Re: Otaku Speedvibe [EDIT]
Opinions:
-Please good lord don't make another chart for Otaku Speedvibe.
-I'm with stargroup in boycotting the "edit difficulty", mostly because it doesn't save scores by default in SM 3.9, which is the "default" version--making it an inherently inferior difficulty spot to all the others. I personally always use Beginner for a stupidly hard chart, although I only do that because people want to feel MANLY and have the Heavy chart be easy. Anyway, I don't know why he's so bent out of shape about it (oh wait, yes I do, it's cause he's that way about everything) but yeah just call it something else, doesn't need to follow the "pattern".
-The idea of an FGO AAA token is not a bad one in itself; I would warn against making it TOO difficult, however. It should, as Oni was, be positively EASY for the very best few players to get (I got Oni on my first game after the token was released), while still being a reachable goal to those at a lower tier of skill. The only reason Oni was truly rendered obsolete was because speed mods were introduced and avmisses were removed, which totally changed the AAA difficulty of stuff for everyone. I can't see any good reason to have it be more than just an FGO AAA, which is a milestone by itself, same as an FMO AAA is.
Opinions:
-Please good lord don't make another chart for Otaku Speedvibe.
-I'm with stargroup in boycotting the "edit difficulty", mostly because it doesn't save scores by default in SM 3.9, which is the "default" version--making it an inherently inferior difficulty spot to all the others. I personally always use Beginner for a stupidly hard chart, although I only do that because people want to feel MANLY and have the Heavy chart be easy. Anyway, I don't know why he's so bent out of shape about it (oh wait, yes I do, it's cause he's that way about everything) but yeah just call it something else, doesn't need to follow the "pattern".
-The idea of an FGO AAA token is not a bad one in itself; I would warn against making it TOO difficult, however. It should, as Oni was, be positively EASY for the very best few players to get (I got Oni on my first game after the token was released), while still being a reachable goal to those at a lower tier of skill. The only reason Oni was truly rendered obsolete was because speed mods were introduced and avmisses were removed, which totally changed the AAA difficulty of stuff for everyone. I can't see any good reason to have it be more than just an FGO AAA, which is a milestone by itself, same as an FMO AAA is.



, i'll never be able to get close to getting a FMO AAA anywaysXD, i ant even AAA a C .X(




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