the philosophy of Stepmania/rhythm games
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Originally posted by thesunfanI literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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Re: the philosophy of Stepmania/rhythm games
It trains your percussion skills... at least before it kills your wrists lolComment
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Re: the philosophy of Stepmania/rhythm games
Thousands of research projects use fMRI where the participants push buttons in reponse to what they see on a screen. I would say that that's even the standard way psychologists use fMRI's.Comment
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Re: the philosophy of Stepmania/rhythm games
I use a very direct explanation when people confront me with similar discussions and questions.
I tell people that art comes in two forms: you're either making something from scratch, or you're making something which is a derivative of another work. For example: if you're writing sheet music, you're making something from scratch. If you're performing someone's music, you're creating something derivative of another's work. If you make a recording of your music and produce it, you're making it from scratch. If someone else dances to this music, that's derivative of your work.
Rhythm simulation doesn't create something from scratch. It's similar to dancing in the sense that its purpose is to highlight the music and create something derivative of existing work. Charting has a lot of similarities to music because they share a lot of mechanics. However, I've recently found out that the function of the charts are more likened to dance. When I'm watching a dance I really like, and the dancer executes a really cool move to a part of the music it fits, it gives me an almost identical feeling to when I'm playing a chart that uses a particular technique or pattern at a very fitting point in the music.
And that is how I would describe rhythm simulation as an art to other people.Rhythm Simulation Guide
Comments, criticism, suggestions, contributions, etc. are all welcome.
Piano Etude Demon Fire sheet musicComment
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Re: the philosophy of Stepmania/rhythm games
I kinda miss the days when freestyle DDR was still a thing... there was some really creative stuff back thenComment

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