TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

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  • Hakulyte
    Galaxy Collapse says hi
    • Jul 2005
    • 4697

    #1951
    Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

    Why inDheart and Xel cannot be town?

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    • Vendetta21
      Sectional Moderator
      Sectional Moderator
      • Aug 2006
      • 2745

      #1952
      Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

      the logic on indheart and xelnya is simple there wasn't any way those flips could have been colored yet

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      • Vendetta21
        Sectional Moderator
        Sectional Moderator
        • Aug 2006
        • 2745

        #1953
        Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

        it just doesn't seem like an appropriately balanced game if there are 3 human PRs to 11 players

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        • Vendetta21
          Sectional Moderator
          Sectional Moderator
          • Aug 2006
          • 2745

          #1954
          Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

          one of these human PRs essentially clearing three fucking people

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          • Vendetta21
            Sectional Moderator
            Sectional Moderator
            • Aug 2006
            • 2745

            #1955
            Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

            another one stopping a kill

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            • Hakulyte
              Galaxy Collapse says hi
              • Jul 2005
              • 4697

              #1956
              Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

              Do you think wolves could have no kill N0 on purpose?

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              • Vendetta21
                Sectional Moderator
                Sectional Moderator
                • Aug 2006
                • 2745

                #1957
                Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                Originally posted by Hakulyte
                Do you think wolves could have no kill N0 on purpose?
                why the fuck are you even entertaining this idea over much more obvious things such as them forgetting or them being blocked by a grey role (known occurence)

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                • Hakulyte
                  Galaxy Collapse says hi
                  • Jul 2005
                  • 4697

                  #1958
                  Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                  I like throwing out new ideas.

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                  • Vendetta21
                    Sectional Moderator
                    Sectional Moderator
                    • Aug 2006
                    • 2745

                    #1959
                    Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                    either way them being blocked happens more often in 100 cases than not if you try to break it down probabilistically, it's the thing you should assume probably 65/100 times

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                    • Hakulyte
                      Galaxy Collapse says hi
                      • Jul 2005
                      • 4697

                      #1960
                      Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                      Sorry for not trying to mind meld with you deliberately.

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                      • Vendetta21
                        Sectional Moderator
                        Sectional Moderator
                        • Aug 2006
                        • 2745

                        #1961
                        Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                        Get this, everyone responded with a PM before the game started, the wolves had a nightchat to talk, so it's really doubtful for them to AFK. Killing people is literally their only way of winning the game and they are always on a timeline, so the anwser is they almost always sent in a kill. There's a chance, as there is with everything, that they forgot or chose not to kill because they didn't want to target themselves but that chance would probably happen infrequently leaving you to predict (now that we have a corroborating grey flip, or two even) that the wolves got blocked with an accuracy that suggests more often than not

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                        • Hakulyte
                          Galaxy Collapse says hi
                          • Jul 2005
                          • 4697

                          #1962
                          Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                          Calm down, I agree with you here lol.

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                          • Hakulyte
                            Galaxy Collapse says hi
                            • Jul 2005
                            • 4697

                            #1963
                            Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                            I'm just upset because I thought I was easy to read.

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                            • ShadoWolfe
                              FFR Player
                              • Jun 2009
                              • 171

                              #1964
                              Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                              Back for about 30 minutes or so, balancing this with paperwork real quick.
                              I'll be back at around 4pm PST to catch up, but know I'm pretty swamped today. I'll be here for EoD, and will be voting from Haku/meno.

                              K reading up-





                              Originally posted by Hakulyte
                              I followed the "by the book" play, but I was reading the "not to do" page.
                              Originally posted by XelNya
                              " I'd suck a dick in a dark, dark alley."
                              Originally posted by YoshL
                              "i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
                              Originally posted by mellon_collie
                              "I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

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                              • Vendetta21
                                Sectional Moderator
                                Sectional Moderator
                                • Aug 2006
                                • 2745

                                #1965
                                Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                                the one scenario here that might make sense here is indheart was turned grey and the wolves just targetted the same person two nights in a row - leaving jrodd as the guardian who didn't reveal because he didn't want to endanger himself -- but that's pretty out there and is the sort of crappy thinking where color flipping on the wolves part gives them a strong advantage -- huge distractions and forays into corner case scenarios, making them seem more important than they are, and not focusing on the obvious details we can rally around

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