I just used Rumble for the first time ever and holy shit this guy must be the most annoying champion in the universe to lane against, or lane with...
His fire spell...lmao. The fact that you can cast this infinitely and it has such a short cool down is pretty sick. Not to mention his ultimate can pick off pretty much whoever.
Just group with people you know. If you don't know that many people make some LoL friends. Every community has its DB's. Every community also has friendly players. Most of the time the douchbags are made bro. That or they get mad cause you suck and can't devote 90% of your life to this game. Happens in all competitive online games that play in this manner.
My advice is a little "deal with it" and a lot of "don't feed the trolls"
I played a premade with hurleyisgod and a few others (all from FFR) and we had fun. Just add as many people that are friendly as you can you will be fine :3
I think the last hitting mechanic isn't very fun, but it's the only way I can think of that adds a component of skill to the game. The game degenerates really hard if you don't have something similar.
Yo Reach, for your Ashe build, try starting with Doran's Blade instead of boots. You'll find that your early game is much much stronger. Also, you should try and at least grab a Zeal, if not a Phantom Dancer, right after Infinity Edge. It not only gives you more survivability, but I'm not sure you can do the math and figure out that it gives you more of a boost in power than getting Last Whisper next.
Rumble is indeed crazy. He was banned the most back during the Dreamhack tournament and anytime he was picked that team won. They nerfed him slightly since then but I think he's still as insane as ever.
As for the community, it's really not that bad. You get a bunch of jerks occasionally, but you remember them and not the good players on your team because a single rotten apple spoils the barrel. Just ignore them and play how you normally would, you get used to it. Part of the experience that makes PvP great is that you can feel amazing after a well-played game but extremely frustrated after a bad game. PvP is absolutely essential to the game though. Without PvP, the game is basically Halo's campaign mode, Super Smash Brothers story mode, or a single-player flash game. If you thought LoL was bad, never touch HoN.
Rhythm Simulation Guide
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Chaz, there's no chat closing button but there is a /ignoreall button.
Reach, rumble is retarded OP and there's no way around it right now.
Also TF is a top ban in High Elo because late game with his ult and a shit ton of AP he's an unstoppable backdooring champion.
Chaz, there's no chat closing button but there is a /ignoreall button.
Reach, rumble is retarded OP and there's no way around it right now.
Also TF is a top ban in High Elo because late game with his ult and a shit ton of AP he's an unstoppable backdooring champion.
TF seems like he would be pretty lame in high ELO games because of his ultimate and his gold card. I mean, all of his cards are good but the stun and damage on gold is kind of retarded and in combination with his ultimate you can snipe any stragglers and immediately be in good position in any fight.
Do people usually do AP builds with TF though? Is there a difference between going AP and going AD? It seems like he could do both so I'm really confused as to what items to purchase with him.
As for Rumble, maxing his flame as fast as possible seems best, followed by his stun, though a level in his defensive definitely helps. He seems particularly annoying because his laning is amazing (Uh yeah the 'skill' argument for last killed minions is definitely not a factor when playing rumble, more like QQQQQQ) in combination with the fact that he's kind of a tank+DPS lol
try starting with Doran's Blade instead of boots
I see the benefit of getting Zeal/Phantom before going Whisper (which you most definitely want eventually), but in an ideal situation wouldn't you rather skip DB? The faster you get IE the stronger Ashe ends up being, though I definitely see the benefit of getting DB since laning with Ashe can be hard before IE.
no, getting one, two, or even three DB's early game with ashe gives you an insane lane presence and ability to gank/out DPS the person you are laning against. The goal early with ashe isn't as much to out farm the guy you are laning against as much as it is to get the one early kill so you can get a quicker bf sword(though this is really dependent on how competent your teammates are). Also once you learn to position yourself correctly with ashe I find Berseker's Greaves to be a much better item on her.
Also if you're having trouble getting the gold you need early game level up your e a bit more early on, the extra gold is huge.
I don't seem to have that problem. I've played quite a few PVP matches and I've only come across a few babies that whine when something doesn't go their way, and all I do is laugh at them, tell them it's just a game and to chill out. If they don't, I don't pay attention to them. I've met a bunch of really cool dudes already, even when they were on the other team! We laughed and had a lot of fun.
Unfortunately, the last hitting minions thing really does suck. Especially when you're playing a character that does very little damage from auto-attacks. Minions usually get the last hit. And if you're laning with a partnet that has a strong auto-attack? Yeah, your gold pile is bone dry.
TF seems like he would be pretty lame in high ELO games because of his ultimate and his gold card. I mean, all of his cards are good but the stun and damage on gold is kind of retarded and in combination with his ultimate you can snipe any stragglers and immediately be in good position in any fight.
That's the point rofl.
Originally posted by Reach
Do people usually do AP builds with TF though? Is there a difference between going AP and going AD? It seems like he could do both so I'm really confused as to what items to purchase with him.
AD mean you're a standard carry champion. This is totally a fine build for TF. However, AP has gotten popular because of how well AP + Lich Bane synchronizes with his skills, and the initial burst makes him really strong when he starts out in a fight. Since the Q spell has such a large range, it also works amazingly well for poking.
Originally posted by Reach
As for Rumble, maxing his flame as fast as possible seems best, followed by his stun, though a level in his defensive definitely helps. He seems particularly annoying because his laning is amazing (Uh yeah the 'skill' argument for last killed minions is definitely not a factor when playing rumble, more like QQQQQQ) in combination with the fact that he's kind of a tank+DPS lol
Last hitting minions is always one of the most significant factors in determining your power throughout the game because you only get stronger in two ways: level and itemization.
Rumble's laning is decent, but if your opponent's are smart enough and have the right setup, you still can't touch them. Rumble shines because of his tankiness and damage output, but mostly the ability to lock on to champions and chase them down while controlling large areas and zoning.
Originally posted by Reach
I see the benefit of getting Zeal/Phantom before going Whisper (which you most definitely want eventually), but in an ideal situation wouldn't you rather skip DB? The faster you get IE the stronger Ashe ends up being, though I definitely see the benefit of getting DB since laning with Ashe can be hard before IE.
I'm guessing it's probably lane specific.
The difference between boots and a Doran's Blade is 125 gold, which is equivalent to about 5 minion kills. 5 minions is nothing compared to the advantage you gain over your boots early game. In addition, strictly speaking in terms of costs, Doran's items are the most efficient in the entire game. Relatively speaking, that's an exceptionally good investment, since you don't need to sell it until you need that last item slot, which isn't until late game.
One of the most important components of the Doran's Blade, however, is the health bonus you get. It seems weird to build health on a carry instead of damage, but picture this. When you get ganked, what matters the most and determines whether you live or die is the initial burst damage dealt to you. If you can make it back to your tower you're fine. 100 health is a lot, and gives you a lot more survivability. Laning is also dangerous without this health bonus because some champions can poke really hard if they catch you off-guard, and if you're too low on health you can't stay in lane and get that health back, you'd have to recall. Doran's Blade overall is a much safer investment than boots that will improve your presence as well as sustainability and survivability.
You do want to get your Infinity Edge quickly, but don't assume it's "as fast as humanly possible." Pushing it back 500-1000 gold can be advantageous because you can make use of that effectively, while Infinity Edge doesn't scale too hard until you get more crit chance.
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When I run Ashe I always start out with DB.
The lifesteal and damage give her much more of a lane presence, making it easier to farm minions as well as adding damage to your volley. I typically grab zerks after that, then get back to laning until a BF sword.
Once Ashe gets BF she is extremely utilizable for ganks, I find that attempting to do much but just poke prior to this usually ends up bad.
My build goes:
Doran's Blade>Berserker's Greaves>B.F. Sword>Zeal>Infinity Edge>Vampiric Sceptre>Phantom Dancer>Bloodthirster>Black Cleaver>Then either Banshee's Veil or GA depending on how the game is playing.
This is obviously just a generalized build, and you would of course want to grab a Last Whisper if they have lots of armor.
On a side note, Cho'Gath and Annie are just completely ridiculous in a lane together.
And try Gangplank, Nunu, and Leona in 3s.
Unfortunately, the last hitting minions thing really does suck. Especially when you're playing a character that does very little damage from auto-attacks. Minions usually get the last hit. And if you're laning with a partnet that has a strong auto-attack? Yeah, your gold pile is bone dry.
There's a few cases for gaining gold through farming:
- Your auto-attack rules: no problems.
- You're a caster: Occasionally use your spells, but last hitting with auto-attacks is usually not that bad. As Heimerdinger with auto-attacks and the occasional rockets I can usually hit 100 CS by 12-13 minutes.
- You're a caster with a really bad auto-attack: Like I said, auto-attacks are USUALLY not that bad. But if they are (such as Fiddlesticks) then chances are that champion is better jungling.
- You're a support: Farming is not your job. Your laning partner should be getting all that farm to be super strong. Grab gold items instead.
Rhythm Simulation Guide
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the last two pages of this thread were unreadable
if you're going to complain about last hitting just buy a pick or something it only takes 20+ minutes for it to pay itself back (note: this is actually me making fun of the fact that gp10 items are useless)
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