Super Smash Brothers Brawl

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  • slickskater29
    FFR Player
    • Mar 2004
    • 119

    #691
    Re: Super Smash Brothers Brawl

    Originally posted by Buttoxin
    Yes. Instead of posting this non-Brawl related post, then just come to my profile and post on my wall or PM me. Infact, if you came to my profile first, you would be able to find out without even asking me the question.
    Sheesh, sorry. I didnt know it was going to be a problem for you. Also, you have also made a non brawl related post.

    Here is some stuff confirmed by Gimpyfish at E for All:

    no wavedashing and no wavelanding

    airdodging is like how we predicted, just go with momentum,

    Fox can SH triple laser.
    Fox can jump out of shine, but it requires that you hold down and B, you can't let go or he'll go into a different animation, hold down and b and then jump.

    Bowser is hardcore.
    Claw is ridiculous
    Bowser will probably be top tier
    Up+B out of shield is same, just as powerful.

    Samus has a dark suit red visor, Fusion suit, Sonic costumes are recolors of blue, Fox has a starwolf outfit. Diddy Kong has Dixie Kong outfit without the hair, Bowser has a golden costume, made out of gold.

    Mario's fsmash is so slow,

    Samus can't missile cancel, animation doesn't stop, hard to do though.
    Bomb jumping is tough, hitting bombs not directly on top of them knocks you to the side.
    If you die as zero suit, you stay as zero suit, you can't automatically be zero suit like changing from Zelda to Sheik at the beginning of a round.

    Samus charged shot isn't strong, peach was shot with it fully charged at 87% didn't kill.

    Can catch edge even if you're facing wrong way, edgehogging is easy. Edgehogging will be the new edgeguard of choice, characters ‘click’ to it.


    Peach is nerfed.
    Peach’s dsmash is nerfed, no range
    Float canceling not sure
    Peach seems heavier

    Sonic, not as good as you expect
    moves don't have much knockback, kind of 'loose',
    all the new chars, he's least popular, hardest learning curve

    Do an aerial that has forward momentum and when you land it’s almost the same as a waveland. Certain moves / aerials have less friction/traction,

    DI is more pronounced, you can get out of stuff a lot easier, takes knockback easier, can survive until 150.

    L-canceling is not in as far as we can tell.

    How does the game feel: Feels slower, definitely, on classic, feels awkward, accidentally jump alot, can't SH on the wiimote, everyone is so floaty. Brawl plays really differently, it’s awkward for now because not used to it. Not a lot of lag for moves, maybe lag lowered for sake of demo.
    __________________________________________

    At first, me and my friend Dac were kind of upset. But then I realized the changes that were made from SSB64 to Melee were just as drastic as the changes from Melee to Brawl. And we will still find a way to make it competitive. So, sometime in the near future, we decided, we are going to drink to Melee, and play it all night. Probably a week before Brawl comes out. Anyone want to do the same?

    Comment

    • zidart
      FFR Player
      • Oct 2006
      • 964

      #692
      Re: Super Smash Brothers Brawl

      i want to do the same. but the most important thing is NO WAVEDASH OR WAVELANDING OR THAT KIND OF STUFF *makes a party*

      but we now can see why the game was delayed, though some things are like this because of the new physics (like peach being heavier). though some of the problems have some time to be (and will be ) repaired. but as far as i can imagine i don't think wavedash is coming back

      Comment

      • l2awr
        FFR Player
        • Jun 2005
        • 523

        #693
        Re: Super Smash Brothers Brawl

        Originally posted by zidart
        ok let me change it to a REALLY GOOD super smash bros player (language issues, my bad)
        are items hard to use? why r u so obsessed with them?

        Comment

        • Squeek
          let it snow~
          • Jan 2004
          • 14444

          #694
          Re: Super Smash Brothers Brawl

          1) I love items. I told you before. I use them as feints.

          2) Sweet. They removed wavedashing. I sincerely hope it's not just removed from an early release and manages to stay out of the final version.

          Comment

          • l2awr
            FFR Player
            • Jun 2005
            • 523

            #695
            Re: Super Smash Brothers Brawl

            Originally posted by Squeek
            1) I love items. I told you before. I use them as feints.

            2) Sweet. They removed wavedashing. I sincerely hope it's not just removed from an early release and manages to stay out of the final version.
            Items are fun. Doesnt mean they are hard to use. A pro can tap their c stick. Its easy. Wave dashing wasnt intended to be in melee. Its just a glitch. It probably will be fixed. Just like halo's bxr and double shots are fixed. Well they havent been discovered yet if there is another glitch.

            Comment

            • zidart
              FFR Player
              • Oct 2006
              • 964

              #696
              Re: Super Smash Brothers Brawl

              Originally posted by l2awr
              are items hard to use? why r u so obsessed with them?
              not really, just grab them, use them or throw them, how to master them is another story, how to prevent that your oponent gets a hold of an item like a star or a heart , and if they do that, how to elminate the handicap the oponent got, how to set a trap in the right place at the right time, and since the game has tons of items, a lot of possible strategies.

              why i am so obsessed? simple, because they are fun to play with, and they make the game more chaotic and fun.

              usually when i'm playing alone i play with items. when i'm with my friends, the winner of a tournament selects the rules for the next 5 battles however the first tournament is always without items (by the way i play with friends so tournaments are a must or loser out), then we make a tournament again, that's the way i play with my friends to keep the game always fresh.

              if they are so easy to use for you why you don't play with them?

              and if there is another glitch i bet the people from MGL will be the first ones to look for it, seriously , i hope the next glitch is something stupid like make your character go slower if you use it
              Last edited by zidart; 10-19-2007, 12:34 AM.

              Comment

              • l2awr
                FFR Player
                • Jun 2005
                • 523

                #697
                Re: Super Smash Brothers Brawl

                Originally posted by zidart
                not really, just grab them, use them or throw them, how to master them is another story, how to prevent that your oponent gets a hold of an item like a star or a heart , and if they do that, how to elminate the handicap the oponent got, how to set a trap in the right place at the right time, and since the game has tons of items, a lot of possible strategies.

                why i am so obsessed? simple, because they are fun to play with, and they make the game more chaotic and fun.

                usually when i'm playing alone i play with items. when i'm with my friends, the winner of a tournament selects the rules for the next 5 battles however the first tournament is always without items (by the way i play with friends so tournaments are a must or loser out), then we make a tournament again, that's the way i play with my friends to keep the game always fresh.

                if they are so easy to use for you why you don't play with them?

                and if there is another glitch i bet the people from MGL will be the first ones to look for it, seriously , i hope the next glitch is something stupid like make your character go slower if you use it
                I use to use items until I started playing with my mlg playing friends. Once I got use to it I hated items.All of smashboards.com uses the glitches. Glitches are a part of the game. Get over it

                Comment

                • zidart
                  FFR Player
                  • Oct 2006
                  • 964

                  #698
                  Re: Super Smash Brothers Brawl

                  Originally posted by l2awr
                  I use to use items until I started playing with my mlg playing friends. Once I got use to it I hated items.All of smashboards.com uses the glitches. Glitches are a part of the game. Get over it
                  that's too bad... you thought that a PRO is someone who plays without items and with glitches...

                  so what? just because half of the world is using drugs right now doesn't mean i'm gonna start using them , besides i'm not in the smashboards but thanks for telling me to stay away from that place, but i guess it doesn't matter anymore because there is no wavedash in brawl

                  yeah there is not.....you'll get over it
                  Last edited by zidart; 10-19-2007, 01:04 AM.

                  Comment

                  • tsugomaru
                    FFR Player
                    • Aug 2004
                    • 3962

                    #699
                    Re: Super Smash Brothers Brawl

                    Originally posted by l2awr
                    I use to use items until I started playing with my mlg playing friends. Once I got use to it I hated items.All of smashboards.com uses the glitches. Glitches are a part of the game. Get over it
                    Guess what. Items are too.

                    ~Tsugomaru
                    Originally posted by Hiluluk
                    WHEN do you think people die...?
                    When their heart is pierced by a bullet from a pistol...? No.
                    When they succumb to an incurable disease...? No.
                    When they drink soup made with a poisonous mushroom...? NO!!!
                    IT'S WHEN A PERSON IS FORGOTTEN...!!!

                    Comment

                    • l2awr
                      FFR Player
                      • Jun 2005
                      • 523

                      #700
                      Re: Super Smash Brothers Brawl

                      Originally posted by tsugomaru
                      Guess what. Items are too.

                      ~Tsugomaru
                      Whats your point?

                      Comment

                      • l2awr
                        FFR Player
                        • Jun 2005
                        • 523

                        #701
                        Re: Super Smash Brothers Brawl

                        Originally posted by zidart
                        that's too bad... you thought that a PRO is someone who plays without items and with glitches...

                        so what? just because half of the world is using drugs right now doesn't mean i'm gonna start using them , besides i'm not in the smashboards but thanks for telling me to stay away from that place, but i guess it doesn't matter anymore because there is no wavedash in brawl

                        yeah there is not.....you'll get over it
                        and theres no bxr in halo 3. Think I care? Nope

                        Comment

                        • zidart
                          FFR Player
                          • Oct 2006
                          • 964

                          #702
                          Re: Super Smash Brothers Brawl

                          Originally posted by l2awr
                          and theres no bxr in halo 3. Think I care? Nope
                          good, then you really got over that, now lets see how you do in brawl.

                          anyway the new update is peach's final smash. it puts everyone to sleep, then you can kick them with peaches, or eat them.

                          it doesn't sound like a big deal but in a sticky situation ( example = peach has 200 % of damage) it could be really helpful, of course if these peaches recover a lot of energy.
                          or it could help in a time smash, to blow away anyone who is weak at the moment to grab the smash ball
                          Last edited by zidart; 10-19-2007, 01:11 AM.

                          Comment

                          • l2awr
                            FFR Player
                            • Jun 2005
                            • 523

                            #703
                            Re: Super Smash Brothers Brawl

                            Originally posted by zidart
                            good, then you really got over that, now lets see how you do in brawl.

                            anyway the new update is peach's final smash. it puts everyone to sleep, then you can kick them with peaches, or eat them.

                            it doesn't sound like a big deal but in a sticky situation ( example = peach has 200 % of damage) it could be really helpful, of course if these peaches recover a lot of energy.
                            or it could help in a time smash, to blow away anyone who is weak at the moment to grab the smash ball
                            No it didn't effect me at all. Different game, different game play. It just slowed the game play down a bit for halo 3. By the sound of brawl it sounds slow pace. If brawl is going to be slow pace then I'm not going to play it.

                            Comment

                            • Squeek
                              let it snow~
                              • Jan 2004
                              • 14444

                              #704
                              Re: Super Smash Brothers Brawl

                              Why is it that I'm not allowed to make arguments like "I don't like multiplayer, so I refuse to play Halo" or "I don't need to play other people to understand my skill level" but you're allowed to say "I have the feeling a game that won't come out for another four months is going to be arbitrarily slower-paced than I was expecting and therefore hate the game"?

                              Double standards?

                              Comment

                              • Aleste
                                stating the obvious.
                                • Oct 2003
                                • 337

                                #705
                                Re: Super Smash Brothers Brawl

                                Originally posted by Squeek
                                "I have the feeling a game that won't come out for another four months is going to be arbitrarily slower-paced than I was expecting and therefore hate the game"
                                lol. A slower paced game...? Sure, there's the the fact that wavedashing, L-canceling etc. will(?) be taken out, but even then compared to most fighters Brawl is a fast paced game. As for not needing multiplayer to know your skill level... AI is nowhere near as skilled as another human player. You need something to compare to. It's one thing to say "Oh, i beat Halo on the hardest difficulty" and it's another to say "i went 50-0 in a fragmatch."

                                P.S. Peaches!

                                EDIT: i was just using Halo as a reference because it was mentioned a few posts previous.. but if you're playing on a console the skill set is much much more limited.. so.. Mouse and keyboard please lol
                                Last edited by Aleste; 10-19-2007, 02:16 AM. Reason: oops lol

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