are ap carrys hard to build to begin with? their item selection imo is as close to as simplistic as an AD carry (team has MR? build abyssal, need armor? build a zhonyas). theres not TOO much diversity in an ap carry's build, but thats just me and my average LoL opinions so i hope i don't twist anyone's nipples in a knot when i say that
Check out this sweet new champion idea I thought of recently!
Q: Attack spell
W: Buff or shield
E: Crowd control
R: AoE ultimate with a medium cooldown, or gap closer with short cooldown
Passive: Every X number of attacks, the champ does something special!
In order to make the design totally unique, the champion will have to be overpowered at launch and 6300 IP, but then quickly nerfed.
The character will be female with incredible cleavage, of course.
I bet you haven't seen this before! So, do you think I could work for Riot?
passive: depending on order of skills cast (QWER) the champ will change form (kinda like invoker sorta maybe) - diff forms will have additional passives over passives attached to skills
q: fire form - autoattacks do ignite damage/true dmg over time, form gives passive ad or ap and a temp boost in dmg
w: water form - aa applies slow, silences targeting for X seconds every X seconds, form gives boost to next spell (150%) and activating this can pull a target like a hook
e: earth form - aa gives additional lifesteal, form gives passive mr/armor and a temp shield
r: wind form - aa knocks up an enemy with a tornado, can occur once every X seconds, form gives passive movespeed and a temp aspd boost
every 2 spells your R becomes a different spell
Q+W ???
Q+E ???
Q+R ???
W+E ???
W+R ???
E+R ???
i want an invoker like champ for league so badly
we need higher skill cap champs
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