Ingame Song Information

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  • jimerax
    FFR Simfile Author
    FFR Music Producer
    • Nov 2003
    • 8185

    #3376
    Re: Ingame Song Information

    honestly AAA FMO/FGO is a pretty bad idea for s-token, in terms of maintenance.

    We can't define difficulties in th req, need to specify the songs.

    Comment

    • SKG_Scintill
      Spun a twirly fruitcake,
      FFR Simfile Author
      • Feb 2009
      • 3876

      #3377
      Re: Ingame Song Information

      Make K8107 give Oni :@
      No really, why isn't it a FMO?





      Originally posted by bluguerilla
      So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
      ___
      . RHYTHMS PR LAYERING
      . ZOMG I HAD TO QUIT OUT TERRIBLE
      .

      Comment

      • TC_Halogen
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        • Feb 2008
        • 19376

        #3378
        Re: Ingame Song Information

        Originally posted by SKG_Scintill
        Make K8107 give Oni :@
        No really, why isn't it a FMO?
        I'd really like this question answered too. <_<

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #3379
          Re: Ingame Song Information

          Originally posted by TC_Halogen
          I'd really like this question answered too. <_<
          when did it change? I thought it was still FMO, and it clearly is
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • bmah
            shots FIRED
            Profile Moderator
            FFR Simfile Author
            Global Moderator
            • Oct 2003
            • 8448

            #3380
            Re: Ingame Song Information

            I agree with jx in that skill token requirements should be based on static, not dynamic, measures. It's a hassle to constantly monitor requirements that are basically moving targets. Song difficulty (such as what are level 65 songs) are dynamic and can change based on songs added, deleted, and/or modified from a song's prior difficulty. What songs are FMOs and FGOs are also dynamic measures.

            Static measures would refer to things such as a specific score, p/g/a/b/m count, specific songs (that do not relate to a dynamic factor), etc.

            @stavie: that song changed to a VC quite a long time ago...

            Comment

            • igotrhythm
              Fractals!
              • Sep 2004
              • 6535

              #3381
              Re: Ingame Song Information

              Most of the song is 12 nps trill, which really isn't that bad even with the jumpy ending (which is easily comboed if you treat each section like the "jump-trill" in NWE). I agree with the demotion. FMOs should be harder to FC than that.

              But wtf with Legendary Etude being a 9 with the 32nds in the end? I still can't combo the 24th rolls around 1700 in BB Revenge, and these look to be about the same speed. And these go into a wall? Argh. So much schizo with the SDGable first 1200 notes into OMG 32nds.
              Originally posted by thesunfan
              I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

              Comment

              • stavie33
                FFR Player
                • Aug 2006
                • 1925

                #3382
                Re: Ingame Song Information

                I think Night and Day should be bumped to 79-80 (leaning towards 80), files ridiculously technical, and requires speed, timing, and stamina. It has icky patterns, jumpstream, fast bursts, jacks, and a repetitive stamina draining end where you can easily pull 3 goods. The part after the 32nd running man with the 32nd bursts and jump patterns are horribly annoying too. I think it's on the level of Brandish Headless, IMO
                It's getting better all the time
                I used to get mad at my school (No, I can't complain)
                The teachers who taught me weren't cool (No, I can't complain)
                You're holding me down (Oh Oh)
                Turning me round (Oh Oh)
                Filling me up with your rules (Oooh)

                Comment

                • Izzy
                  Snek
                  FFR Simfile Author
                  • Jan 2003
                  • 9195

                  #3383
                  Re: Ingame Song Information

                  Of Course You Need Me seemed easier than RAN. Just saying.

                  Comment

                  • Shikari
                    FFR Player
                    • Oct 2010
                    • 2055

                    #3384
                    Re: Ingame Song Information

                    Originally posted by Izzy
                    Of Course You Need Me seemed easier than RAN. Just saying.
                    I thought I was the only to think that.

                    Originally posted by gold stinger
                    Shikari for resident profile artist

                    Comment

                    • DossarLX ODI
                      Batch Manager
                      Game Manager
                      FFR Simfile Author
                      • Mar 2008
                      • 15004

                      #3385
                      Re: Ingame Song Information

                      You're not the only one. While that Need t+pazolite file is fast, it's all 16ths/8ths. IT's more straightforward than all the newer files added. I'm thinking high FMO in terms of the speed it requires, but most of the patterns are easy to do. Then again, qqwref's idea should be considered.
                      Originally posted by hi19hi19
                      oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                      Comment

                      • i love you
                        Live a wonderful life~
                        FFR Simfile Author
                        • Oct 2006
                        • 7315

                        #3386
                        Re: Ingame Song Information

                        Originally posted by DossarLX ODI
                        You're not the only one. While that Need t+pazolite file is fast, it's all 16ths/8ths. IT's more straightforward than all the newer files added. I'm thinking high FMO in terms of the speed it requires, but most of the patterns are easy to do. Then again, qqwref's idea should be considered.
                        + 1 support

                        Also, two of the new songs should be changed to this:

                        Of course you Need and .. NEED ME = Normal FMO [11]

                        Sparkle Downer = HIGH FMO [11]
                        ===============================
                        The idea that RDCP 3 may come out in the future is a fun thought to have~
                        ===============================

                        Comment

                        • jimerax
                          FFR Simfile Author
                          FFR Music Producer
                          • Nov 2003
                          • 8185

                          #3387
                          Re: Ingame Song Information

                          all today's songs are kind of borderline FMO/FGO.

                          of course.. doesn't seem to be FGO so downrated.

                          Comment

                          • stavie33
                            FFR Player
                            • Aug 2006
                            • 1925

                            #3388
                            Re: Ingame Song Information

                            I know I'm gonna get flamed for this but...I strongly feel Of Course You Need... and Sparkle Downer are NOT FGO material at all, especially considering Einstein Rosen Bridge...
                            It's getting better all the time
                            I used to get mad at my school (No, I can't complain)
                            The teachers who taught me weren't cool (No, I can't complain)
                            You're holding me down (Oh Oh)
                            Turning me round (Oh Oh)
                            Filling me up with your rules (Oooh)

                            Comment

                            • stavie33
                              FFR Player
                              • Aug 2006
                              • 1925

                              #3389
                              Re: Ingame Song Information

                              Originally posted by jimerax
                              all today's songs are kind of borderline FMO/FGO.

                              of course.. doesn't seem to be FGO so downrated.
                              All of them? I feel the Sharpnel song is clearly FGO
                              It's getting better all the time
                              I used to get mad at my school (No, I can't complain)
                              The teachers who taught me weren't cool (No, I can't complain)
                              You're holding me down (Oh Oh)
                              Turning me round (Oh Oh)
                              Filling me up with your rules (Oooh)

                              Comment

                              • jimerax
                                FFR Simfile Author
                                FFR Music Producer
                                • Nov 2003
                                • 8185

                                #3390
                                Re: Ingame Song Information

                                updated RAN, no arrow count change this time.

                                Comment

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