Gumpert Apollo WIP - 3D modelling.

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  • Mythix
    FFR Veteran
    • Oct 2006
    • 1045

    #16
    Re: Gumpert Apollo WIP - 3D modelling.

    About time I got to a place I had no idea how to model. I pondered it for too long, remodelled it plenty times.
    My best looking wire was with alot of tris, so I retopologied everything into polygons only and the clay render looks good.. Don't knoww if I have made a nest for myself which will ruin the reflection, if anyone knows please tell me.. Included wire of the melding ledges on the right side~




    Jupp jupp, will finish the exterior in not too long! Chassis atleast, lights/grills/tank/logo/door handle/spoiler/exhaust/wheels/bumper/engine air vent/engine/windows/those rubber thing on the windows/screws/plates left! Only.. 19479147 hours!


    Lol yet this is so rewarding.

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    • Mythix
      FFR Veteran
      • Oct 2006
      • 1045

      #17
      Re: Gumpert Apollo WIP - 3D modelling.

      Sorry I went away for the entire holidays
      Here is a reflection test with lights and enviroment map only, dark blue = no bounce areas that don't get as much light.




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      • Mythix
        FFR Veteran
        • Oct 2006
        • 1045

        #18
        Re: Gumpert Apollo WIP - 3D modelling.

        Just got abit bored, decided to test render it.. No effort in this really all pretty basic, minimal tweaking~ robot is a game model a friend made around 500 polygons with 256k colors, rigged etc~ for warcraft 3 ^^
        Also a turntable of it (I render out turntables to be able to see constant clay render 360degrees to show every bump etc and you can see quite a few in it sorry about the black background that was a NOOB move by me -.- but still works.. AO enabled!


        Here we go:





        Last edited by Mythix; 01-4-2011, 08:55 AM.

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        • gggeoff
          FFR Player
          • Nov 2010
          • 21

          #19
          Re: Gumpert Apollo WIP - 3D modelling.

          thats awesome!
          what program do you use?

          Comment

          • Mythix
            FFR Veteran
            • Oct 2006
            • 1045

            #20
            Re: Gumpert Apollo WIP - 3D modelling.

            3D studio max, the render for the two last shots are in VRAY though which you have to *cough* "buy".. Piratebay has a special offer right now, take thousand pay for none but you'll have to find the way there yourself.
            Materials, pretty basic- vray shader for cars, background is low quality radiance map only.






            Here is a TEST render, not meant to look like the real car, only to show details/edges/reflection for me and it's easier to compare when I have it like that.
            The tail lights are bad- as in, I have to do them again and re-topologize the back too to maintain a nice edgeflow.. so /slitswrist for me. I just duped the headlights to the back so it didn't look empty... So as I said it's just to compare and show the car in its wholivity (which btw isn't a word).




            Head lights done, adding shrews/materials on a later stage.. Grills are modelled, not textured, but I will redo them (doesn't take long really) but I copied them from my previous car and went copy-paste-FFD box so they don't really fit.. Take a close look

            I am particulary happy with how my wheels turned out, pretty realistic.

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            • Mythix
              FFR Veteran
              • Oct 2006
              • 1045

              #21
              Re: Gumpert Apollo WIP - 3D modelling.




              Done alot of sick retopology you can't tell, but I know it's been done which matters!
              This isn't really a render, just 1 skylight for a fake enviroment because the last picture was abit too lame imho xD Wheels are too reflective, and the rubber too clean/smooth so I will have to do those again but I'm bad at details like that so I didn't plan ahead.. Next time I will ;] When I'm done with the back, I'll add planes/gazoline led/windshields and the vent on the roof...

              Not sure if I want to model the engine first, or the interior... Oh well, time will tell!

              Comment

              • Mythix
                FFR Veteran
                • Oct 2006
                • 1045

                #22
                Re: Gumpert Apollo WIP - 3D modelling.

                Comment

                • Mythix
                  FFR Veteran
                  • Oct 2006
                  • 1045

                  #23
                  Re: Gumpert Apollo WIP - 3D modelling.

                  Time to go up a notch:



                  Last edited by Mythix; 01-17-2011, 05:17 PM.

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                  • who_cares973
                    FFR Player
                    • Aug 2006
                    • 15407

                    #24
                    Re: Gumpert Apollo WIP - 3D modelling.

                    so ****ing sexy

                    Comment

                    • darkshark
                      Nothing.
                      • Nov 2004
                      • 4189

                      #25
                      Re: Gumpert Apollo WIP - 3D modelling.

                      The whole front end looks strange to me, like it's not completely proportional, or maybe too elongated or something. For the last picture I'm assuming you added the blur and smoke in ps xD

                      It's looking pretty good so far though, MUCH cleaner than your last two models. Post up a front and left viewport wireframe? I just want to compare it to the real car and maybe see what it is that looks off.

                      Comment

                      • who_cares973
                        FFR Player
                        • Aug 2006
                        • 15407

                        #26
                        Re: Gumpert Apollo WIP - 3D modelling.

                        what i think makes it look off is the fact that the center sticks out so much further than the headlights.

                        Comment

                        • Mythix
                          FFR Veteran
                          • Oct 2006
                          • 1045

                          #27
                          Re: Gumpert Apollo WIP - 3D modelling.

                          Due to the size I will upload them as links this time:


                          Host your images online with an easy to use image uploader, albums, photo hosting, sharing, dynamic image resizing on web and mobile.

                          Host your images online with an easy to use image uploader, albums, photo hosting, sharing, dynamic image resizing on web and mobile.



                          Hmm I agree with the front, but also the curvature is what kills it abit, it's abit too smooth in the last two middle wireframes, it's supposed to be abit steeper.. My bad, won't take too much tweaking though.

                          Also man that mirror is giving me so much trouble. Finally headlights is coming along, and I'm cutting myself over the mirror.

                          Comment

                          • Mythix
                            FFR Veteran
                            • Oct 2006
                            • 1045

                            #28
                            Re: Gumpert Apollo WIP - 3D modelling.

                            Time to take it up a notch imho:

                            Comment

                            • darkshark
                              Nothing.
                              • Nov 2004
                              • 4189

                              #29
                              Re: Gumpert Apollo WIP - 3D modelling.

                              Oh god it's so dark. Go play with the curves in photoshop, it's really hard to see when it's a black car with black windows on a black background.

                              Comment

                              • who_cares973
                                FFR Player
                                • Aug 2006
                                • 15407

                                #30
                                Re: Gumpert Apollo WIP - 3D modelling.

                                even with the lights off are the bulbs of the lights white/yellow lol. the insade of the care is really really dark which it shouldnt be but other than that hoooooooooooooooly shiiiiiiiiiiiiiitttttttttttttttttttttt

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