Super Smash Brothers Brawl

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  • l2awr
    FFR Player
    • Jun 2005
    • 523

    #3211
    Re: Super Smash Brothers Brawl

    Originally posted by Afrobean
    that sounds like way more trouble than it's worth

    like, when I jump in a game, I don't want to have to perfectly execute a 3 button combo to do so
    If ya wanna play fast you gotta perform fast. L CANCEL is only on melee though so you don't have to worry about that

    Comment

    • ducky285
      FFR Player
      • Oct 2005
      • 1388

      #3212
      Re: Super Smash Brothers Brawl

      Afrobean > That reverse grab is a Pivot Grab (this is an official name, it's on the Dojo :P). Every character has it and can be performed by turning around at the end of a dash or during a run and pressing Grab simultaneously. It's usually faster than a standing or dashing grab.

      Some characters benefit a lot from it. Yoshi, Lucas and Samus can use it to perform a faster, less laggy grab.

      Also, SHFLing has been replaced with SHFFing. No L-cancel means it can only be done with certain moves, specifically the ones that have no lag on landing (often referred to as auto-canceled aerials).

      Ex. Mario/Luigi's b-air, Yoshi's b-air, Lucario's f-air and d-air...I don't remember if Pika has any. Last I checked all his aerials lag on landing except maybe u-air.
      Quack quack quack

      Comment

      • souljaboy4
        FFR Player
        • Apr 2008
        • 4

        #3213
        Re: Super Smash Brothers Brawl

        Originally posted by korny
        SHFFL- Short hop fast fall L cancel
        k ready boy to get your butt kick once and for all

        Me. The best player on SSBB
        Souljaboy4
        ~BYE~

        Comment

        • Squeek
          let it snow~
          • Jan 2004
          • 14444

          #3214
          Re: Super Smash Brothers Brawl

          Checklist:

          Bad grammar
          Low postcount
          Naruto avatar
          Extreme arrogance
          Tildes

          Yep, you fulfill the requirements.

          Comment

          • korny
            It's Saint Pepsi bitch
            • May 2004
            • 4385

            #3215
            Re: Super Smash Brothers Brawl

            Don't ban him squeek rofl. I've been waiting for this guy. Send me a private message bro. Or get on aim if you have it diiippp.

            Comment

            • MrGiggles
              Senior Member
              • Aug 2005
              • 2846

              #3216
              Re: Super Smash Brothers Brawl

              Originally posted by souljaboy4
              k ready boy to get your butt kick once and for all

              Me. The best player on SSBB
              Souljaboy4
              ~BYE~
              rofl
              You can run in one direction, then grapple in the opposite direction.
              It works with jumping too. You dash, jam the stick in the other direction, jump, then jam it back in the original direction, and you'll find yourself jumping backwards with little to no momentum change depending on how quick you are. It's easier than it sounds, and dead useful for characters with awesome bairs.

              Comment

              • Squeek
                let it snow~
                • Jan 2004
                • 14444

                #3217
                Re: Super Smash Brothers Brawl

                Hilariously epic fun.

                I finished my All-Star requirements. All I had left was All Stickers and 30,000 running feet.

                Heard a rumor about Big Blue. Forgot the entire stage is a huge raceway. Sonic + Bunny Ears = EPIC.

                Seriously, try it out. You'll get the 30,000 running feet in one 5-minute run most likely. If you hit the exhaust of another vehicle, you'll stop running. Sometimes you can position it just right so that you don't move at all, but you're running insanely fast. My suggestion is to turn bunny hoods on high and don't use a CPU. CPUs steal all the bunny hoods.

                My only challenge left is to get all the stickers. 44 left. I have ~30 trophies left.

                Comment

                • zidart
                  FFR Player
                  • Oct 2006
                  • 964

                  #3218
                  Re: Super Smash Brothers Brawl

                  Originally posted by Squeek
                  Hilariously epic fun.

                  I finished my All-Star requirements. All I had left was All Stickers and 30,000 running feet.

                  Heard a rumor about Big Blue. Forgot the entire stage is a huge raceway. Sonic + Bunny Ears = EPIC.

                  Seriously, try it out. You'll get the 30,000 running feet in one 5-minute run most likely. If you hit the exhaust of another vehicle, you'll stop running. Sometimes you can position it just right so that you don't move at all, but you're running insanely fast. My suggestion is to turn bunny hoods on high and don't use a CPU. CPUs steal all the bunny hoods.

                  My only challenge left is to get all the stickers. 44 left. I have ~30 trophies left.
                  the stickers challenge is actually the most annoying one thanks to all the repetitions.

                  Comment

                  • Afrobean
                    Admiral in the Red Army
                    • Dec 2003
                    • 13262

                    #3219
                    Re: Super Smash Brothers Brawl

                    Originally posted by MrGiggles
                    It works with jumping too. You dash, jam the stick in the other direction, jump, then jam it back in the original direction, and you'll find yourself jumping backwards with little to no momentum change depending on how quick you are. It's easier than it sounds, and dead useful for characters with awesome bairs.
                    Lucky for me then, that this tactic wouldn't really help me all that much with Pikachu. Not like his back aerial spikes the opponent away like it did in N64... it works almost the same as his forward air except that I think it does knock the opponent a little further on the final blow of it, not that that's something I actually look for in my aerial attacks these days.

                    Comment

                    • MystictheHedgehog
                      FFR Veteran
                      • Apr 2005
                      • 699

                      #3220
                      Re: Super Smash Brothers Brawl

                      So I was messing around with Pit today, and discovered that not only are Pit's arrows NOT useless(someone made a comment earlier in the thread to that regards) but are also the attack I use the most with him.

                      Proof that arrows aren't useless.
                      Pit doesn't exactly have the best KO move. So you end up getting your opponent around the 150% range before actually knocking your opponent out(well this is me anyway). I was fighting someone today, got him to around 130%, and did Pit's ->A attack. Well it didn't quite kill him, so I shot an arrow, while he was trying to recover, to try to build up some more damage so I could for sure get him the next time, and my opponent was far enough over on the screen, and the arrow provided just enough knock back to kill him. I thought it was a fluke, but it happened numerous times after that.

                      Also, I never noticed how fun Pit is. I've been a Toon or a Marth main since I got the game, but I may switch to Pit.
                      Originally posted by Jerry DB
                      how does that even make sense? in the beginning of time there was this 5 billion dollar machine that forced two particles to collide at the speed of light. lets re create that. DURRRRRRRRRRRRRRR

                      Comment

                      • DarkManticoreX2
                        TWG Overlord
                        • Apr 2005
                        • 7355

                        #3221
                        Re: Super Smash Brothers Brawl

                        Finally completed 100-man brawl with everyone.

                        Basically all I have left is gameplay hours, Beating all-star with everyone, Beating classic with everyone, and KO's.
                        AAA's = 800

                        Originally posted by V
                        Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                        Comment

                        • Shoe The Almighty
                          FFR Player
                          • Feb 2008
                          • 147

                          #3222
                          Re: Super Smash Brothers Brawl

                          Sonic + Bunny Ears = Same speed. Already tried it

                          Comment

                          • Squeek
                            let it snow~
                            • Jan 2004
                            • 14444

                            #3223
                            Re: Super Smash Brothers Brawl

                            Don't think so.

                            I couldn't keep up with the track whenever the ears ran out.

                            Comment

                            • Shoe The Almighty
                              FFR Player
                              • Feb 2008
                              • 147

                              #3224
                              Re: Super Smash Brothers Brawl

                              Originally posted by Squeek
                              Don't think so.

                              I couldn't keep up with the track whenever the ears ran out.
                              Somehow we got different results....

                              Comment

                              • ducky285
                                FFR Player
                                • Oct 2005
                                • 1388

                                #3225
                                Re: Super Smash Brothers Brawl

                                Who the hell said Pit's arrows were useless? They're vital to his game. If forces approaches, which Pit is well equipped to punish. He depends a lot (maybe too much) on his arrows. If he's facing a character with a reflector, he's in trouble.

                                Also, Afrobean is right about reverse jumping not helping Pikachu. I actually don't like his forawd air OR back air that much. N-air FTW. The reverse jump (which most people call Reverse Aerial Rush...****ty ****in' name if you ask me. Pivot Jump sounds like a good name for it) works better for characters like DK, Snake and Ike whose b-airs are TREMENDOUSLY better than the f-air. I use it a lot with Yoshi.
                                Quack quack quack

                                Comment

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