BlackWebb Wishlist [Vote Now!]

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  • Frank Munoz
    Muein
    • Nov 2007
    • 2047

    #76
    Re: BlackWebb Wishlist [Vote Now!]

    Originally posted by bassCannon
    keep in mind not everyone on FFR is used to..

    6 key (solo)
    mines
    holds

    basically anything that's not ffr..
    i say we stick to the old but improve what we have at the moment

    this includes..

    multiple difficulties for the same song (new submissions i guess)
    4 key (stick to this, much simpler)
    no holds/mines (i guess that's why ffr's different from SM)
    2+ people multiplayer (why not?)

    but then again..

    i don't even see 6+ people in multiplayer most of the time..
    it's hard to find even 1 person to play against most of the time :P

    but yeah having played both SM/FFR, i feel like FFR should stay FFR (bye solo / mines / holds) and SM should stay SM (this is where i play solo / mines / holds / dumps )
    Listen to this man.
    Unknown and Unofficial
    may the good arrow guide you

    Comment

    • Frank Munoz
      Muein
      • Nov 2007
      • 2047

      #77
      Re: BlackWebb Wishlist [Vote Now!]

      Possibly, for the 2< multiplayer, we could have co-op files. You know how in DDR/ect. they have a "couples" option or somesht, where they have 2 different stepped files and two people play them both for a total score?
      Well, I was thinking that we could have that for bw. And in multiplayer, you would have one team against another: 2 vs 2, total of 4 players playing. So now players would have to work together to achieve a rank on the co-op leader board. Possibly creating a new level of sociability for FFR.

      Srry for double post
      Last edited by Frank Munoz; 07-31-2011, 11:03 AM.
      Unknown and Unofficial
      may the good arrow guide you

      Comment

      • MrMagic5239
        FFR Veteran
        • Feb 2007
        • 4096

        #78
        Re: BlackWebb Wishlist [Vote Now!]

        This is my main beef with holds and mines and marvelous's,




        If I wanna play stepmania, ill play stepmania. Nuff said
        ~Grand Chase Stats~
        Elesis (Knight/Spearman/Sword Master/ Savior) Lvl 80/80, MP Bars 4/4 EXP Rank 1
        Lire (Archer/Crossbowmen/Arch Ranger/Nova) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Arme (Mage/Alchemist/Warlock/Battle Mage) Lvl 80/80 MP Bars 4/4, EXP Rank 1
        Ronan (Spell Knight/Dragon Knight/Aegis Knight/Abyss Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Lass (Thief/Assassin/Dark Assassin/Striper) Lvl 80/80, MP Bars 4, EXP Rank 1
        Ryan (Druid/Sentinel/Viken/Xenocider) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Amy (Dancer/Musician/Siren/Superstar) Lvl 78/80, MP Bars 4/4, EXP Rank 13
        Sieghart (Gladiator/Warlord/Duelist/Prime Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Jin (Fighter/Shisa/Asura/Rama) Lvl 80/80, MP Bars 4/4 EXP Rank 1
        Zero (Seeker/Wanderer) Lvl 79/80, MP Bars 4/4 EXP Rank 9
        Dio (Stygian/Drakar//Leviathan) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Rin (Caller) Lvl 77/80, MP Bars 4/4, EXP Rank 32
        Rufus (Bounty Hunter/Killer/Ravager/Arbiter) Lvl 80/80, MP Bars 4/4, EXP Rank 1
        Ley (Summoner/Harbringer) lvl 79/80, MP Bars 4/4, EXP Rank 21
        Asin (Desciple) Lvl 80/80, MP Bars 4/4, EXP Rank 1 (Eastern Rain Liquid Jade aquired)

        Comment

        • i love you
          Live a wonderful life~
          FFR Simfile Author
          • Oct 2006
          • 7315

          #79
          Re: BlackWebb Wishlist [Vote Now!]

          Honestly, I do not care what you guys do. As long as it does not interfere with FFR traditional play then I'm down with anything reasonable added into the engine.
          ===============================
          The idea that RDCP 3 may come out in the future is a fun thought to have~
          ===============================

          Comment

          • DossarLX ODI
            Batch Manager
            Game Manager
            FFR Simfile Author
            • Mar 2008
            • 15004

            #80
            Re: BlackWebb Wishlist [Vote Now!]

            Originally posted by MrMagic5239
            This is my main beef with holds and mines and marvelous's,

            If I wanna play stepmania, ill play stepmania. Nuff said
            This 100% - even if holds/mines don't count toward scoring, it goes away from the traditional FFR.
            Originally posted by hi19hi19
            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

            Comment

            • bmah
              shots FIRED
              Profile Moderator
              FFR Simfile Author
              Global Moderator
              • Oct 2003
              • 8448

              #81
              Re: BlackWebb Wishlist [Vote Now!]

              as I said before, why celebrate the lack of features on FFR

              there are other characteristics that define FFR other than the lack of certain features

              Comment

              • Patricoo
                FFR Player
                • Dec 2003
                • 432

                #82
                Re: BlackWebb Wishlist [Vote Now!]

                I selected:

                ACC: Perf/Good/Avg/Miss/Boo
                DIFF: Single Difficulty per Song (Absolute!)
                ARR: 4 Arrows Only


                To me, I see all these extras as the same as different game modes in a multiplayer shooter. Some are fun, but some are gimmicks that go relatively unplayed. The only people who participate in them are people so jaded and stonewalled by doing the same thing to such expertise that they need something new. To those people, I congratulate them on their success but ask for them to just stand aside for a while rather then forcing the more mediocre players to go through convoluted game modes.

                Comment

                • bassCannon
                  Banned
                  • Jun 2011
                  • 148

                  #83
                  Re: BlackWebb Wishlist [Vote Now!]

                  Originally posted by bmah
                  as I said before, why celebrate the lack of features on FFR

                  there are other characteristics that define FFR other than the lack of certain features
                  it's not celebrating the lack of features

                  it's celebrating what FFR is and was :P

                  besides, i think a more serious issue at hand for FFR is not trying to add 6key/mines/holds/SM-like features, but rather trying to revive the community

                  as you can see out of 1.7+ million members, i bet not even 5% are really active and that's not a good sign.

                  Comment

                  • DossarLX ODI
                    Batch Manager
                    Game Manager
                    FFR Simfile Author
                    • Mar 2008
                    • 15004

                    #84
                    Re: BlackWebb Wishlist [Vote Now!]

                    Not even 0.1% of the members are really active. (0.1% of 1.7 million is 1,700)

                    bassCannon basically hit the main point.
                    Originally posted by hi19hi19
                    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                    Comment

                    • Plan_Bsk81127
                      snooches
                      FFR Simfile Author
                      • Aug 2007
                      • 6420

                      #85
                      Re: BlackWebb Wishlist [Vote Now!]

                      Might have to give more thought before posting my official vote, but he are my current thoughts.


                      ACC: As much as I would kinda like to have marv timing, I will have to side with sticking with the perf/good/av/miss/boo system just to keep FFR original.


                      DIFF: I wouldnt mind multiple difficulties on files just because I see FFR as the replica computer version of DDR and DDR has multiple difficulties per chart, I just worry about people rushing charts just to complete the other difficulties and ending up with crappy files like TS gets(inb4 butthurt TS players)


                      ARR: Going to have to side with 4 here, once again it would be neat to take like a DDR approach and go with 8 keys instead of 6 but it wouldnt be a smart move being 8 key setups are harder to get going and all.


                      MULT: Definalty 2+ players, iirc KBO took this approach and I like it a lot.


                      MINES/HOLDS: Mines no, holds maybe. I kinda would like to see FFR be different from all the other rhythm games out there and not have them but then again I can see the game having holds just because of it being a DDR replica. I just fear mass hold abuse in files in the future which would really not be fun to play.

                      Comment

                      • Patricoo
                        FFR Player
                        • Dec 2003
                        • 432

                        #86
                        Re: BlackWebb Wishlist [Vote Now!]

                        Originally posted by DossarLX ODI
                        Not even 0.1% of the members are really active. (0.1% of 1.7 million is 1,700)

                        bassCannon basically hit the main point.
                        I agree, but we really do need a solid engine before we start hitting the community drum. I feel like its getting smaller around here, not bigger. My problem is building an engine that is hyper-focused to cater to high difficulty talented players rather then casual gamers and mediocre people who appreciate the simplicity.

                        We need a good core to build the community around first.

                        EDIT: There are a lot of votes for the traditional aspects of FFR, except for greater multiplayer. Why not do aesthetic changes to the singleplayer and really lock into more interactive multiplayer games instead of the other way around.
                        Last edited by Patricoo; 07-31-2011, 09:13 PM.

                        Comment

                        • bmah
                          shots FIRED
                          Profile Moderator
                          FFR Simfile Author
                          Global Moderator
                          • Oct 2003
                          • 8448

                          #87
                          Re: BlackWebb Wishlist [Vote Now!]

                          Originally posted by Patricoo
                          EDIT: There are a lot of votes for the traditional aspects of FFR, except for greater multiplayer. Why not do aesthetic changes to the singleplayer and really lock into more interactive multiplayer games instead of the other way around.
                          From what I'm getting, the aesthetic changes that the poll may offer would likely change FFR into a copycat of some other sort of rhythm game, which I disagree with. Single player is the most commonly played mode of the game, and although it would seem like improving it (gameplay or aesthetic-wise either way) would do good, people seem to react defensively against such changes.

                          I agree that the community needs to be redeveloped and new interest has to be brought forth. But wouldn't you think making these changes would help bring more interest and revive the community (particularly those newer to the game and unaware of how FFR was historically developed)? Personally, I think the lack of change is a positive aspect to people who are already well-aware of FFR.

                          For those of you stating that complexity would turn off new players, that's only if these changes were made to the entire game in a linear fashion. But as I said earlier, if you can make newer features an optional aspect, you might be able to have it both ways. And newer players may like the addition of these features. You can look at it either way: the addition of features will confuse new players, or the addition of features will add replay value that new players will try out.
                          Last edited by bmah; 07-31-2011, 09:29 PM.

                          Comment

                          • SeraphinEveles
                            FFR Player
                            • Jan 2007
                            • 109

                            #88
                            Re: BlackWebb Wishlist [Vote Now!]

                            we need hold arrows. or at least an option to turn them on. sooo many songs just dont seem right without them.

                            HA! Finally figured out how to get my Sig in purple, and show the stats i want.
                            I love knowing BBC.

                            Comment

                            • Plan_Bsk81127
                              snooches
                              FFR Simfile Author
                              • Aug 2007
                              • 6420

                              #89
                              Re: BlackWebb Wishlist [Vote Now!]

                              Just curious about the whole holds situation, if this were to come into effect, what would you do about the 900+ files already uploaded to the game without holds in them? I would think it would be way too much effort to go back and add holds to them, and if someone attempted them they would most likely just dump random holds in the charts just so they have holds.

                              Comment

                              • justin_ator
                                🥓<strong><span style="col
                                • Mar 2007
                                • 7648

                                #90
                                Re: BlackWebb Wishlist [Vote Now!]

                                From the sound of things, this new engine might not even involve old files.

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