Re: the philosophy of Stepmania/rhythm games
My opinion in brief is that if you want to learn to be musical, the obvious best way is to structuredly practice that instrument and its theory.
BUT
We are human beings, evolved with the psychology and physiology of yesteryear not today's relatively struggle free environment Some of us have always wanted to devote themselves to and practice X - we call this 'talent', but the connotation of being naturally good at it is wrong - a better connotation is 'naturally inclined to practice'. Certainly anyone can become good at any trade, but the less natural practice inclination they have for it the more activation energy is required. So, it is very useful to have trade substitutes or practice substitutes, that grow a similar skillset and are more motivating for you to practice at.
While I'd be a better musician right now if in high school I picked up playing an instrument and composing instead of Stepmania, that was never going to happen. I gave up on piano as soon as the second hand came in and never learned chords. I couldn't grok making midis, there wasn't any instrument that inspired me to get good, drums demanded too much co-ordination between all the limbs that I couldn't play anything that interested me.
I don't know what originally appealed to me about Stepmania. I do remember how I got into it was a very new friend showing up on AIM with arch0wl's quasar and reality videos - I was immediately hooked by the idea. Maybe it was the idea of how impressively visually and audially overloading it was, maybe it was the idea that anyone could get good at it, I don't know, but it was my big 'thing' to do for many years. In the process I've been exposed to thousands of thousands of songs, stepped hundreds and hundreds analytically and critically, gained hand eye co-ordination, finger-finger co-ordination and rudimentary hand-hand co-ordination. I think honestly the most useful skill it's given me for what I want to get into is such a large body of mentally stored music that I've thought hard about that I can think about tunes and build them via inspiration rather than needing to go to a book and construct them - when I first opened Famitracker I figured out some rudimentary melodies and rhythms without needing to study for hours first. If all of this had not lowered the activation energy of composition enough for that, plus the low activation energy required to compose in Famitracker, I would still be an unmusical bum.
My opinion in brief is that if you want to learn to be musical, the obvious best way is to structuredly practice that instrument and its theory.
BUT
We are human beings, evolved with the psychology and physiology of yesteryear not today's relatively struggle free environment Some of us have always wanted to devote themselves to and practice X - we call this 'talent', but the connotation of being naturally good at it is wrong - a better connotation is 'naturally inclined to practice'. Certainly anyone can become good at any trade, but the less natural practice inclination they have for it the more activation energy is required. So, it is very useful to have trade substitutes or practice substitutes, that grow a similar skillset and are more motivating for you to practice at.
While I'd be a better musician right now if in high school I picked up playing an instrument and composing instead of Stepmania, that was never going to happen. I gave up on piano as soon as the second hand came in and never learned chords. I couldn't grok making midis, there wasn't any instrument that inspired me to get good, drums demanded too much co-ordination between all the limbs that I couldn't play anything that interested me.
I don't know what originally appealed to me about Stepmania. I do remember how I got into it was a very new friend showing up on AIM with arch0wl's quasar and reality videos - I was immediately hooked by the idea. Maybe it was the idea of how impressively visually and audially overloading it was, maybe it was the idea that anyone could get good at it, I don't know, but it was my big 'thing' to do for many years. In the process I've been exposed to thousands of thousands of songs, stepped hundreds and hundreds analytically and critically, gained hand eye co-ordination, finger-finger co-ordination and rudimentary hand-hand co-ordination. I think honestly the most useful skill it's given me for what I want to get into is such a large body of mentally stored music that I've thought hard about that I can think about tunes and build them via inspiration rather than needing to go to a book and construct them - when I first opened Famitracker I figured out some rudimentary melodies and rhythms without needing to study for hours first. If all of this had not lowered the activation energy of composition enough for that, plus the low activation energy required to compose in Famitracker, I would still be an unmusical bum.






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