Re: My apache HQ render (56k/1200*p)
So yeah I got sad of my old wireframes so I fixed them to the best of my ability (the cars, that is) The bugatti was made in september, and the Z4 september/october, with HORRID wireframes may I add. Anyways now I know the ropes better so I removed all isolated vertexes and other odd ass bugs, and I fixed the materials (added my homemade carbon to them) and I think it look cool so I decided to update it. Other than fixing them (not beginning on stuff that would take forever, then I'd rather start over) such as under them, windows wrongly attached to the wheels (not so visible but the Z4 you can clearly see it the top right corner). I also faked a door and fixed the grease part on my bugatti. Fronts are still the same, cba box modelling them. I will though, when I animate a short movie (inspired by PANTURAL on youtube) with them for laughs.
Here's all 3

So as I said, no new material, really. And yeah all 3 have different tweaked materials, allthough the cars are pretty similar.
So yeah I got sad of my old wireframes so I fixed them to the best of my ability (the cars, that is) The bugatti was made in september, and the Z4 september/october, with HORRID wireframes may I add. Anyways now I know the ropes better so I removed all isolated vertexes and other odd ass bugs, and I fixed the materials (added my homemade carbon to them) and I think it look cool so I decided to update it. Other than fixing them (not beginning on stuff that would take forever, then I'd rather start over) such as under them, windows wrongly attached to the wheels (not so visible but the Z4 you can clearly see it the top right corner). I also faked a door and fixed the grease part on my bugatti. Fronts are still the same, cba box modelling them. I will though, when I animate a short movie (inspired by PANTURAL on youtube) with them for laughs.
Here's all 3

So as I said, no new material, really. And yeah all 3 have different tweaked materials, allthough the cars are pretty similar.

Comment