Re: The Wii is Here.
Afrobean probably feels similar to me about the Wii. Many of the games are just fantastic...or rather, could be, if the control system wasn't so cumbersome. That's the only real fault of the system for me: the fact that in an attempt for realism, completely off-the-wall and counterintuitive motion sensing is used. Shaking for a spin attack? I just don't see how that's logical; moving it in a circle would've at least made more sense.
And besides that, I just don't like it when how well you do in a game is determined by how much control you have over your controller, rather than how well you think and respond to situations. That's the same reason I don't particularly like the DS.
I originally thought the Wii's motion sensing would be used to supplement gameplay, not supplant it, which is why I bought one. I guarantee I won't be buying nearly as many Wii games as I've bought for other systems, because otherwise good games can be ruined by a control scheme I dislike. There will be some, however, that actually use the motion sensing in a way that feels comfortable to me, so those are the ones I'll get.
Nothing against those who like the motion sensing, but in my opinion, not attempting realism altogether is much better than attempting it and only getting a small fraction.
Personally, I'll probably be able to deal with the controls in Galaxy, as I plan to get it due to the stellar reviews it's been getting. I'd still use a GameCube controller if I could though...that's one of the best-designed controllers I've ever seen, second only to Sony's DualShock 2.
Afrobean probably feels similar to me about the Wii. Many of the games are just fantastic...or rather, could be, if the control system wasn't so cumbersome. That's the only real fault of the system for me: the fact that in an attempt for realism, completely off-the-wall and counterintuitive motion sensing is used. Shaking for a spin attack? I just don't see how that's logical; moving it in a circle would've at least made more sense.
And besides that, I just don't like it when how well you do in a game is determined by how much control you have over your controller, rather than how well you think and respond to situations. That's the same reason I don't particularly like the DS.
I originally thought the Wii's motion sensing would be used to supplement gameplay, not supplant it, which is why I bought one. I guarantee I won't be buying nearly as many Wii games as I've bought for other systems, because otherwise good games can be ruined by a control scheme I dislike. There will be some, however, that actually use the motion sensing in a way that feels comfortable to me, so those are the ones I'll get.
Nothing against those who like the motion sensing, but in my opinion, not attempting realism altogether is much better than attempting it and only getting a small fraction.
Personally, I'll probably be able to deal with the controls in Galaxy, as I plan to get it due to the stellar reviews it's been getting. I'd still use a GameCube controller if I could though...that's one of the best-designed controllers I've ever seen, second only to Sony's DualShock 2.





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