Am I the only one who is bothered by the fact that you can't move when you're aiming? I'm playing the demo, and I have to resort to running away from enemies (especially the axe guy and the chainsaw guy), turning around, shooting, and running away again.
I'm not asking for Gears of War, but maybe even being able to walk while aiming would be nice.
The point of being rooted to the spot is supposed to raise the challenge a little bit. I don't really find it to be a problem because my brother runs around with a sniper rifle and picks off people while I do most of the challenges and killing lesser enemies. Our tactic for taking out chainsaw people is I get it to chase me and he pops it with the sniper, easy as pie.
Am I the only one who is bothered by the fact that you can't move when you're aiming? I'm playing the demo, and I have to resort to running away from enemies (especially the axe guy and the chainsaw guy), turning around, shooting, and running away again.
I'm not asking for Gears of War, but maybe even being able to walk while aiming would be nice.
I freakin' hate this argument, it doesn't bother anyone except people who play Halo, Gears, etc. It wasn't meant to be an Xbox game >:C You lucky sons of bitches, be grateful you have this game on your stupid console.
This game is good. Me and my roommate put it on Veteran on our first run through. We hit a few snags, but we got through pretty quickly. I wouldn't say the game is hard, just a few things hit you out of nowhere and the next thing you know... You're dead...
P.S. SPOILER ALERT!!!!!!!
Before the game even came out, I guessed that the woman in the cloak getup was Jill, and that she wasn't actually dead. Capcom doesn't really have the greatest of plot twists (all are easily guessable).
I freakin' hate this argument, it doesn't bother anyone except people who play Halo, Gears, etc. It wasn't meant to be an Xbox game >:C You lucky sons of bitches, be grateful you have this game on your stupid console.
What does the console have to do with anything?
Are you implying that this game was a PS3 exclusive and Capcom turned around and said, "We can have it on the 360 too. But we have to take out the move and shoot thing. For some reason. Even though it has nothing to do with the console".
I'm pretty sure the game was meant for the 360 and PS3, but if it wasn't, what the hell kind of difference does that make anyway.
If you're upset that you have neither console that can play it then yeah, that sucks. I'm just thrown off by the whole, "It wasn't meant to be an xbox game".
Are you implying that this game was a PS3 exclusive and Capcom turned around and said, "We can have it on the 360 too. But we have to take out the move and shoot thing. For some reason. Even though it has nothing to do with the console".
I'm pretty sure the game was meant for the 360 and PS3, but if it wasn't, what the hell kind of difference does that make anyway.
If you're upset that you have neither console that can play it then yeah, that sucks. I'm just thrown off by the whole, "It wasn't meant to be an xbox game".
Resident Evil NEVER had the "move and shoot thing", it was never there to be taken out.
It's just that Resident Evil 4 was on the Gamecube, then PS2, then Wii. Started with Nintendo, dabbled in Sony, and upgraded for Nintendo again (never touched Microsoft). Now I fully understand that the Wii has no capability to handle these kinds of graphics, and you should know that that's why it's the only system that can't support RE5. I'm anti-Xbox, mostly just because of the hardcore fanatics, and they are the only people who are so close-minded that they can't appreciate a game that isn't a first-person shooter.
Got bored last night and took my boredom out on Am mode, got S rank in everything, total time almost under 3 hours. Has anyone looked at the Leaderboards and seen like for chapter 1, a total time of 11 minutes or so? Ive played the first chapter enough to know where I'm going with no problem, but I cant get under 9 minutes of 1-1, anyone know something that I don't?
I find the mercenaries mini game more fun than the actual game itself.
Originally posted by Jor-Dan_the_greatest
i remember specificly one time when we were playing i was goofing off and humping the ground, taunting, falcon punching, and you were coming after me like a hobo on a ham sandwich.
I'm anti-Xbox, mostly just because of the hardcore fanatics, and they are the only people who are so close-minded that they can't appreciate a game that isn't a first-person shooter.
Since I assume this is still directed at me - I actually have a PS3. And I never said I hated it. I'm still going to buy this game after playing the demo, even though it's awkward that you can't move while reloading and aiming. All I said was that it would be nice to be able to back up while shooting so you don't have to turn around and run, then turn back around and aim again. I think you're being a little too fanatical against X-Box fanatics.
Resident Evil NEVER had the "move and shoot thing", it was never there to be taken out.
It's just that Resident Evil 4 was on the Gamecube, then PS2, then Wii. Started with Nintendo, dabbled in Sony, and upgraded for Nintendo again (never touched Microsoft). Now I fully understand that the Wii has no capability to handle these kinds of graphics, and you should know that that's why it's the only system that can't support RE5. I'm anti-Xbox, mostly just because of the hardcore fanatics, and they are the only people who are so close-minded that they can't appreciate a game that isn't a first-person shooter.
No started on Sony. The first Resident evil game was on the PS1. Then got ported.
Then Resi 2 went to PS1 first. Then got ported.
Then Resi 3 went to PS1 first. Then got ported.
The second console it went to was Sega (Dreamcast) then got ported to the PS2. (Code: Veronica)
Resident Evil changed a lot when 4 came out. Then a tiny bit more with 5. So lets work with 4 and 5. So the game is more action orientated than survival puzzle horror now. Being able to walk sideways was a big improvement to the Resi action style. Although losing some of the original adrenaline inducing "Rooted to the spot" game play. If they were going to carry on with the action style (which they have) then better movement is a smart move.
I actually myself feel like being able to move and shoot would be a bit much and not work well. The whole point of standing still like that is essential to the last remaining horror aspects of the game. Resi 5 is a hell of a lot easier than 4 because of fact you can move around enemies. Seriously the fights against chainsaw guy and axe guy are so easy because of being able to strafe around them.
I love Resident Evil whatever. I was with the series from the beginning. I preferred the old style I think, which says a lot because I loved Resi 4. Yeah move and shoot was never there to begin with but what does that have anything? It there now, get used to it man.
Ps. Anti any console people make me laugh. A lot. Seriously why even get involved in such childish fanboy debates.
Since I assume this is still directed at me - I actually have a PS3. And I never said I hated it. I'm still going to buy this game after playing the demo, even though it's awkward that you can't move while reloading and aiming. All I said was that it would be nice to be able to back up while shooting so you don't have to turn around and run, then turn back around and aim again. I think you're being a little too fanatical against X-Box fanatics.
If you're not a fanatic then it's not directed at you, however I still say move-and-shoot is not right for this game. As for fanaticism, not many people fight fire with water anymore :/
Originally posted by SethSquall
No started on Sony.
Blah Blah Blah, lots of information I never knew about, nice dedication l,,l
Resident Evil changed a lot when 4 came out. Then a tiny bit more with 5. So lets work with 4 and 5. So the game is more action orientated than survival puzzle horror now. Being able to walk sideways was a big improvement to the Resi action style. Although losing some of the original adrenaline inducing "Rooted to the spot" game play. If they were going to carry on with the action style (which they have) then better movement is a smart move.
The last sentence was the only statement that contributed to the debate, I know RE4 and I know RE5, and yeah if they want to make it more action-packed, fast-paced movement next I get it.
Originally posted by SethSquall
I actually myself feel like being able to move and shoot would be a bit much and not work well. The whole point of standing still like that is essential to the last remaining horror aspects of the game. Resi 5 is a hell of a lot easier than 4 because of fact you can move around enemies. Seriously the fights against chainsaw guy and axe guy are so easy because of being able to strafe around them.
I agree all the way, this is the problem I'm talking about :l
Originally posted by SethSquall
I love Resident Evil whatever. I was with the series from the beginning. I preferred the old style I think, which says a lot because I loved Resi 4. Yeah move and shoot was never there to begin with but what does that have anything? It there now, get used to it man.
That does say a whole lot, I love RE4 and I still love RE5 (I play with RE4 controls ;D). As for move-and-shoot and having to get used to it on my part, it's still not in RE, but if you're talking about all games in general now, I looove Ratchet: Deadlocked, big fan, move-and-shoot, just not for RE.
Originally posted by SethSquall
Ps. Anti any console people make me laugh. A lot. Seriously why even get involved in such childish fanboy debates.
It's not the console at all, it's the fanatics. I also can't think of a reason to buy an Xbox, but that's not even part of the problem.
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