Jelly Roll Blues & KlungKung

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  • sertman
    DADALADAH
    FFR Simfile Author
    • Jun 2005
    • 3910

    #46
    Re: Jelly Roll Blues & KlungKung

    Even I have trouble hitting the trills.. and by that I mean I go offbeat and either hit them too early or too late midway through the trill.

    The only part that gives me trouble always is the jump, i've only hit it a few times

    Comment

    • sertman
      DADALADAH
      FFR Simfile Author
      • Jun 2005
      • 3910

      #47
      Re: Jelly Roll Blues & KlungKung

      oh and

      Originally posted by TS_SonicMaster
      jrb i hate, the beginning was enough to make me not want to finish the first time i played
      ok we'll do that with your username.

      The first part of your username is TS_. Therefore that means you think highly of yourself enough to the point where you're in some kind of FFR team or clan. However, because this is solely a measure of one person's skill, the fact you're on some sort of team makes you profoundly retarded, and your opinion holds no weight.

      Comment

      • Tasselfoot
        Retired BOSS
        FFR Simfile Author
        • Jul 2003
        • 25185

        #48
        Re: Jelly Roll Blues & KlungKung

        i find that with JRB... the key is to just be consistent with your trill, if you want to FC. For PAing, you gotta hit the trill accurately... I found that I was anticipating the trills too much to make sure I didn't miss, which resulted in hitting them early and having bad PA. So I just forced myself to wait half a beat before hitting them, and my PA is much much better... although I often will miss 1 randomly in the 500-trills.

        KK04... 175bpm. Gradeus... 180bpm. So, yea, only 5 difference.

        Also for JRB trills... I just hit them as fast as I can. I don't think I could combo trills much faster than the 216. 225, prolly. So that helps... I know I'll combo and PA if I hit as fast as I can.

        For KK04 1-handed trills... I only tried them once without mashing, and I combo'd them. I just took them early. So I started with aves, then turned to goods, perfs, and back to goods by the end. Overall it was better PA.

        JRB = don't hit trills early.
        KK04 1-handed = hit early.
        RIP

        Comment

        • sertman
          DADALADAH
          FFR Simfile Author
          • Jun 2005
          • 3910

          #49
          Re: Jelly Roll Blues & KlungKung

          I can combo trills up to 275 on Stepmania that are JRB's length

          Comment

          • ieatyourlvllol
            FFR Player
            • Sep 2006
            • 3221

            #50
            Re: Jelly Roll Blues & KlungKung

            My hands...they burn...



            Lol...I still can't get a great PA. Actually, I can't even get a good PA. : |

            Plus, I'm a total boo whore. : D


            P.S. - First post! : )

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