Let's talk about the video game industry

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  • Senip
    Forum User
    • Feb 2008
    • 611

    #61
    Re: Let's talk about the video game industry

    I wonder if they'll finish the third game for the ps3...I've been waiting for that bad boy for a while...

    Comment

    • Choofers
      FFR Player
      FFR Music Producer
      • Dec 2008
      • 6205

      #62
      Re: Let's talk about the video game industry

      Originally posted by Emanresu13
      hi i play gaia online i'm a gamer
      gaiaonline is a forum

      2012, super bowl
      go rams

      Comment

      • Emanresu13
        FFR Veteran
        • Jun 2005
        • 642

        #63
        Re: Let's talk about the video game industry

        Originally posted by Choofers
        gaiaonline is a forum
        u gonna troll the troll son?!?



        Originally posted by Choofers
        go rams
        go bungles

        ---

        also wanna add i blame guitar hero for taking it a ten steps further and really ruining shit

        that makes three activision games. hey guess which company i hate the most
        Last edited by Emanresu13; 08-28-2012, 10:44 AM.
        Originally posted by dAnceguy117
        ^
        Originally posted by MrRubix
        ^

        Comment

        • Pseudo Enigma
          ごめんなさい (/ω\)
          • Aug 2012
          • 2290

          #64
          Re: Let's talk about the video game industry

          Originally posted by Emanresu13
          that makes three activision games. hey guess which company i hate the most
          I mostly hate them for what they did to Blizzard from what I hear. I don't even know WHAT I am hearing. Some people say Blizzard bought Activision, and some people are saying it's the other way around. All I know is, Blizzard Activision is the most homo thing I have ever seen.

          And it gets worse.

          A new report from Bloomberg recounts a few new details regarding Vivendi Universal and their attempt to offload their stake in U.S. software publishing giant Activision-Blizzard. According to Bloomberg, Vivendi is trying to levy off their $8.1 billion in Activision-Blizzard to buyers.


          p.s. whoever/whatever the **** Vivendi is. I can't make heads or tails of this situation no matter how much I read about them..

          Comment

          • Poison-
            Nope
            FFR Simfile Author
            • Nov 2010
            • 3772

            #65
            Re: Let's talk about the video game industry

            Originally posted by Pseudo Enigma
            I mostly hate them for what they did to Blizzard from what I hear. I don't even know WHAT I am hearing. Some people say Blizzard bought Activision, and some people are saying it's the other way around. All I know is, Blizzard Activision is the most homo thing I have ever seen.

            And it gets worse.

            A new report from Bloomberg recounts a few new details regarding Vivendi Universal and their attempt to offload their stake in U.S. software publishing giant Activision-Blizzard. According to Bloomberg, Vivendi is trying to levy off their $8.1 billion in Activision-Blizzard to buyers.


            p.s. whoever/whatever the **** Vivendi is. I can't make heads or tails of this situation no matter how much I read about them..
            Vivendi owns Activision, therefore Blizzard did not buy Activision.

            Comment

            • Emanresu13
              FFR Veteran
              • Jun 2005
              • 642

              #66
              Re: Let's talk about the video game industry

              here ya'll go!

              http://www.escapistmagazine.com/news...cenes-As-Films




              how's that for being friggin on topic as hell
              Originally posted by dAnceguy117
              ^
              Originally posted by MrRubix
              ^

              Comment

              • Pseudo Enigma
                ごめんなさい (/ω\)
                • Aug 2012
                • 2290

                #67
                Re: Let's talk about the video game industry

                somebody shoot Bobby Kotick. I'll pay you all the money I haven't been spending on Blizzard Activision's crap

                Comment

                • dAnceguy117
                  new hand moves = dab
                  FFR Simfile Author
                  • Dec 2002
                  • 10097

                  #68
                  Re: Let's talk about the video game industry

                  kotick is scum. those quotes are painful to read.

                  Originally posted by dAnceguy117
                  a whole lot of games, especially ones made in the past few years, have had multiplayer shoehorned in.
                  not normally one to ~quote myself~ but I just want to reiterate this point

                  http://www.gamespot.com/news/spec-op...tation-6393852

                  "[Multiplayer] was literally a checkbox that the financial predictions said we needed, and 2K was relentless in making sure that it happened," Davis said. "No one is playing it, and I don't even feel like it's part of the overall package--it's another game rammed onto the disk like a cancerous growth, threatening to destroy the best things about the experience that the team at Yager put their heart and souls into creating."

                  Comment

                  • FFR4EVA_00
                    FFR Player
                    • Aug 2005
                    • 1770

                    #69
                    Re: Let's talk about the video game industry

                    a better summary of what gaming should (continue to) be:
                    ~*~Lurkadurk - 1134-7796-6967~*~

                    Comment

                    • wargasm1
                      Cowbelling FFR
                      • Apr 2007
                      • 1289

                      #70
                      Re: Let's talk about the video game industry

                      i want the misirlou mod loll

                      Comment

                      • Callipygian
                        Senior FFR citizen
                        • Jun 2007
                        • 1537

                        #71
                        Re: Let's talk about the video game industry

                        Some general trends I've been seeing:

                        - Like in the movies: more and more attention goes to graphics and less and less to the complexity of the story line

                        - Addiction instead of fun: the WoW-syndrome of appealing to the grinding lust of teenage gamers. Getting enough badges for higher tier gear or getting that 'killing 2000 rare spawn' achievement makes gaming a drudgery.

                        - Gimmicks and gadgets instead of game improvement. Get people to play a MMO that has potential and then focusing on skins and collector items instead of tuning gaming mechanics

                        Some games that I can recommend:

                        - Oblivion
                        - Civilization IV (with Beyond the Sword expansion)
                        - Vampire the Masquerade: Bloodlines
                        - Dragon Age (I and II)
                        Sick nature

                        Comment

                        • Emanresu13
                          FFR Veteran
                          • Jun 2005
                          • 642

                          #72
                          Re: Let's talk about the video game industry

                          these reminded me:
                          Originally posted by Callipygian
                          - Addiction instead of fun: the WoW-syndrome of appealing to the grinding lust of teenage gamers. Getting enough badges for higher tier gear or getting that 'killing 2000 rare spawn' achievement makes gaming a drudgery.
                          Achievements that involve 10,000 of X are dumb. I think for the most part achievements should be something you can aquire in under 15 minutes. Something that requires skill, not countless hours.

                          I've been playing BF3 again lately, and it's back to the grind, more or less. I recall EA stating something along the lines of "unlocking guns/attachments allows you to tailor the game to your playstyle." Uh, no? It restricts me to something very much NOT my playstyle, until I unlock the damn stuff.

                          Originally posted by Callipygian
                          - Gimmicks and gadgets instead of game improvement. Get people to play a MMO that has potential and then focusing on skins and collector items instead of tuning gaming mechanics
                          Gimmick-ish: I hate how many games, on harder difficulties, give enemies more HP. And that's it. That ain't harder, sorry. That just means I'm fighting longer. Snore. Enemy health increase is just artificial difficulty. Player health decrease on the other hand, means one has to actually perform better. Also nice, are when enemies actually gain new attacks/abilities on higher difficulties.


                          Both of the above statements are kind of why I'm leaning toward not getting Borderlands 2. Borderlands was too grindy, and the difficulty too fake. I remember trying to rush through the game, because I figured that leveling up was only going to give me more health/skills. Nope. Turns out it's nearly impossible to kill anything a certain number of levels above you (I forget exactly how many). It wasn't even that I needed better weapons, there just seems to be an invisible "strength" stat.

                          I've just remembered that I really don't like many games with leveling up mechanics, that don't also have a gripping story to keep me interested. Leveling for its own sake just doesn't do it for me. I most certainly do NOT feel a sense of accomplishment. The fact that I've heard that many people DO, I cannot understand.
                          Originally posted by dAnceguy117
                          ^
                          Originally posted by MrRubix
                          ^

                          Comment

                          • Nullifidian
                            ¯\_(ツ)_/¯
                            FFR Simfile Author
                            • Sep 2007
                            • 1837

                            #73
                            Re: Let's talk about the video game industry

                            The main thing about the games industry is that consumers think of it as an endless bundle of creativity with no limitations whatsoever, and they demand to see that.

                            However, game companies are very much restricted to their fundings and games cost a ton of money to make, so game companies have to make decisions based on what's in their best interest for the survival of the company. Do they cater to the niche markets for the love of videogames and starve themselves (and possibly their families) or do they cater to the mainstream market as much as possible to get the most proceedings so the companies can pay for the costs of making the game? Paying for salaries (over the course of around 4 or 5 years with a big sized crew as well as a possible few freelancers) and paying for rights and licenses and testing and agreements with publishers and promotors and package production and what not will set you back insane amounts of money. Not only that, but the people who finance the game project are ultimately the boss as well, and they want to see their investment back with profit.

                            There's a reason why a lot of game companies don't survive in the industry, as good as their intentions may have been. Times aren't like they used to be, where the game industry was still innocent with games such as mario bros, megaman, tetris and pong. Technology advances so consumers demand to see an equal advance in game technology too. Better graphics, more mechanics, better stories etc. And with the amount of companies out there trying to sell their game, consumers get to cherry pick their games based on traits you might not value high. That doesn't mean they're not important though. If you choose to deny any of those aspects the attention that the mass consumer wants, customers might pick another game over your game and game companies will lose a lot of profit.

                            As far as sequels go, that's also a decision based on success. People who fund game projects are more likely to fund an already successful IP than funding a brand new unheard of IP and risk losing their investment. Plus, game companies get to iterate existing material so it's not as time-consuming and money-consuming as creating a game from scratch.

                            Working in the game industry is not the glorified well-paid job most consumers think it is. Games industry employees are not free-roaming badass spacecowboys from the planet Awesome, but regular people trying to make a living. It's tough work and companies have to make lots of decisions based on the profit they'll gain from it. And wherever there's a decision to be made, you're bound to disappoint someone.
                            Last edited by Nullifidian; 09-5-2012, 07:24 PM.

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                            • DJMAYYYNE
                              FFR Player
                              • Jun 2009
                              • 609

                              #74
                              Re: Let's talk about the video game industry

                              Originally posted by 00Razor00
                              I only care about UMVC 3.
                              Pretty much this.

                              Comment

                              • Charu
                                Snivy! Dohoho!
                                FFR Simfile Author
                                • Mar 2006
                                • 6207

                                #75
                                Re: Let's talk about the video game industry

                                Originally posted by _.Spitfire._
                                Post about the truth on how it works now in the industry.
                                I'm so happy there's others that understand this. It's a really iffy issue too, because I'm pretty sure majority of the people who are already established game designers and what not that have been working on this AAA IP product for the past 5-10 years are probably sick to death by it. It's not like they have a choice in the matter either, I mean do whatever brings the food and other living expenses, right?

                                It's stuff like this that makes me wish the consumers and or publishers would stop being such hard asses about what they demand. I'm not saying get rid of the marketability aspect, because that in itself will be the stupidest thing to do, no I'm talking about the consumers and publishers being more open to new ideas instead of... what's the latest trend that's still going?

                                FPS #153, idea = shoot shit. What kind of shit? Erm... LAMPS! SHOOT LAMPS! Brilliant. Billion dollars later. Good idea!

                                You know, let me fetch a comic from Calvin & Hobbes that perfectly reflect how the industry is now which makes me sad.

                                Last edited by Charu; 09-14-2012, 01:11 PM.


                                Originally posted by JohnRedWolf87
                                Charu the red-nosed Snivy
                                Had a very shiny nose
                                And if you ever saw it
                                You could even say it glows

                                All of the other Snivies
                                Used to laugh and call him names
                                They never let poor Charu
                                Join in any Snivy games

                                (Click the arrow to see the rest)


                                Originally posted by Vendetta21
                                All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

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