World of Warcraft

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  • Squeek
    let it snow~
    • Jan 2004
    • 14444

    #1636
    Re: World of Warcraft

    Yeah we've decided to cease wishful thinking about that drake.

    One of the requirements is One Light in the Darkness. You know, Yogg with only one watcher.

    Yeah that sounds like a blast. Even the best guilds in the game have yet to do 0-watcher Yogg. Though that's a huge step up, it goes to show how hard Yogg is with fewer than 4 watchers up.

    As for us, we were 0.75 seconds too slow to get the Disarmed achievement tonight and 1.5 seconds too slow for A Quick Shave. Really depressing. To make matters worse, the DPS was severely lacking for some reason and we couldn't down XT in hard mode again.

    I don't understand how hunters have 2.xk DPS and the lone caster (shaman) has 3.8k. What's going on here? Two of these hunters got ilv232 weapons from Uld25 too. They're in BiS Naxx25 gear and have several uld upgrades already. Shouldn't they be at 5k dps?
    Last edited by Squeek; 06-17-2009, 12:46 AM.

    Comment

    • tsugomaru
      FFR Player
      • Aug 2004
      • 3962

      #1637
      Re: World of Warcraft

      I'm not quite sure why that is either. It could have something to do with the fight and how they have to switch between the boss and sparks.

      ~Tsugomaru
      Originally posted by Hiluluk
      WHEN do you think people die...?
      When their heart is pierced by a bullet from a pistol...? No.
      When they succumb to an incurable disease...? No.
      When they drink soup made with a poisonous mushroom...? NO!!!
      IT'S WHEN A PERSON IS FORGOTTEN...!!!

      Comment

      • Grandiagod
        FFR Player
        • Jul 2004
        • 6122

        #1638
        Re: World of Warcraft

        any dps doing less than 3k in naxx 25+ gear is absolutely terrible. In 10 man raids considering you have most buffs available you should be doing at least 4k unless you're gimped by fight mechanics
        He who angers you conquers you. ~Elizabeth Kenny

        Comment

        • Squeek
          let it snow~
          • Jan 2004
          • 14444

          #1639
          Re: World of Warcraft

          I do 4.2 on training dummies (only tested twice and it was to test new addons so it could be higher) but having to stop and run away or stop to kill sparks does lower my dps by about 500.

          But it's ridiculous that we have three hunters who need absolutely no upgrades from Naxx who fail to pull 3k on XT. Do they lose that much damage from needing to move once in a while? I was pretty sure Shaman were the class that lost the most from needing to move in combat.

          I don't want to be like 'you're not pulling your weight get out' but when we have 4k dps guys sitting out because 'they don't need anything from the boss', I get a little upset =/

          Maybe it's the fight itself. He pulls 5.5k on Patchwerk after all.

          Main reason I was upset tonight was that so many people were like 'gotta brb for 30 minutes' in the middle of the raid. At least 5 people did this. It's really annoying. I'm amazed we even got 7 bosses down tonight.
          Last edited by Squeek; 06-17-2009, 03:25 AM.

          Comment

          • Tokzic
            FFR Player
            • May 2005
            • 6878

            #1640
            Re: World of Warcraft

            Originally posted by Squeek
            I don't want to be like 'you're not pulling your weight get out' but when we have 4k dps guys sitting out because 'they don't need anything from the boss', I get a little upset =/
            Originally posted by Squeek
            Main reason I was upset tonight was that so many people were like 'gotta brb for 30 minutes' in the middle of the raid. At least 5 people did this. It's really annoying. I'm amazed we even got 7 bosses down tonight.
            these are both things that only giant tools do

            especially "lol i don't need anything from that boss" what the hell

            if they had any intelligence at all, they'd realize that

            a) helping gets the boss down faster and gets them to the boss they need to do faster

            b) on bosses you do need, you want everyone joining you

            Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

            Comment

            • ImEric12
              FFR Player
              • Jan 2004
              • 1952

              #1641
              Re: World of Warcraft

              Wow, yeah. Find a new group to raid with if people are really pulling that ****, you could be in a much better guild.

              Also, I pull well over 3k dps when I'm balance, and that gear was hastily thrown together.

              Comment

              • Tokzic
                FFR Player
                • May 2005
                • 6878

                #1642
                Re: World of Warcraft

                Got my four set bonus after the 25 tonight. Tested it in the 10 on Ignis:

                #1 DPS: Me (5299)
                #2 DPS: Shaman (4263)

                And supposedly I get another 100 passive DPS when I change my talents a bit. Asdf.

                Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

                Comment

                • Izzy
                  Snek
                  FFR Simfile Author
                  • Jan 2003
                  • 9195

                  #1643
                  Re: World of Warcraft

                  I wish I could play on a server where its pre wotlk.

                  Comment

                  • Squeek
                    let it snow~
                    • Jan 2004
                    • 14444

                    #1644
                    Re: World of Warcraft

                    That's another thing I constantly hear people say and it's another thing that makes no sense to me.

                    You can still do those old dungeons. It's not like they're gone (well, with the exception of naxx40). OH NO IT'LL BE SLIGHTLY EASIER. I WON'T BE ABLE TO SMASH MY FACE INTO A WALL ENDLESSLY. WHAT WILL I DO WITH MY SUPER-INFLATED EGO NOW.

                    Blizzard has repeatedly said they have no intention of making vanilla / bc servers. They look toward the future and learn from the past.

                    All I can say is that I'm really, really glad I started playing post-BC, because Elemental Shaman were absolutely worthless during BC.

                    "Hey guys, what's my rotation again?"
                    "Use Lightning Bolt non-stop."
                    "Seriously? I don't need to do anything else?"
                    "Well, you have to drop totems..."

                    Sounds like a blast!

                    Not like I'd be raiding anyway since BC raids were too ****ing hard.

                    Comment

                    • Kagome
                      Pop'n Music.
                      • May 2003
                      • 1314

                      #1645
                      Re: World of Warcraft

                      I like the raids being "hard" personally. It made having raiding gear an actual accomplishment instead of "oh hey you took the time to go in and hit stuff."

                      Oh well at least there's hard modes.

                      Comment

                      • Tokzic
                        FFR Player
                        • May 2005
                        • 6878

                        #1646
                        Re: World of Warcraft

                        Though it looks like they might be bringing back the "raiding gear that's an actual accomplishment" thing again:

                        Originally posted by Blizz on the next raid
                        A more intuitive structure for harder encounters. This raid dungeon will have four different versions: 10-player, 25-player, 10-player Heroic, and 25-player Heroic, with each one using a separate lockout.
                        That's right, there's going to be four different loot tables for one goddamn raid. As if Ulduar wasn't insane enough. And this is also where Tier 9 is coming from.

                        I'm guessing there's two possible lines of reasoning to doing the four difficulties:

                        1) They're listening to the "getting gear is a joke" crowd, and making Tier 9 only available from Heroic difficulties which will be a large step from Uld 10 and Uld 25. This also appeases people who think fights themselves should be difficult and not just hard modes.

                        2) They're continuing their annoying "everybody should see all the content lol" business model, and "Heroic" really just means "you have some Uld gear", while the normal versions are for people that have a couple Naxx epics and quest blues.

                        I realllllly hope it's not 2.

                        New epic 10- and 25-player raid dungeon with five encounters, with each encounter being unlocked one week at a time
                        OH BOY, SUNWELL GATES AGAIN!

                        Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

                        Comment

                        • devonin
                          Very Grave Indeed
                          Event Staff
                          FFR Simfile Author
                          • Apr 2004
                          • 10120

                          #1647
                          Re: World of Warcraft

                          Now all they need to do is make heroic versions of all the old-world content so Van Cleef can be the level 83 he deserves to be, and make a 5-man tier of content to run alongside the 10 and 25 instead of just "You do 5 mans until you have your heroic epics, and then you can NEVER DO 5-MAN CONTENT POINTFULLY AGAIN" model they have now.

                          Comment

                          • Squeek
                            let it snow~
                            • Jan 2004
                            • 14444

                            #1648
                            Re: World of Warcraft

                            And right after that, Blizz makes the solution for people like Izzy:

                            "You have the ability to disable EXP gains."

                            It was supposed to be for twinks, but you can level something to 60 and halt it, then run old raids with that character. Stop one at 70 and run BC raids. Go nuts.

                            Patch 3.2 notes are HUGE. Other biggest change that we didn't know about: Goodbye emblems of heroism / valor. Heroic dungeons will yield Conquest. SERIOUSLY.

                            Comment

                            • Tokzic
                              FFR Player
                              • May 2005
                              • 6878

                              #1649
                              Re: World of Warcraft

                              Originally posted by Squeek
                              Patch 3.2 notes are HUGE. Other biggest change that we didn't know about: Goodbye emblems of heroism / valor. Heroic dungeons will yield Conquest. SERIOUSLY.
                              Yeah, I just read about that number and came rushing to this thread.

                              I don't know what they're thinking. Two major patches in and they already want to nullify Naxx and most of Ulduar - just run Heroics instead, and you'll have Ulduar-quality pants, belt, neck, gloves, and two pieces of Tier 8. Then you can exchange down to Valor and also get Naxx-quality bracers, cloak, boots, and ring.

                              All without stepping into a raid.

                              It's almost like they're saying "yeah, putting Naxx in the game again was a lazy decision, let's pretend it never happened".

                              Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

                              Comment

                              • Izzy
                                Snek
                                FFR Simfile Author
                                • Jan 2003
                                • 9195

                                #1650
                                Re: World of Warcraft

                                Originally posted by Squeek
                                And right after that, Blizz makes the solution for people like Izzy:

                                "You have the ability to disable EXP gains."

                                It was supposed to be for twinks, but you can level something to 60 and halt it, then run old raids with that character. Stop one at 70 and run BC raids. Go nuts.

                                Patch 3.2 notes are HUGE. Other biggest change that we didn't know about: Goodbye emblems of heroism / valor. Heroic dungeons will yield Conquest. SERIOUSLY.

                                http://www.wow.com/2009/06/18/patch-...r-patch-notes/
                                I don't care about pve. The pvp doesn't work the same as it used to for many reasons. New talents, not enough people que, and death knights.

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