1st in Kommisar's 2009 SM Tournament 1st in I Love You`s 2009 New Year`s Tournament 3rd in EnR's Mashfest '08 tournament 5th in Phynx's Unofficial FFR Tournament 9th in D3 of the 2008-2009 4th Official FFR Tournament 10th in D5 of the 2010 5th Official FFR Tournament 10th in D6 of the 2011-2012 6th Official FFR Tournament FMO AAA Count:71 FGO AAA Count:10
No glitches or conversion errors were involved. Every single 0-framer was in the SM file, as a 32nd or 64th jack (at 300 bpm!).
Your opinion now has no value as this statement shows you never looked at the chart. News flash: I specifically made sure there were no 64th jacks.
Something I don't think a lot of people know is that this is my first chart that's not complete garbage (as in the BPM and the offset are correct) and that I stepped with no help. For a first not wrong file I think it's pretty good.
Your opinion now has no value as this statement shows you never looked at the chart. News flash: I specifically made sure there were no 64th jacks.
Something I don't think a lot of people know is that this is my first chart that's not complete garbage (as in the BPM and the offset are correct) and that I stepped with no help. For a first not wrong file I think it's pretty good.
Well then I guess I wasn't as thorough on that I 'd thought. My bad.
Also Doss: If there was a 32nd jack it was most likely intended to be that way.
Thanks for pointing that out qq. If I ever bother to to step the first 4 difficulties (I plan on doing a Hard mode that will be eons easier) I'll try and fix them all. Those were 100% not supposed to be there. 300 BPM 32nds were bad enough, I'm not mean enough to make 300bpm 64th jacks.
Edit: In fact I'm fixing it right now, along with other notable mistakes.
Edit: Now it's fixed. You pointed out the only two (thanks btw) I also fixed the offbeat 64th quad and some other notes I'm sure anyone who played it noticed were off. I also took out the very last note and added 1 note note to where I hadn't stepped it right.
I've been out of the loop since retiring from rhythm gaming, but what's all the hooblah about in here? What's so interesting about that file? 0 framers are nothing new and you can hit them fine, even with single setup. The problem only comes in if they're stacked too deeply where you can't flush through the input windows.
Alternatively, you run into a similar problem with 1 and 2-framer gluts (such as those found in vROFL) where you can't realistically hit every arrow of every frame without holding the keys down.
Something I don't think a lot of people know is that this is my first chart that's not complete garbage (as in the BPM and the offset are correct) and that I stepped with no help. For a first not wrong file I think it's pretty good.
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