKE OFF (MarioNintendo) - Yes.

                      Tropic of Capricorn (Kalrej) - Yes. Love the way you stepped it. Good job.

                      Working Together (porkypink) - Yes. DUUUUUUUUDEEEEE!! This file got SO MUCH BETTER. Thank you. Super fun, yes yes yes.

                      Alright, let me know if I missed anything!
                      Last edited by Dj_Ossa; 06-11-2016, 05:10 AM.
                      My FFR Stats ^_^;;

                      Comment

                      • Dj_Ossa
                        SMGroove
                        FFR Simfile Author
                        FFR Music Producer
                        • May 2006
                        • 478

                        #1181
                        Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                        Originally posted by hi19hi19
                        Responses.

                        What is making this file feel dumpy to you? It all seemed fairly musically justified to me: it's just the snare and the melody for pretty much the entire file, until the JS at the end which is the synth arpeggios plus the melody. I found these sounds to be very prominent - I did include the loud beeps in the beginning as miniholds, I can remove those if they are part of the problem? I'd be glad to make an easier difficulty that follows the melody and the bass instead, if that would help.
                        Overall I went with a fairly hard file because the whole song is very energetic; an easy file didn't really feel right to me.
                        Originally posted by hi19hi19
                        There's a LOT of sounds in this song and I shift what I'm following frequently. In this case I definitely agree it does feel "dumpy" as a result. The problem is keeping playability in mind, because I found this file getting over-layered really easily if I wasn't picky. If there are sections where you think I should shift what I'm layering, I'll definitely consider making changes.

                        To be honest, I am not as good a StepMania player as I used to be back in the day. The "too dumpy for me" comment is well... My personal preference. I acknowledge the thought process and the accuracy/potential fun factor these files have to offer and that's the reason why I said yes to them


                        Originally posted by hi19hi19
                        I was hoping this file could go in the pack and be popular for the same reason files like Excite Bike, VS Boss Battle, The Adventures Of Lolo, and Grind 2 are so often played on FFR. People really like short, challenging, whore-able files. This kind of file isn't supposed to be some grand artistic statement, it's just great for scoring.

                        Is there anything specific I could do that would help in your eyes? I did try repeating the song so it isn't so short, but that got rid of the "short intense" feel for little benefit.

                        Like I said, to be FAIR, I hate the song. It is up to MacGravel's discretion whether to leave it as a joke/hard file like Metal Warrior and Excite Bike etc.

                        Originally posted by hi19hi19
                        I'm curious what you mean "the second part," are you referring to the guitar solo and the short drum pattern after the break? Because those are the only thing in the file that's not easy 8ths or jacks lol

                        More importantly, though, I just want to talk about the jacks. If I do anything more with the jack sections they become ridiculously difficult. I originally had the jumpjacks as pitch-relevant split jumpjacks and that alone literally tripled the difficulty of the file. I tried layering in some percussion in the long single jacks and that made it very annoying to play. Jacks are really tough to get right difficulty-wise. I agree there's lots of ways I could express progression (trills becoming jacks, etc.) but as a player those kinds of changes can make the structure of the file feel non-obvious (Linus' Hamsin file is a good example; the trills to jacks in the oni chart are a weird transition for me when I play) so I just went with a focus on having a consistent playable feel.

                        Fair enough! Again, your file, and I find nothing wrong with it, thus the yes

                        Originally posted by hi19hi19
                        I am not sure exactly what to do with this review. Spray seems like a finished file to me? The layering scheme is fairly simple, yes, but that's because everything else I tried made it lose the pitch relevancy of the streams, and I love how the streams feel.

                        If I were to layer in the big booming drums, it would be easy in places like 6.201 but it would make proper-feeling PR impossible in places like 7.154
                        I originally had the snares layered in but that made the transitions in the 23.344 section into just a jumptrills, which felt really lame and was also way harder than the rest of the file.
                        If hands are used to crashes instead of jumps, it makes proper PR impossible at places like 68.106; all the solutions I tried felt really un-intuitive.

                        I tried many different layering options and decided that a simpler one was better to preserve the PR and allow flowing patterns (aka no jumptrills), and that experts could just play it on rates. I might be over-focusing on keeping the PR very strict, but that's the entire appeal of the file for me

                        The song is short, and perhaps that is what you are responding to? Like the other short files I submitted, I feel nothing really changes if it's looped again other than being more annoying to play for scoring.

                        Overall I definitely want to keep this chart as it is intact. It's a great intermediate D3-ish file and plays amazingly on rates (it's super fun on 2.0x!)
                        That said if you have suggestions for what layering you'd want to see in another difficulty that would help it get accepted, I'd love to know.

                        Perhaps a harder difficulty with those added layers? It just somehow feels incomplete to me man, I can play it again and take some notes if you want, hit me up on skype.
                        My FFR Stats ^_^;;

                        Comment

                        • Flossy97
                          FFR Player
                          • Mar 2016
                          • 132

                          #1182
                          Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                          Battle! Trainer Battle (Flossy) - No. For such an epic song this is a simple file and I hate to say it but it was quite boring. There are a lot of things you could do to make this file better: more progression, better usage of whatever sounds you can get, more creativity with the patterns. Right now, as it is, it's a no from me.
                          Yeah, I kinda expected as much. Maybe I'm just uncreative but I'm not sure how much more to extend it past what I already have. However I have started working on something else, and the file is already like 3x as exciting as the last one. So I guess we'll see how this one turns out once I'm done.
                          Nothing's non-fat. That's why the world's going to explode one day.

                          Comment

                          • Walrusizer
                            D7 Elite Keymasher
                            • Aug 2014
                            • 1080

                            #1183
                            Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                            how can you hate escape of the infidels it wouldve been the best file in the pack
                            is expressing my inability to create a creative signature an act of creativity in and of itself?

                            Comment

                            • MooMoo_Cowfreak
                              Abraxas Hydroplane
                              • May 2006
                              • 1746

                              #1184
                              Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                              Originally posted by Flossy97
                              Yeah, I kinda expected as much. Maybe I'm just uncreative but I'm not sure how much more to extend it past what I already have. However I have started working on something else, and the file is already like 3x as exciting as the last one. So I guess we'll see how this one turns out once I'm done.
                              No one is amazing when they first start charting, keep at it and you will definitely improve mate
                              Originally posted by hi19hi19
                              dumps abstractly represent the song with arrows

                              post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis

                              Comment

                              • macgravel
                                Resident Poopbutt
                                FFR Simfile Author
                                • May 2004
                                • 2405

                                #1185
                                Re: The VideoGame MegaPack 4 (June 30th DEADLINE)!

                                Originally posted by Walrusizer
                                how can you hate escape of the infidels it wouldve been the best file in the pack
                                I said yes. If Tsuka says yes then it's in

                                Comment

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