I remember using it now... back like 2 years ago I "accidentally" messed around with neg bpm and didnt know how to use it to make a file, I just figured the program wasn't reading anything anyway.
Now that I went back and played with neg bpm, I don't really see how it would pep up my file unless I went neg pos neg pos in some obscenely slick way (without actually skipping any notes).
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die Katze 88 (9:09:00 PM): everything you have said in this conversation has been logged and may be held against you in the court of bemanistyle.
For negative bpms, you need the spot that you skip inside the negative bpm range, and an equal amount of distance (time would be more accurate) so the song can return to the current time (sounds weird, but it's weird dealing with negative time as that in itself doesn't make sense).
yeah I put it into the pacman file that way just now and even though I think it's interesting, it doesn't do a whole lot for me. I mean the fact that the steps warp to a different point is neat, but meh, I don't know if that is the kind of challenge you guys want... I hardly even heard it spoken of.
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die Katze 88 (9:09:00 PM): everything you have said in this conversation has been logged and may be held against you in the court of bemanistyle.
Basic example (not sure if the math is right, I'm tired right now). The negative bpm happens right before the beat, and warps it to a mine. It's a pretty cool illusion, and it works really well with abrupt sounds such as that one. You can use it for a lot of different things... throw in stops and it gets even more interesting.
Originally posted by Grandiagod
My father rapes me with logging equipment and my mother is a three legged grizzly bear going through menopause.
i could understand how that would be cool if it was a pad file, but this is keyboard, and unless it was significantly riddled with warp points into mines, then the whole challenge aspect of that wouldn't retain itself after a person played it once (because they would remember the warp point).
It's still a cool idea, and I might consider it for maybe an alternate sim (or redoing this sim in a different light altogether).
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die Katze 88 (9:09:00 PM): everything you have said in this conversation has been logged and may be held against you in the court of bemanistyle.
i could understand how that would be cool if it was a pad file, but this is keyboard, and unless it was significantly riddled with warp points into mines, then the whole challenge aspect of that wouldn't retain itself after a person played it once (because they would remember the warp point).
It's more of an aesthetic really. While making a stepfile significantly riddled with jacks, warp mines, whatever, might be incredibly challenging, a lot of people would agree it doesn't make a good stepfile. It's all dependant on what your goal is. NVLM for example- rather ****ty files imo, but his goal (I assume) is to make difficult brag files. The tips I gave were more towards helping to make a balanced file that represents the music in a substantial way. My best advice is to make stuff that you yourself have fun playing. Hopefully other people will find it fun too.
Originally posted by Grandiagod
My father rapes me with logging equipment and my mother is a three legged grizzly bear going through menopause.
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