still no. Your CS is terribad and you build components for Rod of Ages without finishing it. That makes no sense at all
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Originally posted by Moogle-master
To be fair, having all the BlazBlue's isn't good taste more then it is common sense.
wand came early game just because i realized i needed ap
i forgot roa existed during the game again, hi19 you weren't being condescending i'm just still learning the mechanics of the game and not really focusing on builds as much yet considering i'm pre-bronze league
What was your thought process behind the spellvamp item? It's definitely a viable pick on Anivia, I'm just curious. I have no idea who you were laning against lol
The MR from Athene's isn't amazing against their comp but that's fine because Athene's is more or less always good on Anivia.
(for the record, the sources of magic damage on their team were: Gangplank passive and ult, Poppy Q and E, Ashe ult, Thresh's abilities, and the Statikk Shivs)
Might have been a game for a Morellonomicon instead of Athene's for your CDR because Master Yi and Gangplank have substantial heals, along with four (!) summoner Heals... not to mention lifesteal on Ashe AND Thresh (lol)
Obviously you wanted boots at some point, generally you get them when the towers start to go down, standard stuff.
Sadly all we can really talk about from a screenshot is build, unless you explain a little more what went down.
But hey, in the end it's all good because you win :P
EDIT- Oh also if you don't go Rod of Ages early, it's generally not worth building, since it takes so long to ramp up to full effectiveness. If you forget about it early on, just keep going in your build. It's really good and pretty much always worth getting on Anivia but not the end of the world if you forget it (I'd argue the super-duper essential damage item is Liandry's, which you seem to have figured out. get it after you have your mana items sorted out and own people ez :P)
spellvamp goes well with her r to e or q to e, recovers a lot of health and allows for a nice push (worked well against ashe who tried to slow bot to no avail due to aniv's q)
thresh was bot too, but after we (jinx and i) knocked down the first tower they went three bot (gangplank came from their top) and jax came down to help us out so that failed for them. held off a few 4/5 player pushes mid via aniv's r to e alongside counter-pushing (what's the term for that?)
i basically 2hko'd poppy like 3 times because i'd wall her in midlane with w haha
then teampush for victory and annie dc'd for whatever reason and didn't come back
edit: also spellvamp helped when i needed to recover in a pinch, r on clusters of minions recovered like ~200-300 hp or more, idr
I'm pretty impressed that Tristana died so few times to fed Jax and Poppy considering the state of the rest of her team. Yeah she's Trist but that's still nice positioning for low level games.
Smurf vs smurf action
Originally posted by mirror_eclipse
held off a few 4/5 player pushes mid via aniv's r to e alongside counter-pushing (what's the term for that?)
I think the term you are looking for is wave clearing and defending a siege while someone on your team splitpushes (presumably Jax or Yi)
Anivia is REALLY good at wave clearing.
Originally posted by mirror_eclipse
i basically 2hko'd poppy like 3 times because i'd wall her in midlane with w haha
Anivia's W is godlike against Poppy and Olaf because they are supposedly "un-CCable" in their ults but it still effects them. (same for Jarvan and to a lesser extent Trundle)
dunno if you guys care, but holy shit. This was the farthest pushed game I have ever seen. We took 7 turrets and an inhibitor before they had the chance to surrender. HOW DO YOU PLAY SO BADLY?!
edit: the fiora was trying to gank bot after we pushed to inner, and I had wards in the jungle to notice it, so we (Tristana and I) just strolled into tribush and bursted her down before she had a chance to do anything. I'm pretty sure she ragequit after that.
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