TWG CLXVII Game Thread How Was Awakening Reviewed

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  • tiloco217
    FFR Veteran
    • Sep 2012
    • 6

    #2791
    Re: TWG CLXVII Game Thread How Was Awakening Reviewed

    To clarify it's not too many powers used it's too much strength for all the prs to be town

    Comment

    • tiloco217
      FFR Veteran
      • Sep 2012
      • 6

      #2792
      Re: TWG CLXVII Game Thread How Was Awakening Reviewed

      Also having a town sided role blocking ability doesn't make sense when mafia have a max of one power if we assume that all prs claimed currently are town.

      Comment

      • DarkManticoreX2
        TWG Overlord
        • Apr 2005
        • 7355

        #2793
        Re: TWG CLXVII Game Thread How Was Awakening Reviewed

        Originally posted by tiloco217
        Donnel is overpowered as fuck and I have a really strong medic role to keep him alive. Adding John Doe, another investigative, you, and neighbors is A LOT of power for town.
        While I agree with this, if I believe your mystic result, 4/5 with no wolving seems about right for town.
        AAA's = 800

        Originally posted by V
        Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

        Comment

        • tiloco217
          FFR Veteran
          • Sep 2012
          • 6

          #2794
          Re: TWG CLXVII Game Thread How Was Awakening Reviewed

          That 4/5 with no wolving isn't considering the 3 dead prs that we had (2 without powers but being able to confirm each other is a big deal). Looking at it with those in mind we have 6 town roles vs. 1 wolf role which doesn't seem right especially with a role blocker in town's court.

          Comment

          • tiloco217
            FFR Veteran
            • Sep 2012
            • 6

            #2795
            Re: TWG CLXVII Game Thread How Was Awakening Reviewed

            Correction: 7 town roles vs. 1 wolf role. Counted neighbors as one there

            Comment

            • DarkManticoreX2
              TWG Overlord
              • Apr 2005
              • 7355

              #2796
              Re: TWG CLXVII Game Thread How Was Awakening Reviewed

              The two town who share a chat were not given each other's alignment. They weren't green masons.
              AAA's = 800

              Originally posted by V
              Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

              Comment

              • tiloco217
                FFR Veteran
                • Sep 2012
                • 6

                #2797
                Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                Could consider wolves having powers without actions as well but the only one I can think of is godfather and we already know that there are no powers that change the appearance of alignments.

                Comment

                • tiloco217
                  FFR Veteran
                  • Sep 2012
                  • 6

                  #2798
                  Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                  Originally posted by DarkManticoreX2
                  The two town who share a chat were not given each other's alignment. They weren't green masons.
                  That is a good point. That does make them less powerful. 5 v 1 isn't crazy to consider but it still doesn't make sense that town would have the role blocker.

                  Comment

                  • tiloco217
                    FFR Veteran
                    • Sep 2012
                    • 6

                    #2799
                    Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                    I feel kind of bad for continuing to throw that one in your face because there isn't really anything you can say against it but it's important to note.

                    Comment

                    • DarkManticoreX2
                      TWG Overlord
                      • Apr 2005
                      • 7355

                      #2800
                      Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                      I noted that I can't 100% control my roleblocker power. There's specifics I can't/won't get into.

                      I'll just say it's sufficiently chaotic enough to fit with the rest of the roles revealed.
                      AAA's = 800

                      Originally posted by V
                      Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                      Comment

                      • tiloco217
                        FFR Veteran
                        • Sep 2012
                        • 6

                        #2801
                        Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                        I believe that you are claiming your role exactly as it was given to you. I just believe that it is mafia aligned.

                        Comment

                        • DarkManticoreX2
                          TWG Overlord
                          • Apr 2005
                          • 7355

                          #2802
                          Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                          Because I would be having this conversation about trying to figure out who I should vote for and stimulating conversation as a wolf.

                          Pretty sure if I'm a wolf I just let the thread stagnate.
                          AAA's = 800

                          Originally posted by V
                          Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                          Comment

                          • tiloco217
                            FFR Veteran
                            • Sep 2012
                            • 6

                            #2803
                            Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                            TBH I think your play has been rather towny. The only thing that I have against you is your role but that's very important.

                            Also the lynch is almost always between me and you so that's a good enough reason to try hard as mafia. I think you trying here is more likely townie to be clear but it's not unreasonable to see you doing it as mafia.

                            Comment

                            • tiloco217
                              FFR Veteran
                              • Sep 2012
                              • 6

                              #2804
                              Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                              Most people have issue with your eods and they aren't great but I think they make sense with your playstyle.

                              Comment

                              • DarkManticoreX2
                                TWG Overlord
                                • Apr 2005
                                • 7355

                                #2805
                                Re: TWG CLXVII Game Thread How Was Awakening Reviewed

                                Wouldn't mind hearing from WV when he hasthe chance.

                                Ind and MML look like they're gonna go for tiloco, soundwave did go for tiloco, I'm on the fence and xiz and tiloco want to vote me.

                                I think that's where we're at right now.
                                AAA's = 800

                                Originally posted by V
                                Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                                Comment

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